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#ifndef RAYCASTING_H
#define RAYCASTING_H
#include <QtCore>
#include <QtGui>
#include <QMainWindow>
#include "autotest.h"
QT_BEGIN_NAMESPACE
class QAction;
class QMenu;
QT_END_NAMESPACE
//! [0]
class Raycasting: public QWidget
{
public:
Raycasting(QWidget *parent = 0);
void updatePlayer();
void showFps();
void render();
protected:
void resizeEvent(QResizeEvent*);
void timerEvent(QTimerEvent*);
void paintEvent(QPaintEvent *event);
void keyPressEvent(QKeyEvent *event);
void keyReleaseEvent(QKeyEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent*);
private:
QTime watch;
QBasicTimer ticker;
QImage buffer;
qreal angle;
QPointF playerPos;
qreal angleDelta;
qreal moveDelta;
QImage textureImg;
int textureCount;
bool touchDevice;
QRect trackPad;
QPoint centerPad;
QSize bufferSize;
// friend class autotest;
};
//! [1]
#endif