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#ifndef QGRAPHICSSCENE_P_H
#define QGRAPHICSSCENE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qgraphicsscene.h"
#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
#include "qgraphicssceneevent.h"
#include "qgraphicsview.h"
#include "qgraphicsview_p.h"
#include "qgraphicsitem_p.h"
#include <private/qobject_p.h>
#include <QtCore/qbitarray.h>
#include <QtCore/qlist.h>
#include <QtCore/qmap.h>
#include <QtCore/qset.h>
#include <QtGui/qfont.h>
#include <QtGui/qpalette.h>
#include <QtGui/qstyle.h>
#include <QtGui/qstyleoption.h>
QT_BEGIN_NAMESPACE
class QGraphicsSceneIndex;
class QGraphicsView;
class QGraphicsWidget;
class Q_AUTOTEST_EXPORT QGraphicsScenePrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QGraphicsScene)
public:
QGraphicsScenePrivate();
void init();
static QGraphicsScenePrivate *get(QGraphicsScene *q);
static int changedSignalIndex;
QGraphicsScene::ItemIndexMethod indexMethod;
QGraphicsSceneIndex *index;
int lastItemCount;
QRectF sceneRect;
bool hasSceneRect;
bool dirtyGrowingItemsBoundingRect;
QRectF growingItemsBoundingRect;
void _q_emitUpdated();
QList<QRectF> updatedRects;
bool updateAll;
bool calledEmitUpdated;
bool processDirtyItemsEmitted;
QPainterPath selectionArea;
int selectionChanging;
QSet<QGraphicsItem *> selectedItems;
QVector<QGraphicsItem *> unpolishedItems;
QList<QGraphicsItem *> topLevelItems;
bool needSortTopLevelItems;
bool holesInTopLevelSiblingIndex;
bool topLevelSequentialOrdering;
QMap<QGraphicsItem *, QPointF> movingItemsInitialPositions;
void registerTopLevelItem(QGraphicsItem *item);
void unregisterTopLevelItem(QGraphicsItem *item);
void _q_updateLater();
void _q_polishItems();
void _q_processDirtyItems();
QSet<QGraphicsItem *> scenePosItems;
bool scenePosDescendantsUpdatePending;
void setScenePosItemEnabled(QGraphicsItem *item, bool enabled);
void registerScenePosItem(QGraphicsItem *item);
void unregisterScenePosItem(QGraphicsItem *item);
void _q_updateScenePosDescendants();
void removeItemHelper(QGraphicsItem *item);
QBrush backgroundBrush;
QBrush foregroundBrush;
bool stickyFocus;
bool hasFocus;
QGraphicsItem *focusItem;
QGraphicsItem *lastFocusItem;
QGraphicsWidget *tabFocusFirst;
QGraphicsItem *activePanel;
QGraphicsItem *lastActivePanel;
int activationRefCount;
int childExplicitActivation;
void setActivePanelHelper(QGraphicsItem *item, bool duringActivationEvent);
void setFocusItemHelper(QGraphicsItem *item, Qt::FocusReason focusReason);
QList<QGraphicsWidget *> popupWidgets;
void addPopup(QGraphicsWidget *widget);
void removePopup(QGraphicsWidget *widget, bool itemIsDying = false);
QGraphicsItem *lastMouseGrabberItem;
bool lastMouseGrabberItemHasImplicitMouseGrab;
QList<QGraphicsItem *> mouseGrabberItems;
void grabMouse(QGraphicsItem *item, bool implicit = false);
void ungrabMouse(QGraphicsItem *item, bool itemIsDying = false);
void clearMouseGrabber();
QList<QGraphicsItem *> keyboardGrabberItems;
void grabKeyboard(QGraphicsItem *item);
void ungrabKeyboard(QGraphicsItem *item, bool itemIsDying = false);
void clearKeyboardGrabber();
QGraphicsItem *dragDropItem;
QGraphicsWidget *enterWidget;
