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****************************************************************************/
#include <QtTest/QtTest>
#include <qapplication.h>
#include <q3serversocket.h>
#include <q3socket.h>
//TESTED_CLASS=
//TESTED_FILES=
class TestServer : public Q3ServerSocket
{
Q_OBJECT
public:
TestServer( int port );
~TestServer();
void newConnection( int socket );
signals:
void acceptedClient( int socket );
};
class tst_Q3ServerSocket : public QObject
{
Q_OBJECT
public:
tst_Q3ServerSocket();
virtual ~tst_Q3ServerSocket();
public slots:
void initTestCase();
void cleanupTestCase();
void init();
void cleanup();
private slots:
void accept();
protected slots:
void acceptClient( int socket );
private:
TestServer *serverSocket;
Q3Socket *socket;
};
tst_Q3ServerSocket::tst_Q3ServerSocket()
{
}
tst_Q3ServerSocket::~tst_Q3ServerSocket()
{
}
void tst_Q3ServerSocket::initTestCase()
{
}
void tst_Q3ServerSocket::cleanupTestCase()
{
}
void tst_Q3ServerSocket::init()
{
}
void tst_Q3ServerSocket::cleanup()
{
}
void tst_Q3ServerSocket::accept()
{
// init
serverSocket = new TestServer( 12345 );
connect( serverSocket, SIGNAL( acceptedClient( int ) ), SLOT( acceptClient( int ) ) );
QVERIFY( serverSocket->port() == 12345 );
socket = new Q3Socket;
socket->connectToHost( "localhost", 12345 );
QTestEventLoop::instance().enterLoop( 30 );
delete serverSocket;
delete socket;
}
void tst_Q3ServerSocket::acceptClient( int )
{
QTestEventLoop::instance().exitLoop();
}
TestServer::TestServer( int port ) : Q3ServerSocket( port )
{
}
TestServer::~TestServer()
{
}
void TestServer::newConnection( int socket )
{
emit acceptedClient( socket );
}
QTEST_MAIN(tst_Q3ServerSocket)
#include "tst_q3serversocket.moc"