tests/qtp/qtp_collidingmice/mouse.cpp
changeset 0 1918ee327afb
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tests/qtp/qtp_collidingmice/mouse.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,201 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "mouse.h"
+
+#include <QGraphicsScene>
+#include <QPainter>
+#include <QStyleOption>
+
+#include <math.h>
+
+static const double Pi = 3.14159265358979323846264338327950288419717;
+static double TwoPi = 2.0 * Pi;
+
+static qreal normalizeAngle(qreal angle)
+{
+    while (angle < 0)
+        angle += TwoPi;
+    while (angle > TwoPi)
+        angle -= TwoPi;
+    return angle;
+}
+
+//! [0]
+Mouse::Mouse()
+    : angle(0), speed(0), mouseEyeDirection(0),
+      color(qrand() % 256, qrand() % 256, qrand() % 256)
+{
+    setRotation(qrand() % (360 * 16));
+}
+//! [0]
+
+//! [1]
+QRectF Mouse::boundingRect() const
+{
+    qreal adjust = 0.5;
+    return QRectF(-18 - adjust, -22 - adjust,
+                  36 + adjust, 60 + adjust);
+}
+//! [1]
+
+//! [2]
+QPainterPath Mouse::shape() const
+{
+    QPainterPath path;
+    path.addRect(-10, -20, 20, 40);
+    return path;
+}
+//! [2]
+
+//! [3]
+void Mouse::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
+{
+    // Body
+    painter->setBrush(color);
+    painter->drawEllipse(-10, -20, 20, 40);
+
+    // Eyes
+    painter->setBrush(Qt::white);
+    painter->drawEllipse(-10, -17, 8, 8);
+    painter->drawEllipse(2, -17, 8, 8);
+
+    // Nose
+    painter->setBrush(Qt::black);
+    painter->drawEllipse(QRectF(-2, -22, 4, 4));
+
+    // Pupils
+    painter->drawEllipse(QRectF(-8.0 + mouseEyeDirection, -17, 4, 4));
+    painter->drawEllipse(QRectF(4.0 + mouseEyeDirection, -17, 4, 4));
+
+    // Ears
+    painter->setBrush(scene()->collidingItems(this).isEmpty() ? Qt::darkYellow : Qt::red);
+    painter->drawEllipse(-17, -12, 16, 16);
+    painter->drawEllipse(1, -12, 16, 16);
+
+    // Tail
+    QPainterPath path(QPointF(0, 20));
+    path.cubicTo(-5, 22, -5, 22, 0, 25);
+    path.cubicTo(5, 27, 5, 32, 0, 30);
+    path.cubicTo(-5, 32, -5, 42, 0, 35);
+    painter->setBrush(Qt::NoBrush);
+    painter->drawPath(path);
+}
+//! [3]
+
+//! [4]
+void Mouse::advance(int step)
+{
+    if (!step)
+        return;
+//! [4]
+    // Don't move too far away
+//! [5]
+    QLineF lineToCenter(QPointF(0, 0), mapFromScene(0, 0));
+    if (lineToCenter.length() > 150) {
+        qreal angleToCenter = ::acos(lineToCenter.dx() / lineToCenter.length());
+        if (lineToCenter.dy() < 0)
+            angleToCenter = TwoPi - angleToCenter;
+        angleToCenter = normalizeAngle((Pi - angleToCenter) + Pi / 2);
+
+        if (angleToCenter < Pi && angleToCenter > Pi / 4) {
+            // Rotate left
+            angle += (angle < -Pi / 2) ? 0.25 : -0.25;
+        } else if (angleToCenter >= Pi && angleToCenter < (Pi + Pi / 2 + Pi / 4)) {
+            // Rotate right
+            angle += (angle < Pi / 2) ? 0.25 : -0.25;
+        }
+    } else if (::sin(angle) < 0) {
+        angle += 0.25;
+    } else if (::sin(angle) > 0) {
+        angle -= 0.25;
+//! [5] //! [6]
+    }
+//! [6]
+
+    // Try not to crash with any other mice
+//! [7]
+    QList<QGraphicsItem *> dangerMice = scene()->items(QPolygonF()
+                                                       << mapToScene(0, 0)
+                                                       << mapToScene(-30, -50)
+                                                       << mapToScene(30, -50));
+    foreach (QGraphicsItem *item, dangerMice) {
+        if (item == this)
+            continue;
+        
+        QLineF lineToMouse(QPointF(0, 0), mapFromItem(item, 0, 0));
+        qreal angleToMouse = ::acos(lineToMouse.dx() / lineToMouse.length());
+        if (lineToMouse.dy() < 0)
+            angleToMouse = TwoPi - angleToMouse;
+        angleToMouse = normalizeAngle((Pi - angleToMouse) + Pi / 2);
+
+        if (angleToMouse >= 0 && angleToMouse < Pi / 2) {
+            // Rotate right
+            angle += 0.5;
+        } else if (angleToMouse <= TwoPi && angleToMouse > (TwoPi - Pi / 2)) {
+            // Rotate left
+            angle -= 0.5;
+//! [7] //! [8]
+        }
+//! [8] //! [9]
+    }
+//! [9]
+
+    // Add some random movement
+//! [10]
+    if (dangerMice.size() > 1 && (qrand() % 10) == 0) {
+        if (qrand() % 1)
+            angle += (qrand() % 100) / 500.0;
+        else
+            angle -= (qrand() % 100) / 500.0;
+    }
+//! [10]
+
+//! [11]
+    speed += (-50 + qrand() % 100) / 100.0;
+
+    qreal dx = ::sin(angle) * 10;
+    mouseEyeDirection = (qAbs(dx / 5) < 1) ? 0 : dx / 5;
+
+    setRotation(rotation() + dx);
+    setPos(mapToParent(0, -(3 + sin(speed) * 3)));
+}
+//! [11]