diff -r 000000000000 -r 1918ee327afb tools/qvfb/README --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/tools/qvfb/README Mon Jan 11 14:00:40 2010 +0000 @@ -0,0 +1,51 @@ +Qt for Embedded Linux Virtual Framebuffer +=============================== + +The virtual frame buffer allows a Qt for Embedded Linux program to be developed +on your desktop machine, without switching between consoles and X11. The virtual +framebuffer consists of a shared memory region (the virtual frame buffer) +and a utility to display the framebuffer in a window. The display is updated +periodically, so you will see discrete snapshots of the framebuffer rather +than each individual drawing operation. For this reason drawing problems +such as flickering may not be apparent until the program is run using a real +framebuffer. + +To use the virtual framebuffer: + +1. Ensure QT_NO_QWS_VFB is not set in qconfig.h (when you configure Qt, + add the -qvfb option). +2. Start qvfb (qvfb should be compiled as a normal Qt for X11 application, + NOT as a Qt for Embedded Linux application!). +3. Start a Qt for Embedded Linux server (i.e. construct QApplication with + QApplication::GuiServer flag, or run a client with the -qws option). + +qvfb supports the following command line options: + +[-width width] the width of the virtual framebuffer (default: 240). +[-height height] the height of the virtual framebuffer (default: 320). +[-depth depth] the depth of the virtual framebuffer (1,4,8 or 32, default: 8). +[-nocursor] do not display the X11 cursor in the framebuffer window. +[-qwsdisplay] the Qt for Embedded Linux display ID, e.g. -qwsdisplay :1 (default :0). +[-skin skinfile] tells qvfb to load a skin file, e.g. -skin pda.skin + +Please refer to the file "pda.skin" as an example of what a skin file looks like. +The format for skin files is: + Image filename of skin with buttons in their up positions + Image filename of skin with buttons in their down positions + X offset of top left corner of the virtual screen on the skin image + Y offset of top left corner of the virtual screen on the skin image + Width of the virtual screen on the skin image + Height of the virtual screen on the skin image + Number of defined button regions +Then for each button region the format is: + Button identifier + Qt scan codes to generate for the button + Top left X coordinate of the button region + Top left Y coordinate of the button region + Bottom right X coordinate of the button region + Bottom right Y coordinate of the button region + +The virtual framebuffer is a development tool only. No security issues have +been considered in the virtual framebuffer design. It should not be used +in a production environment and QT_NO_QWS_VFB should always be in force +in production libraries.