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#ifndef SKIN_H
#define SKIN_H
#include <QtGui/QWidget>
#include <QtGui/QPolygon>
#include <QtGui/QRegion>
#include <QtGui/QPixmap>
#include <QtCore/QVector>
QT_BEGIN_NAMESPACE
namespace qvfb_internal {
class CursorWindow;
}
class QTextStream;
// ------- Button Area
struct DeviceSkinButtonArea {
DeviceSkinButtonArea();
QString name;
int keyCode;
QPolygon area;
QString text;
bool activeWhenClosed;
bool toggleArea;
bool toggleActiveArea;
};
// -------- Parameters
struct DeviceSkinParameters {
enum ReadMode { ReadAll, ReadSizeOnly };
bool read(const QString &skinDirectory, ReadMode rm, QString *errorMessage);
bool read(QTextStream &ts, ReadMode rm, QString *errorMessage);
QSize screenSize() const { return screenRect.size(); }
QSize secondaryScreenSize() const;
bool hasSecondaryScreen() const;
QString skinImageUpFileName;
QString skinImageDownFileName;
QString skinImageClosedFileName;
QString skinCursorFileName;
QImage skinImageUp;
QImage skinImageDown;
QImage skinImageClosed;
QImage skinCursor;
QRect screenRect;
QRect backScreenRect;
QRect closedScreenRect;
int screenDepth;
QPoint cursorHot;
QVector<DeviceSkinButtonArea> buttonAreas;
QList<int> toggleAreaList;
int joystick;
QString prefix;
bool hasMouseHover;
};
// --------- Skin Widget
class DeviceSkin : public QWidget
{
Q_OBJECT
public:
explicit DeviceSkin(const DeviceSkinParameters ¶meters, QWidget *p );
~DeviceSkin( );
QWidget *view() const { return m_view; }
void setView( QWidget *v );
QWidget *secondaryView() const { return m_secondaryView; }
void setSecondaryView( QWidget *v );
void setZoom( double );
void setTransform( const QMatrix& );
bool hasCursor() const;
QString prefix() const {return m_parameters.prefix;}
signals:
void popupMenu();
void skinKeyPressEvent(int code, const QString& text, bool autorep);
void skinKeyReleaseEvent(int code, const QString& text, bool autorep);
protected slots:
void skinKeyRepeat();
void moveParent();
protected:
virtual void paintEvent( QPaintEvent * );
virtual void mousePressEvent( QMouseEvent *e );
virtual void mouseMoveEvent( QMouseEvent *e );
virtual void mouseReleaseEvent( QMouseEvent * );
private:
void calcRegions();
void flip(bool open);
void updateSecondaryScreen();
void loadImages();
void startPress(int);
void endPress();
const DeviceSkinParameters m_parameters;
QVector<QRegion> buttonRegions;
QPixmap skinImageUp;
QPixmap skinImageDown;
QPixmap skinImageClosed;
QPixmap skinCursor;
QWidget *parent;
QWidget *m_view;
QWidget *m_secondaryView;
QPoint parentpos;
QPoint clickPos;
bool buttonPressed;
int buttonIndex;
QMatrix transform;
qvfb_internal::CursorWindow *cursorw;
bool joydown;
QTimer *t_skinkey;
QTimer *t_parentmove;
int onjoyrelease;
bool flipped_open;
};
QT_END_NAMESPACE
#endif