Qt::DropAction lastDropAction;
QList<QGraphicsItem *> cachedItemsUnderMouse;
QList<QGraphicsItem *> hoverItems;
QPointF lastSceneMousePos;
bool allItemsIgnoreHoverEvents;
bool allItemsUseDefaultCursor;
void enableMouseTrackingOnViews();
QMap<Qt::MouseButton, QPointF> mouseGrabberButtonDownPos;
QMap<Qt::MouseButton, QPointF> mouseGrabberButtonDownScenePos;
QMap<Qt::MouseButton, QPoint> mouseGrabberButtonDownScreenPos;
QList<QGraphicsItem *> itemsAtPosition(const QPoint &screenPos,
const QPointF &scenePos,
QWidget *widget) const;
void storeMouseButtonsForMouseGrabber(QGraphicsSceneMouseEvent *event);
QList<QGraphicsView *> views;
void addView(QGraphicsView *view);
void removeView(QGraphicsView *view);
bool painterStateProtection;
QMultiMap<QGraphicsItem *, QGraphicsItem *> sceneEventFilters;
void installSceneEventFilter(QGraphicsItem *watched, QGraphicsItem *filter);
void removeSceneEventFilter(QGraphicsItem *watched, QGraphicsItem *filter);
bool filterDescendantEvent(QGraphicsItem *item, QEvent *event);
bool filterEvent(QGraphicsItem *item, QEvent *event);
bool sendEvent(QGraphicsItem *item, QEvent *event);
bool dispatchHoverEvent(QGraphicsSceneHoverEvent *hoverEvent);
bool itemAcceptsHoverEvents_helper(const QGraphicsItem *item) const;
void leaveScene();
void cloneDragDropEvent(QGraphicsSceneDragDropEvent *dest,
QGraphicsSceneDragDropEvent *source);
void sendDragDropEvent(QGraphicsItem *item,
QGraphicsSceneDragDropEvent *dragDropEvent);
void sendHoverEvent(QEvent::Type type, QGraphicsItem *item,
QGraphicsSceneHoverEvent *hoverEvent);
void sendMouseEvent(QGraphicsSceneMouseEvent *mouseEvent);
void mousePressEventHandler(QGraphicsSceneMouseEvent *mouseEvent);
QGraphicsWidget *windowForItem(const QGraphicsItem *item) const;
bool sortCacheEnabled; // for compatibility
void drawItemHelper(QGraphicsItem *item, QPainter *painter,
const QStyleOptionGraphicsItem *option, QWidget *widget,
bool painterStateProtection);
void drawItems(QPainter *painter, const QTransform *const viewTransform,
QRegion *exposedRegion, QWidget *widget);
void drawSubtreeRecursive(QGraphicsItem *item, QPainter *painter, const QTransform *const,
QRegion *exposedRegion, QWidget *widget, qreal parentOpacity = qreal(1.0),
const QTransform *const effectTransform = 0);
void draw(QGraphicsItem *, QPainter *, const QTransform *const, const QTransform *const,
QRegion *, QWidget *, qreal, const QTransform *const, bool, bool);
void markDirty(QGraphicsItem *item, const QRectF &rect = QRectF(), bool invalidateChildren = false,
bool force = false, bool ignoreOpacity = false, bool removingItemFromScene = false,
bool updateBoundingRect = false);
void processDirtyItemsRecursive(QGraphicsItem *item, bool dirtyAncestorContainsChildren = false,
qreal parentOpacity = qreal(1.0));
inline void resetDirtyItem(QGraphicsItem *item, bool recursive = false)
{
Q_ASSERT(item);
item->d_ptr->dirty = 0;
item->d_ptr->paintedViewBoundingRectsNeedRepaint = 0;
item->d_ptr->geometryChanged = 0;
if (!item->d_ptr->dirtyChildren)
recursive = false;
item->d_ptr->dirtyChildren = 0;
item->d_ptr->needsRepaint = QRectF();
item->d_ptr->allChildrenDirty = 0;
item->d_ptr->fullUpdatePending = 0;
