/****************************************************************************
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****************************************************************************/
#ifndef QEGLPROPERTIES_P_H
#define QEGLPROPERTIES_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QtOpenGL and QtOpenVG modules. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qvarlengtharray.h>
#include <QtGui/qimage.h>
QT_BEGIN_INCLUDE_NAMESPACE
#if defined(QT_OPENGL_ES_2)
# include <GLES2/gl2.h>
#endif
#if defined(QT_GLES_EGL)
# include <GLES/egl.h>
#else
# include <EGL/egl.h>
#endif
#if defined(Q_WS_X11)
// If <EGL/egl.h> included <X11/Xlib.h>, then the global namespace
// may have been polluted with X #define's. The following makes sure
// the X11 headers were included properly and then cleans things up.
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#undef Bool
#undef Status
#undef None
#undef KeyPress
#undef KeyRelease
#undef FocusIn
#undef FocusOut
#undef Type
#undef FontChange
#undef CursorShape
#endif
QT_END_INCLUDE_NAMESPACE
QT_BEGIN_NAMESPACE
namespace QEgl {
enum API
{
OpenGL,
OpenVG
};
enum PixelFormatMatch
{
ExactPixelFormat,
BestPixelFormat
};
};
class QX11Info;
class QPaintDevice;
class Q_GUI_EXPORT QEglProperties
{
public:
QEglProperties();
QEglProperties(EGLConfig);
QEglProperties(const QEglProperties& other) : props(other.props) {}
~QEglProperties() {}
int value(int name) const;
void setValue(int name, int value);
bool removeValue(int name);
bool isEmpty() const { return props[0] == EGL_NONE; }
const int *properties() const { return props.constData(); }
void setPixelFormat(QImage::Format pixelFormat);
#ifdef Q_WS_X11
void setVisualFormat(const QX11Info *xinfo);
#endif
void setRenderableType(QEgl::API api);
void setPaintDeviceFormat(QPaintDevice *dev);
bool reduceConfiguration();
QString toString() const;
static void dumpAllConfigs();
private:
QVarLengthArray<int> props;
};
QT_END_NAMESPACE
#endif // QEGLPROPERTIES_P_H