examples/script/context2d/scripts/quad.js
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Tue, 02 Feb 2010 00:43:10 +0200
changeset 3 41300fa6a67c
parent 0 1918ee327afb
permissions -rw-r--r--
Revision: 201003 Kit: 201005

var canvas = document.getElementById('tutorial');

  // Make sure we don't execute when canvas isn't supported
  if (canvas.getContext){

    // use getContext to use the canvas for drawing
    var ctx = canvas.getContext('2d');

    // Draw shapes

    ctx.beginPath();
    ctx.moveTo(75,25);
    ctx.quadraticCurveTo(25,25,25,62.5);
    ctx.quadraticCurveTo(25,100,50,100);
    ctx.quadraticCurveTo(50,120,30,125);
    ctx.quadraticCurveTo(60,120,65,100);
    ctx.quadraticCurveTo(125,100,125,62.5);
    ctx.quadraticCurveTo(125,25,75,25);
    ctx.stroke();

  }