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#include "textbutton.h"
#include "demoitemanimation.h"
#include "demotextitem.h"
#include "colors.h"
#include "menumanager.h"
#define BUTTON_WIDTH 180
#define BUTTON_HEIGHT 19
class ButtonBackground : public DemoItem
{
public:
TextButton::BUTTONTYPE type;
bool highlighted;
bool pressed;
QSize logicalSize;
ButtonBackground(TextButton::BUTTONTYPE type, bool highlighted, bool pressed, QSize logicalSize,
QGraphicsScene *scene, QGraphicsItem *parent) : DemoItem(scene, parent)
{
this->type = type;
this->highlighted = highlighted;
this->pressed = pressed;
this->logicalSize = logicalSize;
useSharedImage(QString(__FILE__) + static_cast<int>(type) + highlighted + pressed);
}
protected:
QImage *createImage(const QMatrix &matrix) const
{
if (type == TextButton::SIDEBAR || type == TextButton::PANEL)
return createRoundButtonBackground(matrix);
else
return createArrowBackground(matrix);
}
QImage *createRoundButtonBackground(const QMatrix &matrix) const
{
QRect scaledRect;
scaledRect = matrix.mapRect(QRect(0, 0, this->logicalSize.width(), this->logicalSize.height()));
QImage *image = new QImage(scaledRect.width(), scaledRect.height(), QImage::Format_ARGB32_Premultiplied);
image->fill(QColor(0, 0, 0, 0).rgba());
QPainter painter(image);
painter.setRenderHint(QPainter::SmoothPixmapTransform);
painter.setRenderHint(QPainter::Antialiasing);
painter.setPen(Qt::NoPen);
if (Colors::useEightBitPalette){
painter.setPen(QColor(120, 120, 120));
if (this->pressed)
painter.setBrush(QColor(60, 60, 60));
else if (this->highlighted)
painter.setBrush(QColor(100, 100, 100));
else
painter.setBrush(QColor(80, 80, 80));
}
else {
QLinearGradient outlinebrush(0, 0, 0, scaledRect.height());
QLinearGradient brush(0, 0, 0, scaledRect.height());
brush.setSpread(QLinearGradient::PadSpread);
QColor highlight(255, 255, 255, 70);
QColor shadow(0, 0, 0, 70);
QColor sunken(220, 220, 220, 30);
QColor normal1(255, 255, 245, 60);
QColor normal2(255, 255, 235, 10);
if (this->type == TextButton::PANEL){
normal1 = QColor(200, 170, 160, 50);
normal2 = QColor(50, 10, 0, 50);
}
if (pressed) {
outlinebrush.setColorAt(0.0f, shadow);
outlinebrush.setColorAt(1.0f, highlight);
brush.setColorAt(0.0f, sunken);
painter.setPen(Qt::NoPen);
} else {
outlinebrush.setColorAt(1.0f, shadow);
outlinebrush.setColorAt(0.0f, highlight);
brush.setColorAt(0.0f, normal1);
if (!this->highlighted)
brush.setColorAt(1.0f, normal2);
painter.setPen(QPen(outlinebrush, 1));
}
painter.setBrush(brush);
}
if (this->type == TextButton::PANEL)
painter.drawRect(0, 0, scaledRect.width(), scaledRect.height());
else
painter.drawRoundedRect(0, 0, scaledRect.width(), scaledRect.height(), 10, 90, Qt::RelativeSize);
return image;
}
QImage *createArrowBackground(const QMatrix &matrix) const
{
QRect scaledRect;
scaledRect = matrix.mapRect(QRect(0, 0, this->logicalSize.width(), this->logicalSize.height()));
QImage *image = new QImage(scaledRect.width(), scaledRect.height(), QImage::Format_ARGB32_Premultiplied);
image->fill(QColor(0, 0, 0, 0).rgba());
QPainter painter(image);
painter.setRenderHint(QPainter::SmoothPixmapTransform);
painter.setRenderHint(QPainter::Antialiasing);
painter.setPen(Qt::NoPen);
if (Colors::useEightBitPalette){
painter.setPen(QColor(120, 120, 120));
if (this->pressed)
painter.setBrush(QColor(60, 60, 60));
else if (this->highlighted)
painter.setBrush(QColor(100, 100, 100));
else
painter.setBrush(QColor(80, 80, 80));
}
else {
QLinearGradient outlinebrush(0, 0, 0, scaledRect.height());
QLinearGradient brush(0, 0, 0, scaledRect.height());
brush.setSpread(QLinearGradient::PadSpread);
QColor highlight(255, 255, 255, 70);
QColor shadow(0, 0, 0, 70);
QColor sunken(220, 220, 220, 30);
QColor normal1 = QColor(200, 170, 160, 50);
QColor normal2 = QColor(50, 10, 0, 50);
if (pressed) {
outlinebrush.setColorAt(0.0f, shadow);
outlinebrush.setColorAt(1.0f, highlight);
brush.setColorAt(0.0f, sunken);
painter.setPen(Qt::NoPen);
} else {
outlinebrush.setColorAt(1.0f, shadow);
outlinebrush.setColorAt(0.0f, highlight);
brush.setColorAt(0.0f, normal1);
if (!this->highlighted)
brush.setColorAt(1.0f, normal2);
painter.setPen(QPen(outlinebrush, 1));
}
painter.setBrush(brush);
}
painter.drawRect(0, 0, scaledRect.width(), scaledRect.height());
float xOff = scaledRect.width() / 2;
float yOff = scaledRect.height() / 2;
float sizex = 3.0f * matrix.m11();
float sizey = 1.5f * matrix.m22();
if (this->type == TextButton::UP)
sizey *= -1;
QPainterPath path;
path.moveTo(xOff, yOff + (5 * sizey));
path.lineTo(xOff - (4 * sizex), yOff - (3 * sizey));
