examples/script/context2d/scripts/quad.js
author Eckhart Koeppen <eckhart.koppen@nokia.com>
Thu, 29 Apr 2010 15:15:16 +0300
branchRCL_3
changeset 16 4b6ee5efea19
parent 0 1918ee327afb
permissions -rw-r--r--
2010-17 9996a03743ab23f83c83c5bc7ade0f82f71b1506

var canvas = document.getElementById('tutorial');

  // Make sure we don't execute when canvas isn't supported
  if (canvas.getContext){

    // use getContext to use the canvas for drawing
    var ctx = canvas.getContext('2d');

    // Draw shapes

    ctx.beginPath();
    ctx.moveTo(75,25);
    ctx.quadraticCurveTo(25,25,25,62.5);
    ctx.quadraticCurveTo(25,100,50,100);
    ctx.quadraticCurveTo(50,120,30,125);
    ctx.quadraticCurveTo(60,120,65,100);
    ctx.quadraticCurveTo(125,100,125,62.5);
    ctx.quadraticCurveTo(125,25,75,25);
    ctx.stroke();

  }