--- a/src/gui/painting/qpainter.cpp Mon Mar 15 12:43:09 2010 +0200
+++ b/src/gui/painting/qpainter.cpp Thu Apr 08 14:19:33 2010 +0300
@@ -708,13 +708,14 @@
bool penTextureAlpha = false;
if (penBrush.style() == Qt::TexturePattern)
penTextureAlpha = qHasPixmapTexture(penBrush)
- ? penBrush.texture().hasAlpha()
+ ? (penBrush.texture().depth() > 1) && penBrush.texture().hasAlpha()
: penBrush.textureImage().hasAlphaChannel();
bool brushTextureAlpha = false;
- if (s->brush.style() == Qt::TexturePattern)
+ if (s->brush.style() == Qt::TexturePattern) {
brushTextureAlpha = qHasPixmapTexture(s->brush)
- ? s->brush.texture().hasAlpha()
+ ? (s->brush.texture().depth() > 1) && s->brush.texture().hasAlpha()
: s->brush.textureImage().hasAlphaChannel();
+ }
if (((penBrush.style() == Qt::TexturePattern && penTextureAlpha)
|| (s->brush.style() == Qt::TexturePattern && brushTextureAlpha))
&& !engine->hasFeature(QPaintEngine::MaskedBrush))
@@ -1986,12 +1987,25 @@
endNativePainting().
Note that only the states the underlying paint engine changes will be reset
- to their respective default states. If, for example, the OpenGL polygon
- mode is changed by the user inside a beginNativePaint()/endNativePainting()
- block, it will not be reset to the default state by endNativePainting().
-
- Here is an example that shows intermixing of painter commands
- and raw OpenGL commands:
+ to their respective default states. The states we reset may change from
+ release to release. The following states are currently reset in the OpenGL
+ 2 engine:
+
+ \list
+ \i blending is disabled
+ \i the depth, stencil and scissor tests are disabled
+ \i the active texture unit is reset to 0
+ \i the depth mask, depth function and the clear depth are reset to their
+ default values
+ \i the stencil mask, stencil operation and stencil function are reset to
+ their default values
+ \i the current color is reset to solid white
+ \endlist
+
+ If, for example, the OpenGL polygon mode is changed by the user inside a
+ beginNativePaint()/endNativePainting() block, it will not be reset to the
+ default state by endNativePainting(). Here is an example that shows
+ intermixing of painter commands and raw OpenGL commands:
\snippet doc/src/snippets/code/src_gui_painting_qpainter.cpp 21
@@ -7509,7 +7523,7 @@
return widgetPrivate->redirected(offset);
}
- if (*globalRedirectionAtomic() == 0)
+ if (!globalRedirectionAtomic() || *globalRedirectionAtomic() == 0)
return 0;
QMutexLocker locker(globalRedirectionsMutex());
@@ -7529,7 +7543,7 @@
void qt_painter_removePaintDevice(QPaintDevice *dev)
{
- if (*globalRedirectionAtomic() == 0)
+ if (!globalRedirectionAtomic() || *globalRedirectionAtomic() == 0)
return;
QMutex *mutex = 0;