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#ifndef QLOCALSOCKET_P_H
#define QLOCALSOCKET_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QLocalSocket class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#ifndef QT_NO_LOCALSOCKET
#include "qlocalsocket.h"
#include "private/qiodevice_p.h"
#include <qtimer.h>
#if defined(QT_LOCALSOCKET_TCP)
# include "qtcpsocket.h"
#elif defined(Q_OS_WIN)
# include "private/qwindowspipewriter_p.h"
# include "private/qringbuffer_p.h"
# include <private/qwineventnotifier_p.h>
#else
# include "private/qnativesocketengine_p.h"
# include <qtcpsocket.h>
# include <qsocketnotifier.h>
# include <errno.h>
#endif
QT_BEGIN_NAMESPACE
#if !defined(Q_OS_WIN) || defined(QT_LOCALSOCKET_TCP)
class QLocalUnixSocket : public QTcpSocket
{
public:
QLocalUnixSocket() : QTcpSocket()
{
};
inline void setSocketState(QAbstractSocket::SocketState state)
{
QTcpSocket::setSocketState(state);
};
inline void setErrorString(const QString &string)
{
QTcpSocket::setErrorString(string);
}
inline void setSocketError(QAbstractSocket::SocketError error)
{
QTcpSocket::setSocketError(error);
}
inline qint64 readData(char *data, qint64 maxSize)
{
return QTcpSocket::readData(data, maxSize);
}
inline qint64 writeData(const char *data, qint64 maxSize)
{
return QTcpSocket::writeData(data, maxSize);
}
};
#endif //#if !defined(Q_OS_WIN) || defined(QT_LOCALSOCKET_TCP)
class QLocalSocketPrivate : public QIODevicePrivate
{
Q_DECLARE_PUBLIC(QLocalSocket)
public:
QLocalSocketPrivate();
void init();
#if defined(QT_LOCALSOCKET_TCP)
QLocalUnixSocket* tcpSocket;
bool ownsTcpSocket;
void setSocket(QLocalUnixSocket*);
QString generateErrorString(QLocalSocket::LocalSocketError, const QString &function) const;
void errorOccurred(QLocalSocket::LocalSocketError, const QString &function);
void _q_stateChanged(QAbstractSocket::SocketState newState);
void _q_error(QAbstractSocket::SocketError newError);
#elif defined(Q_OS_WIN)
~QLocalSocketPrivate() {
CloseHandle(overlapped.hEvent);
}
void setErrorString(const QString &function);
void _q_notified();
void _q_canWrite();
void _q_pipeClosed();
void _q_emitReadyRead();
DWORD bytesAvailable();
void startAsyncRead();
bool completeAsyncRead();
void checkReadyRead();
HANDLE handle;
OVERLAPPED overlapped;
QWindowsPipeWriter *pipeWriter;
qint64 readBufferMaxSize;
QRingBuffer readBuffer;
int actualReadBufferSize;
QWinEventNotifier *dataReadNotifier;
QLocalSocket::LocalSocketError error;
bool readSequenceStarted;
bool pendingReadyRead;
bool pipeClosed;
static const qint64 initialReadBufferSize = 4096;
#else
QLocalUnixSocket unixSocket;
QString generateErrorString(QLocalSocket::LocalSocketError, const QString &function) const;
void errorOccurred(QLocalSocket::LocalSocketError, const QString &function);
void _q_stateChanged(QAbstractSocket::SocketState newState);
void _q_error(QAbstractSocket::SocketError newError);
void _q_connectToSocket();
void _q_abortConnectionAttempt();
void cancelDelayedConnect();
QSocketNotifier *delayConnect;
QTimer *connectTimer;
int connectingSocket;
QString connectingName;
QIODevice::OpenMode connectingOpenMode;
#endif
QString serverName;
QString fullServerName;
QLocalSocket::LocalSocketState state;
};
QT_END_NAMESPACE
#endif // QT_NO_LOCALSOCKET
#endif // QLOCALSOCKET_P_H