--- a/tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp Wed Apr 21 12:15:23 2010 +0300
+++ b/tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp Wed Apr 21 20:15:53 2010 +0300
@@ -48,6 +48,8 @@
#include <private/qgraphicseffect_p.h>
+#include "../../shared/util.h"
+
//TESTED_CLASS=
//TESTED_FILES=
@@ -220,9 +222,8 @@
QCOMPARE(item->numRepaints, 0);
QCOMPARE(effect->numRepaints, 0);
item->update();
- QTest::qWait(50);
- QCOMPARE(item->numRepaints, 1);
- QCOMPARE(effect->numRepaints, 1);
+ QTRY_COMPARE(item->numRepaints, 1);
+ QTRY_COMPARE(effect->numRepaints, 1);
}
void tst_QGraphicsEffectSource::isPixmap()
@@ -255,10 +256,9 @@
QCOMPARE(effect->numRepaints, 0);
effect->source()->update();
- QTest::qWait(50);
- QCOMPARE(item->numRepaints, 1);
- QCOMPARE(effect->numRepaints, 1);
+ QTRY_COMPARE(item->numRepaints, 1);
+ QTRY_COMPARE(effect->numRepaints, 1);
}
void tst_QGraphicsEffectSource::boundingRect()
@@ -273,22 +273,20 @@
// We can at least check that the device bounding rect was correct in QGraphicsEffect::draw.
effect->storeDeviceDependentStuff = true;
effect->source()->update();
- QTest::qWait(50);
const QTransform deviceTransform = item->deviceTransform(view->viewportTransform());
- QCOMPARE(effect->sourceDeviceBoundingRect, deviceTransform.mapRect(itemBoundingRect));
+ QTRY_COMPARE(effect->sourceDeviceBoundingRect, deviceTransform.mapRect(itemBoundingRect));
// Bounding rect in logical coordinates is of course fine.
- QCOMPARE(effect->source()->boundingRect(Qt::LogicalCoordinates), itemBoundingRect);
+ QTRY_COMPARE(effect->source()->boundingRect(Qt::LogicalCoordinates), itemBoundingRect);
// Make sure default value is Qt::LogicalCoordinates.
- QCOMPARE(effect->source()->boundingRect(), itemBoundingRect);
+ QTRY_COMPARE(effect->source()->boundingRect(), itemBoundingRect);
}
void tst_QGraphicsEffectSource::deviceRect()
{
effect->storeDeviceDependentStuff = true;
effect->source()->update();
- QTest::qWait(50);
- QCOMPARE(effect->deviceRect, view->viewport()->rect());
+ QTRY_COMPARE(effect->deviceRect, view->viewport()->rect());
}
void tst_QGraphicsEffectSource::pixmap()
@@ -299,8 +297,7 @@
// We can at least verify a valid pixmap from QGraphicsEffect::draw.
effect->storeDeviceDependentStuff = true;
effect->source()->update();
- QTest::qWait(50);
- QVERIFY(!effect->deviceCoordinatesPixmap.isNull());
+ QTRY_VERIFY(!effect->deviceCoordinatesPixmap.isNull());
// Pixmaps in logical coordinates we can do fine.
QPixmap pixmap1 = effect->source()->pixmap(Qt::LogicalCoordinates);