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** this package.
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****************************************************************************/
#include "connectionmanager.h"
#include "commands.h"
#include <QtCore/QDebug>
ConnectionManager::ConnectionManager()
: QObject()
, m_server(0)
{
debugOutput(0, "ConnectionManager::ConnectionManager()");
}
ConnectionManager::~ConnectionManager()
{
debugOutput(0, "ConnectionManager::~ConnectionManager()");
cleanUp();
}
bool ConnectionManager::init()
{
debugOutput(0, "ConnectionManager::init()");
debugOutput(3, "Initializing server...");
cleanUp();
m_server = new QTcpServer(this);
connect(m_server, SIGNAL(newConnection()), this, SLOT(newConnection()));
bool result = m_server->listen(QHostAddress::Any, SERVER_PORT);
if (!result)
debugOutput(3, QString::fromLatin1(" Error: Server start failed:") + m_server->errorString());
debugOutput(3, " Waiting for action");
return result;
}
void ConnectionManager::cleanUp()
{
debugOutput(0, "ConnectionManager::cleanUp()");
if (m_server) {
debugOutput(1, "Removing server instance...");
disconnect(m_server, SIGNAL(newConnection()), this, SLOT(newConnection()));
delete m_server;
m_server = 0;
}
}
void ConnectionManager::newConnection()
{
debugOutput(0, "ConnectionManager::newConnection()");
QTcpSocket* connection = m_server->nextPendingConnection();
if (!connection) {
debugOutput(3, "Received connection has empty socket");
return;
}
debugOutput(0, QString::fromLatin1(" received a connection: %1").arg((int) connection));
new Connection(connection);
}
Connection::Connection(QTcpSocket *socket)
: QObject()
, m_connection(socket)
, m_command(0)
{
connect(m_connection, SIGNAL(readyRead()), this, SLOT(receiveCommand()));
connect(m_connection, SIGNAL(disconnected()), this, SLOT(closedConnection()));
}
Connection::~Connection()
{
if (m_command) {
m_command->commandFinished();
delete m_command;
m_command = 0;
}
delete m_connection;
}
void Connection::receiveCommand()
{
QByteArray arr = m_connection->readAll();
debugOutput(1, QString::fromLatin1("Command received: ") + (arr));
QList<CommandInfo> commands = availableCommands();
for(QList<CommandInfo>::iterator it = commands.begin(); it != commands.end(); ++it) {
if (it->commandName == QString::fromLatin1(arr)) {
debugOutput(1, "Found command in list");
disconnect(m_connection, SIGNAL(readyRead()), this, SLOT(receiveCommand()));
AbstractCommand* command = (*it).commandFunc();
command->setSocket(m_connection);
m_command = command;
return;
}
}
debugOutput(2, QString::fromLatin1("Unknown command received: ") + (arr));
}
void Connection::closedConnection()
{
debugOutput(0, "connection being closed...");
this->deleteLater();
}