--- a/demos/boxes/trackball.cpp Tue Jan 26 12:42:25 2010 +0200
+++ b/demos/boxes/trackball.cpp Tue Feb 02 00:43:10 2010 +0200
@@ -93,7 +93,7 @@
QLineF delta(m_lastPos, p);
m_angularVelocity = 180*delta.length() / (PI*msecs);
m_axis = QVector3D(-delta.dy(), delta.dx(), 0.0f).normalized();
- m_axis = transformation.rotateVector(m_axis);
+ m_axis = transformation.rotatedVector(m_axis);
m_rotation = QQuaternion::fromAxisAndAngle(m_axis, 180 / PI * delta.length()) * m_rotation;
}
break;
@@ -118,7 +118,7 @@
m_angularVelocity = angle / msecs;
m_axis.normalize();
- m_axis = transformation.rotateVector(m_axis);
+ m_axis = transformation.rotatedVector(m_axis);
m_rotation = QQuaternion::fromAxisAndAngle(m_axis, angle) * m_rotation;
}
break;