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#include <stdlib.h>
#include <math.h>
#include <QDebug>
#include <QPainter>
#include <QVBoxLayout>
#include <QAudioDeviceInfo>
#include <QAudioInput>
#include "audioinput.h"
#define BUFFER_SIZE 4096
AudioInfo::AudioInfo(QObject* parent, QAudioInput* device)
:QIODevice( parent )
{
input = device;
m_maxValue = 0;
}
AudioInfo::~AudioInfo()
{
}
void AudioInfo::start()
{
open(QIODevice::WriteOnly);
}
void AudioInfo::stop()
{
close();
}
qint64 AudioInfo::readData(char *data, qint64 maxlen)
{
Q_UNUSED(data)
Q_UNUSED(maxlen)
return 0;
}
qint64 AudioInfo::writeData(const char *data, qint64 len)
{
int samples = len/2; // 2 bytes per sample
int maxAmp = 32768; // max for S16 samples
bool clipping = false;
m_maxValue = 0;
qint16* s = (qint16*)data;
// sample format is S16LE, only!
for(int i=0;i<samples;i++) {
qint16 sample = *s;
s++;
if(abs(sample) > m_maxValue) m_maxValue = abs(sample);
}
// check for clipping
if(m_maxValue>=(maxAmp-1)) clipping = true;
float value = ((float)m_maxValue/(float)maxAmp);
if(clipping) m_maxValue = 100;
else m_maxValue = (int)(value*100);
emit update();
return len;
}
int AudioInfo::LinearMax()
{
return m_maxValue;
}
RenderArea::RenderArea(QWidget *parent)
: QWidget(parent)
{
setBackgroundRole(QPalette::Base);
setAutoFillBackground(true);
level = 0;
setMinimumHeight(30);
setMinimumWidth(200);
}
void RenderArea::paintEvent(QPaintEvent * /* event */)
{
QPainter painter(this);
painter.setPen(Qt::black);
painter.drawRect(QRect(painter.viewport().left()+10, painter.viewport().top()+10,
painter.viewport().right()-20, painter.viewport().bottom()-20));
if(level == 0)
return;
painter.setPen(Qt::red);
int pos = ((painter.viewport().right()-20)-(painter.viewport().left()+11))*level/100;
int x1,y1,x2,y2;
for(int i=0;i<10;i++) {
x1 = painter.viewport().left()+11;
y1 = painter.viewport().top()+10+i;
x2 = painter.viewport().left()+20+pos;
y2 = painter.viewport().top()+10+i;
if(x2 < painter.viewport().left()+10)
x2 = painter.viewport().left()+10;
painter.drawLine(QPoint(x1,y1),QPoint(x2,y2));
}
}
void RenderArea::setLevel(int value)
{
level = value;
repaint();
}
InputTest::InputTest()
{
QWidget *window = new QWidget;
QVBoxLayout* layout = new QVBoxLayout;
canvas = new RenderArea;
layout->addWidget(canvas);
deviceBox = new QComboBox(this);
QList<QAudioDeviceInfo> devices = QAudioDeviceInfo::deviceList(QAudio::AudioInput);
for(int i = 0; i < devices.size(); ++i) {
deviceBox->addItem(devices.at(i).deviceName(), qVariantFromValue(devices.at(i)));
}
connect(deviceBox,SIGNAL(activated(int)),SLOT(deviceChanged(int)));
layout->addWidget(deviceBox);
button = new QPushButton(this);
button->setText(tr("Click for Push Mode"));
connect(button,SIGNAL(clicked()),SLOT(toggleMode()));
layout->addWidget(button);
button2 = new QPushButton(this);
button2->setText(tr("Click To Suspend"));
connect(button2,SIGNAL(clicked()),SLOT(toggleSuspend()));
layout->addWidget(button2);
window->setLayout(layout);
setCentralWidget(window);
window->show();
buffer = new char[BUFFER_SIZE];
pullMode = true;
// AudioInfo class only supports mono S16LE samples!
format.setFrequency(8000);
format.setChannels(1);
format.setSampleSize(16);
format.setSampleType(QAudioFormat::SignedInt);
format.setByteOrder(QAudioFormat::LittleEndian);
format.setCodec("audio/pcm");
audioInput = new QAudioInput(format,this);
connect(audioInput,SIGNAL(notify()),SLOT(status()));
connect(audioInput,SIGNAL(stateChanged(QAudio::State)),SLOT(state(QAudio::State)));
audioinfo = new AudioInfo(this,audioInput);
connect(audioinfo,SIGNAL(update()),SLOT(refreshDisplay()));
audioinfo->start();
audioInput->start(audioinfo);
}
InputTest::~InputTest() {}
void InputTest::status()
{
qWarning()<<"bytesReady = "<<audioInput->bytesReady()<<" bytes, clock = "<<audioInput->clock()/1000<<"ms, totalTime = "<<audioInput->totalTime()/1000<<"ms";
}
void InputTest::readMore()
{
if(!audioInput)
return;
qint64 len = audioInput->bytesReady();
if(len > 4096)
len = 4096;
qint64 l = input->read(buffer,len);
if(l > 0) {
audioinfo->write(buffer,l);
}
}
void InputTest::toggleMode()
{
// Change bewteen pull and push modes
audioInput->stop();
if (pullMode) {
button->setText(tr("Click for Pull Mode"));
input = audioInput->start(0);
connect(input,SIGNAL(readyRead()),SLOT(readMore()));
pullMode = false;
} else {
button->setText(tr("Click for Push Mode"));
pullMode = true;
audioInput->start(audioinfo);
}
}
void InputTest::toggleSuspend()
{
// toggle suspend/resume
if(audioInput->state() == QAudio::SuspendState) {
qWarning()<<"status: Suspended, resume()";
audioInput->resume();
button2->setText("Click To Suspend");
} else if (audioInput->state() == QAudio::ActiveState) {
qWarning()<<"status: Active, suspend()";
audioInput->suspend();
button2->setText("Click To Resume");
} else if (audioInput->state() == QAudio::StopState) {
qWarning()<<"status: Stopped, resume()";
audioInput->resume();
button2->setText("Click To Suspend");
} else if (audioInput->state() == QAudio::IdleState) {
qWarning()<<"status: IdleState";
}
}
void InputTest::state(QAudio::State state)
{
qWarning()<<" state="<<state;
}
void InputTest::refreshDisplay()
{
canvas->setLevel(audioinfo->LinearMax());
canvas->repaint();
}
void InputTest::deviceChanged(int idx)
{
audioinfo->stop();
audioInput->stop();
audioInput->disconnect(this);
delete audioInput;
device = deviceBox->itemData(idx).value<QAudioDeviceInfo>();
audioInput = new QAudioInput(device, format, this);
connect(audioInput,SIGNAL(notify()),SLOT(status()));
connect(audioInput,SIGNAL(stateChanged(QAudio::State)),SLOT(state(QAudio::State)));
audioinfo->start();
audioInput->start(audioinfo);
}