--- a/src/3rdparty/phonon/mmf/mmf_medianode.h Tue Feb 02 00:43:10 2010 +0200
+++ b/src/3rdparty/phonon/mmf/mmf_medianode.h Fri Feb 19 23:40:16 2010 +0200
@@ -20,7 +20,7 @@
#define PHONON_MMF_MEDIANODE_H
#include <QObject>
-#include <Phonon/EffectInterface>
+#include <phonon/effectinterface.h>
#include "audioplayer.h"
QT_BEGIN_NAMESPACE
@@ -43,54 +43,62 @@
/**
* @short Base class for all nodes in the MMF backend.
*
- * MediaNode is the base class for all nodes in the chain for MMF. Currently
- * they are:
+ * MediaNode is the base class for all nodes created by the MMF
+ * backend.
+ *
+ * These nodes may be one of the following types:
*
- * - MediaObject: a source of media
- * - AbstractEffect: supplying audio effects
- * - AudioOutput: pretty much a dummy interface, but is also MediaNode in order
- * to simplify connection/disconnection.
+ * - MediaObject
+ * This represents the source of media data. It encapsulates the
+ * appropriate MMF client API for playing audio or video.
+ * - AudioOutput
+ * This represents the audio output device. Since the MMF client API
+ * does not expose the output device directly, this backend node
+ * simply forwards volume control commands to the MediaObject.
+ * - VideoWidget
+ * A native widget on which video will be rendered.
+ * - An audio effect, derived form AbstractAudioEffect
*
- * MediaNode provides spectatability into the chain, and also allows the
- * connection code to be written in a polymorphic manner, instead of putting it
- * all in the Backend class. Due to that MMF has no concept of chaining, the
- * order of the nodes in the graph has no meaning.
+ * Because the MMF API does not support the concept of a media filter graph,
+ * this class must ensure the following:
+ *
+ * - Each media graph contains at most one MediaObject instance.
+ * - Every non-MediaObject node holds a reference to the MediaObject. This
+ * allows commands to be sent through the graph to the encapsulated MMF client
+ * API.
*/
class MediaNode : public QObject
{
Q_OBJECT
public:
MediaNode(QObject *parent);
-
- virtual bool connectMediaNode(MediaNode *target);
- virtual bool disconnectMediaNode(MediaNode *target);
- void setSource(MediaNode *source);
-
- MediaNode *source() const;
- MediaNode *target() const;
+ ~MediaNode();
-protected:
- /**
- * When connectMediaNode() is called and a MediaObject is part of
- * the its graph, this function will be called for each MediaNode in the
- * graph for which it hasn't been called yet.
- *
- * The caller guarantees that @p mo is always non-null.
- */
- virtual bool activateOnMediaObject(MediaObject *mo) = 0;
+ bool connectOutput(MediaNode *output);
+ bool disconnectOutput(MediaNode *output);
+
+ virtual void connectMediaObject(MediaObject *mediaObject) = 0;
+ virtual void disconnectMediaObject(MediaObject *mediaObject) = 0;
private:
- /**
- * Finds a MediaObject anywhere in the graph @p target is apart of, and
- * calls activateOnMediaObject() for all MediaNodes in the graph for which
- * it hasn't been applied to already.
- */
- bool applyNodesOnMediaObject(MediaNode *target);
+ bool isMediaObject() const;
+
+ void updateMediaObject();
+ void setMediaObject(MediaObject *mediaObject);
+
+ typedef QList<const MediaNode *> NodeList;
+ void visit(QList<MediaNode *>& visited, MediaObject*& mediaObject);
- MediaNode * m_source;
- MediaNode * m_target;
- bool m_isApplied;
+private:
+ MediaObject * m_mediaObject;
+
+ // All nodes except MediaObject may have an input
+ MediaNode * m_input;
+
+ // Only MediaObject can have more than one output
+ QList<MediaNode *> m_outputs;
};
+
}
}