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#include <QtCore>
#include "myinputpanelcontext.h"
//! [0]
MyInputPanelContext::MyInputPanelContext()
{
inputPanel = new MyInputPanel;
connect(inputPanel, SIGNAL(characterGenerated(QChar)), SLOT(sendCharacter(QChar)));
}
//! [0]
MyInputPanelContext::~MyInputPanelContext()
{
delete inputPanel;
}
//! [1]
bool MyInputPanelContext::filterEvent(const QEvent* event)
{
if (event->type() == QEvent::RequestSoftwareInputPanel) {
updatePosition();
inputPanel->show();
return true;
} else if (event->type() == QEvent::CloseSoftwareInputPanel) {
inputPanel->hide();
return true;
}
return false;
}
//! [1]
QString MyInputPanelContext::identifierName()
{
return "MyInputPanelContext";
}
void MyInputPanelContext::reset()
{
}
bool MyInputPanelContext::isComposing() const
{
return false;
}
QString MyInputPanelContext::language()
{
return "en_US";
}
//! [2]
void MyInputPanelContext::sendCharacter(QChar character)
{
QPointer<QWidget> w = focusWidget();
if (!w)
return;
QKeyEvent keyPress(QEvent::KeyPress, character.unicode(), Qt::NoModifier, QString(character));
QApplication::sendEvent(w, &keyPress);
if (!w)
return;
QKeyEvent keyRelease(QEvent::KeyPress, character.unicode(), Qt::NoModifier, QString());
QApplication::sendEvent(w, &keyRelease);
}
//! [2]
//! [3]
void MyInputPanelContext::updatePosition()
{
QWidget *widget = focusWidget();
if (!widget)
return;
QRect widgetRect = widget->rect();
QPoint panelPos = QPoint(widgetRect.left(), widgetRect.bottom() + 2);
panelPos = widget->mapToGlobal(panelPos);
inputPanel->move(panelPos);
}
//! [3]