--- a/src/opengl/qwindowsurface_gl.cpp Tue Jan 26 12:42:25 2010 +0200
+++ b/src/opengl/qwindowsurface_gl.cpp Tue Feb 02 00:43:10 2010 +0200
@@ -49,12 +49,12 @@
#include <qglpixelbuffer.h>
#include <qcolormap.h>
#include <qdesktopwidget.h>
+#include <private/qwidget_p.h>
#include "qdebug.h"
#ifdef Q_WS_X11
#include <private/qt_x11_p.h>
#include <qx11info_x11.h>
-#include <private/qwidget_p.h>
#ifndef QT_OPENGL_ES
#include <GL/glx.h>
@@ -195,6 +195,9 @@
if (!initializing && !widget && !cleanedUp) {
initializing = true;
widget = new QGLWidget;
+ // We dont need this internal widget to appear in QApplication::topLevelWidgets()
+ if (QWidgetPrivate::allWidgets)
+ QWidgetPrivate::allWidgets->remove(widget);
initializing = false;
}
return widget;
@@ -364,14 +367,14 @@
if (ctxpriv->eglSurface == EGL_NO_SURFACE) {
qWarning() << "hijackWindow() could not create EGL surface";
}
- qDebug("QGLWindowSurface - using EGLConfig %d", ctxpriv->eglContext->config());
+ qDebug("QGLWindowSurface - using EGLConfig %d", reinterpret_cast<int>(ctxpriv->eglContext->config()));
#endif
widgetPrivate->extraData()->glContext = ctx;
union { QGLContext **ctxPtr; void **voidPtr; };
- connect(widget, SIGNAL(destroyed(QObject *)), this, SLOT(deleted(QObject *)));
+ connect(widget, SIGNAL(destroyed(QObject*)), this, SLOT(deleted(QObject*)));
voidPtr = &widgetPrivate->extraData()->glContext;
d_ptr->contexts << ctxPtr;
@@ -490,7 +493,6 @@
}
#endif
d_ptr->paintedRegion = QRegion();
-
context()->swapBuffers();
} else {
glFlush();
@@ -622,7 +624,7 @@
QGLShaderProgram *blitProgram =
QGLEngineSharedShaders::shadersForContext(ctx)->blitProgram();
- blitProgram->enable();
+ blitProgram->bind();
blitProgram->setUniformValue("imageTexture", 0 /*QT_IMAGE_TEXTURE_UNIT*/);
// The shader manager's blit program does not multiply the
@@ -685,11 +687,13 @@
d_ptr->size = rect.size();
if (d_ptr->ctx) {
+#ifndef QT_OPENGL_ES_2
if (d_ptr->destructive_swap_buffers) {
glBindTexture(target, d_ptr->tex_id);
glTexImage2D(target, 0, GL_RGBA, rect.width(), rect.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
glBindTexture(target, 0);
}
+#endif
return;
}
@@ -753,11 +757,7 @@
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
-#ifndef QT_OPENGL_ES
glOrtho(0, d_ptr->pb->width(), d_ptr->pb->height(), 0, -999999, 999999);
-#else
- glOrthof(0, d_ptr->pb->width(), d_ptr->pb->height(), 0, -999999, 999999);
-#endif
d_ptr->pb->d_ptr->qctx->d_func()->internal_context = true;
return;
@@ -771,6 +771,7 @@
ctx->makeCurrent();
+#ifndef QT_OPENGL_ES_2
if (d_ptr->destructive_swap_buffers) {
glGenTextures(1, &d_ptr->tex_id);
glBindTexture(target, d_ptr->tex_id);
@@ -780,6 +781,7 @@
glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glBindTexture(target, 0);
}
+#endif
qDebug() << "QGLWindowSurface: Using plain widget as window surface" << this;;
d_ptr->ctx = ctx;