item->d_ptr->ignoreVisible = 0;
item->d_ptr->ignoreOpacity = 0;
#ifndef QT_NO_GRAPHICSEFFECT
QGraphicsEffect::ChangeFlags flags;
if (item->d_ptr->notifyBoundingRectChanged) {
flags |= QGraphicsEffect::SourceBoundingRectChanged;
item->d_ptr->notifyBoundingRectChanged = 0;
}
if (item->d_ptr->notifyInvalidated) {
flags |= QGraphicsEffect::SourceInvalidated;
item->d_ptr->notifyInvalidated = 0;
}
#endif //QT_NO_GRAPHICSEFFECT
if (recursive) {
for (int i = 0; i < item->d_ptr->children.size(); ++i)
resetDirtyItem(item->d_ptr->children.at(i), recursive);
}
#ifndef QT_NO_GRAPHICSEFFECT
if (flags && item->d_ptr->graphicsEffect)
item->d_ptr->graphicsEffect->sourceChanged(flags);
#endif //QT_NO_GRAPHICSEFFECT
}
inline void ensureSortedTopLevelItems()
{
if (needSortTopLevelItems) {
qSort(topLevelItems.begin(), topLevelItems.end(), qt_notclosestLeaf);
topLevelSequentialOrdering = false;
needSortTopLevelItems = false;
}
}
void ensureSequentialTopLevelSiblingIndexes();
QStyle *style;
QFont font;
void setFont_helper(const QFont &font);
void resolveFont();
void updateFont(const QFont &font);
QPalette palette;
void setPalette_helper(const QPalette &palette);
void resolvePalette();
void updatePalette(const QPalette &palette);
QStyleOptionGraphicsItem styleOptionTmp;
QMap<int, QTouchEvent::TouchPoint> sceneCurrentTouchPoints;
QMap<int, QGraphicsItem *> itemForTouchPointId;
static void updateTouchPointsForItem(QGraphicsItem *item, QTouchEvent *touchEvent);
int findClosestTouchPointId(const QPointF &scenePos);
void touchEventHandler(QTouchEvent *touchEvent);
bool sendTouchBeginEvent(QGraphicsItem *item, QTouchEvent *touchEvent);
bool allItemsIgnoreTouchEvents;
void enableTouchEventsOnViews();
QHash<QGesture *, QGraphicsObject *> gestureTargets;
void gestureEventHandler(QGestureEvent *event);
void getGestureTargets(const QSet<QGesture *> &gestures, QWidget *viewport,
QMap<Qt::GestureType, QGesture *> *conflictedGestures,
QList<QList<QGraphicsObject *> > *conflictedItems,
QHash<QGesture *, QGraphicsObject *> *normalGestures);
void cancelGesturesForChildren(QGesture *original, QWidget *viewport);
void updateInputMethodSensitivityInViews();
QList<QGraphicsItem *> modalPanels;
void enterModal(QGraphicsItem *item,
QGraphicsItem::PanelModality panelModality = QGraphicsItem::NonModal);
void leaveModal(QGraphicsItem *item);
};
// QRectF::intersects() returns false always if either the source or target
// rectangle's width or height are 0. This works around that problem.
static inline void _q_adjustRect(QRectF *rect)
{
Q_ASSERT(rect);
if (!rect->width())
rect->adjust(qreal(-0.00001), 0, qreal(0.00001), 0);
if (!rect->height())
rect->adjust(0, qreal(-0.00001), 0, qreal(0.00001));
}
static inline QRectF adjustedItemBoundingRect(const QGraphicsItem *item)
{
Q_ASSERT(item);
QRectF boundingRect(item->boundingRect());
_q_adjustRect(&boundingRect);
return boundingRect;
}
static inline QRectF adjustedItemEffectiveBoundingRect(const QGraphicsItem *item)
{
Q_ASSERT(item);
QRectF boundingRect(QGraphicsItemPrivate::get(item)->effectiveBoundingRect());
_q_adjustRect(&boundingRect);
return boundingRect;
}
QT_END_NAMESPACE
#endif // QT_NO_GRAPHICSVIEW
#endif