path.lineTo(xOff + (4 * sizex), yOff - (3 * sizey));
path.lineTo(xOff, yOff + (5 * sizey));
painter.drawPath(path);
return image;
}
};
TextButton::TextButton(const QString &text, ALIGNMENT align, int userCode,
QGraphicsScene *scene, QGraphicsItem *parent, BUTTONTYPE type)
: DemoItem(scene, parent)
{
this->menuString = text;
this->buttonLabel = text;
this->alignment = align;
this->buttonType = type;
this->userCode = userCode;
this->bgOn = 0;
this->bgOff = 0;
this->bgHighlight = 0;
this->bgDisabled = 0;
this->state = OFF;
this->setAcceptsHoverEvents(true);
this->setCursor(Qt::PointingHandCursor);
// Calculate button size:
const int w = 180;
const int h = 19;
if (type == SIDEBAR || type == PANEL)
this->logicalSize = QSize(w, h);
else
this->logicalSize = QSize(int((w / 2.0f) - 5), int(h * 1.5f));
}
void TextButton::setMenuString(const QString &menu)
{
this->menuString = menu;
}
void TextButton::prepare()
{
if (!this->prepared){
this->prepared = true;
this->setupHoverText();
this->setupScanItem();
this->setupButtonBg();
}
}
TextButton::~TextButton()
{
if (this->prepared){
if (Colors::useButtonBalls)
delete this->scanAnim;
}
}
QRectF TextButton::boundingRect() const
{
return QRectF(0, 0, this->logicalSize.width(), this->logicalSize.height());
};
void TextButton::setupHoverText()
{
if (this->buttonLabel.isEmpty())
return;
DemoTextItem *textItem = new DemoTextItem(this->buttonLabel, Colors::buttonFont(), Colors::buttonText, -1, this->scene(), this);
textItem->setZValue(zValue() + 2);
textItem->setPos(16, 0);
}
void TextButton::setupScanItem()
{
if (Colors::useButtonBalls){
ScanItem *scanItem = new ScanItem(0, this);
scanItem->setZValue(zValue() + 1);
this->scanAnim = new DemoItemAnimation(scanItem);
this->scanAnim->timeline->setLoopCount(1);
float x = 1;
float y = 1.5f;
float stop = BUTTON_WIDTH - scanItem->boundingRect().width() - x;
if (this->alignment == LEFT){
this->scanAnim->setDuration(2500);
this->scanAnim->setPosAt(0.0, QPointF(x, y));
this->scanAnim->setPosAt(0.5, QPointF(x, y));
this->scanAnim->setPosAt(0.7, QPointF(stop, y));
this->scanAnim->setPosAt(1.0, QPointF(x, y));
scanItem->setPos(QPointF(x, y));
}
else {
this->scanAnim->setPosAt(0.0, QPointF(stop, y));
this->scanAnim->setPosAt(0.5, QPointF(x, y));
this->scanAnim->setPosAt(1.0, QPointF(stop, y));
scanItem->setPos(QPointF(stop, y));
}
}
}
void TextButton::setState(STATE state)
{
this->state = state;
this->bgOn->setRecursiveVisible(state == ON);
this->bgOff->setRecursiveVisible(state == OFF);
this->bgHighlight->setRecursiveVisible(state == HIGHLIGHT);
this->bgDisabled->setRecursiveVisible(state == DISABLED);
this->setCursor(state == DISABLED ? Qt::ArrowCursor : Qt::PointingHandCursor);
}
void TextButton::setupButtonBg()
{
this->bgOn = new ButtonBackground(this->buttonType, true, true, this->logicalSize, this->scene(), this);
this->bgOff = new ButtonBackground(this->buttonType, false, false, this->logicalSize, this->scene(), this);
this->bgHighlight = new ButtonBackground(this->buttonType, true, false, this->logicalSize, this->scene(), this);
this->bgDisabled = new ButtonBackground(this->buttonType, true, true, this->logicalSize, this->scene(), this);
this->setState(OFF);
}
void TextButton::hoverEnterEvent(QGraphicsSceneHoverEvent *)
{
if (this->locked || this->state == DISABLED)
return;
if (this->state == OFF){
this->setState(HIGHLIGHT);
if (Colors::noAnimations && Colors::useButtonBalls){
// wait a bit in the beginning
// to enhance the effect. Have to this here
// so that the adaption can be dynamic
this->scanAnim->setDuration(1000);
this->scanAnim->setPosAt(0.2, this->scanAnim->posAt(0));
}
if (MenuManager::instance()->window->fpsMedian > 10
|| Colors::noAdapt
|| Colors::noTimerUpdate){
if (Colors::useButtonBalls)
this->scanAnim->play(true, true);
}
}
}
void TextButton::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
if (this->state == DISABLED)
return;
this->setState(OFF);
if (Colors::noAnimations && Colors::useButtonBalls)
this->scanAnim->stop();
}
void TextButton::mousePressEvent(QGraphicsSceneMouseEvent *)
{
if (this->state == DISABLED)
return;
if (this->state == HIGHLIGHT || this->state == OFF)
this->setState(ON);
}
void TextButton::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (this->state == ON){
this->setState(OFF);
if (!this->locked && this->boundingRect().contains(event->pos())){
MenuManager::instance()->itemSelected(this->userCode, this->menuString);
}
}
}
void TextButton::animationStarted(int)
{
if (this->state == DISABLED)
return;
this->setState(OFF);
}