diff -r 000000000000 -r 1918ee327afb doc/src/examples/svggenerator.qdoc --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/doc/src/examples/svggenerator.qdoc Mon Jan 11 14:00:40 2010 +0000 @@ -0,0 +1,136 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example painting/svggenerator + \title SVG Generator Example + + The SVG Generator example shows how to add SVG file export to applications. + + \image svggenerator-example.png + + Scalable Vector Graphics (SVG) is an XML-based language for describing + two-dimensional vector graphics. Qt provides classes for rendering and + generating SVG drawings. This example allows the user to create a simple + picture and save it to an SVG file. + + The example consists of two classes: \c Window and \c DisplayWidget. + + The \c Window class contains the application logic and constructs the user + interface from a Qt Designer UI file as described in the + \l{Using a Designer UI File in Your Application#The Multiple Inheritance Approach}{Qt Designer manual}. + It also contains the code to write an SVG file. + + The \c DisplayWidget class performs all the work of painting a picture on + screen. Since we want the SVG to resemble this picture as closely as + possible, we make this code available to the \c Window class so that it can + be used to generate SVG files. + + \section1 The DisplayWidget Class + + The \c DisplayWidget class displays a drawing consisting of a selection of + elements chosen by the user. These are defined using \c Shape and + \c Background enums that are included within the class definition: + + \snippet examples/painting/svggenerator/displaywidget.h DisplayWidget class definition + + Much of this class is used to configure the appearance of the drawing. The + \c paintEvent() and \c paint() functions are most relevant to the purpose + of this example, so we will describe these here and leave the reader to + look at the source code for the example to see how shapes and colors are + handled. + + We reimplement the QWidget::paintEvent() function to display the drawing + on screen: + + \snippet examples/painting/svggenerator/displaywidget.cpp paint event + + Here, we only construct a QPainter object, begin painting on the device + and set a render hint for improved output quality before calling the + \c paint() function to perform the painting itself. When this returns, + we close the painter and return. + + The \c paint() function is designed to be used for different painting + tasks. In this example, we use it to draw on a \c DisplayWidget instance + and on a QSvgGenerator object. We show how the painting is performed to + demonstrate that there is nothing device-specific about the process: + + \snippet examples/painting/svggenerator/displaywidget.cpp paint function + + \section1 The Window Class + + The \c Window class represents the example's window, containing the user + interface, which has been created using Qt Designer: + + \snippet examples/painting/svggenerator/window.h Window class definition + + As with the \c DisplayWidget class, we concentrate on the parts of the code + which are concerned with painting and SVG generation. In the \c Window + class, the \c saveSvg() function is called whenever the \gui{Save As...} + button is clicked; this connection was defined in the \c{window.ui} file + using Qt Designer. + + The start of the \c saveSvg() function performs the task of showing a file + dialog so that the user can specify a SVG file to save the drawing to. + + \snippet examples/painting/svggenerator/window.cpp save SVG + + In the rest of the function, we set up the generator and configure it to + generate output with the appropriate dimensions and write to the + user-specified file. We paint on the QSvgGenerator object in the same way + that we paint on a widget, calling the \c DisplayWidget::paint() function + so that we use exactly the same code that we used to display the drawing. + + The generation process itself begins with the call to the painter's + \l{QPainter::}{begin()} function and ends with call to its + \l{QPainter::}{end()} function. The QSvgGenerator paint device relies on + the explicit use of these functions to ensure that output is written to + the file. + + \section1 Further Reading + + The \l{SVG Viewer Example} shows how to display SVG drawings in an + application, and can be used to show the contents of SVG files created + by this example. + + See the QtSvg module documentation for more information about SVG and Qt's + SVG classes. +*/