/******************************************************************************** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).** All rights reserved.** Contact: Nokia Corporation (qt-info@nokia.com)**** This file is part of the QtGui module of the Qt Toolkit.**** $QT_BEGIN_LICENSE:LGPL$** No Commercial Usage** This file contains pre-release code and may not be distributed.** You may use this file in accordance with the terms and conditions** contained in the Technology Preview License Agreement accompanying** this package.**** GNU Lesser General Public License Usage** Alternatively, this file may be used under the terms of the GNU Lesser** General Public License version 2.1 as published by the Free Software** Foundation and appearing in the file LICENSE.LGPL included in the** packaging of this file. Please review the following information to** ensure the GNU Lesser General Public License version 2.1 requirements** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.**** In addition, as a special exception, Nokia gives you certain additional** rights. These rights are described in the Nokia Qt LGPL Exception** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.**** If you have questions regarding the use of this file, please contact** Nokia at qt-info@nokia.com.****************** $QT_END_LICENSE$******************************************************************************/#ifndef QEGLPROPERTIES_P_H#define QEGLPROPERTIES_P_H//// W A R N I N G// -------------//// This file is not part of the Qt API. It exists for the convenience// of the QtOpenGL and QtOpenVG modules. This header file may change from// version to version without notice, or even be removed.//// We mean it.//#include <QtCore/qvarlengtharray.h>#include <QtGui/qimage.h>QT_BEGIN_INCLUDE_NAMESPACE#if defined(QT_OPENGL_ES_2)# include <GLES2/gl2.h>#endif#if defined(QT_GLES_EGL)# include <GLES/egl.h>#else# include <EGL/egl.h>#endif#if defined(Q_WS_X11)// If <EGL/egl.h> included <X11/Xlib.h>, then the global namespace// may have been polluted with X #define's. The following makes sure// the X11 headers were included properly and then cleans things up.#include <X11/Xlib.h>#include <X11/Xutil.h>#undef Bool#undef Status#undef None#undef KeyPress#undef KeyRelease#undef FocusIn#undef FocusOut#undef Type#undef FontChange#undef CursorShape#endifQT_END_INCLUDE_NAMESPACEQT_BEGIN_NAMESPACEnamespace QEgl { enum API { OpenGL, OpenVG }; enum PixelFormatMatch { ExactPixelFormat, BestPixelFormat };};class QX11Info;class QPaintDevice;class Q_GUI_EXPORT QEglProperties{public: QEglProperties(); QEglProperties(EGLConfig); QEglProperties(const QEglProperties& other) : props(other.props) {} ~QEglProperties() {} int value(int name) const; void setValue(int name, int value); bool removeValue(int name); bool isEmpty() const { return props[0] == EGL_NONE; } const int *properties() const { return props.constData(); } void setPixelFormat(QImage::Format pixelFormat);#ifdef Q_WS_X11 void setVisualFormat(const QX11Info *xinfo);#endif void setRenderableType(QEgl::API api); void setPaintDeviceFormat(QPaintDevice *dev); bool reduceConfiguration(); QString toString() const; static void dumpAllConfigs();private: QVarLengthArray<int> props;};QT_END_NAMESPACE#endif // QEGLPROPERTIES_P_H