diff -r dee5afe5301f -r 3f74d0d4af4c doc/src/tutorials/widgets-tutorial.qdoc
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/doc/src/tutorials/widgets-tutorial.qdoc Thu Apr 08 14:19:33 2010 +0300
@@ -0,0 +1,283 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \page widgets-tutorial.html
+ \title Widgets Tutorial
+ \brief This tutorial covers basic usage of widgets and layouts, showing how
+ they are used to build GUI applications.
+
+ \startpage {index.html}{Qt Reference Documentation}
+ \contentspage Tutorials
+ \nextpage {tutorials/widgets/toplevel}{Creating a Window}
+
+
+ \section1 Introduction
+
+ Widgets are the basic building blocks of graphical user interface (GUI)
+ applications made with Qt. Each GUI component, such as a button, label or
+ text editor, is a widget and can be placed within an existing user
+ interface or displayed as an independent window. Each type of component
+ is provided by a particular subclass of QWidget, which is itself a
+ subclass of QObject.
+
+ QWidget is not an abstract class; it can be used as a container for other
+ widgets, and can be subclassed with minimal effort to create custom
+ widgets. It is most often used to create windows in which other widgets
+ are placed.
+
+ As with \l{QObject}s, widgets can be created with parent objects to
+ indicate ownership, ensuring that objects are deleted when they are no
+ longer used. With widgets, these parent-child relationships have an
+ additional meaning: each child is displayed within the screen area
+ occupied by its parent. This means that, when a window is deleted, all
+ the widgets it contains are automatically deleted.
+
+ \section1 Writing a main Function
+
+ Many of the GUI examples in Qt follow the pattern of having a \c{main.cpp}
+ file containing code to initialize the application, and a number of other
+ source and header files containing the application logic and custom GUI
+ components.
+
+ A typical \c main() function, written in \c{main.cpp}, looks like this:
+
+ \snippet doc/src/snippets/widgets-tutorial/template.cpp main.cpp body
+
+ We first construct a QApplication object which is configured using any
+ arguments passed in from the command line. After any widgets have been
+ created and shown, we call QApplication::exec() to start Qt's event loop.
+ Control passes to Qt until this function returns, at which point we return
+ the value we obtain from this function.
+
+ In each part of this tutorial, we provide an example that is written
+ entirely within a \c main() function. In more sophisticated examples, the
+ code to set up widgets and layouts is written in other parts of the
+ example. For example, the GUI for a main window may be set up in the
+ constructor of a QMainWindow subclass.
+
+ The \l{Widgets examples} are a good place to look for
+ more complex and complete examples and applications.
+
+ \section1 Building Examples and Tutorials
+
+ If you obtained a binary package of Qt or compiled it yourself, the
+ examples described in this tutorial should already be ready to run.
+ However, if you may wish to modify them and recompile them, you need to
+ perform the following steps:
+
+ \list 1
+ \o At the command line, enter the directory containing the example you
+ wish to recompile.
+ \o Type \c qmake and press \key{Return}. If this doesn't work, make sure
+ that the executable is on your path, or enter its full location.
+ \o On Linux/Unix and Mac OS X, type \c make and press \key{Return};
+ on Windows with Visual Studio, type \c nmake and press \key{Return}.
+ \endlist
+
+ An executable file should have been created within the current directory.
+ On Windows, this file may be located within a \c debug or \c release
+ subdirectory. You can run this file to see the example code at work.
+*/
+
+/*!
+ \page widgets-tutorial-toplevel.html
+ \contentspage {Widgets Tutorial}{Contents}
+ \previouspage {Widgets Tutorial}
+ \nextpage {Widgets Tutorial - Child Widgets}
+ \example tutorials/widgets/toplevel
+ \title Widgets Tutorial - Creating a Window
+
+ If a widget is created without a parent, it is treated as a window, or
+ \e{top-level widget}, when it is shown. Since it has no parent object to
+ ensure that it is deleted when no longer needed, it is up to the
+ developer to keep track of the top-level widgets in an application.
+
+ In the following example, we use QWidget to create and show a window with
+ a default size:
+
+ \raw HTML
+
+
+ \endraw
+ \snippet tutorials/widgets/toplevel/main.cpp main program
+ \raw HTML
+ |
+ \endraw
+ \inlineimage widgets-tutorial-toplevel.png
+ \raw HTML
+ |
+
+ \endraw
+
+ To create a real GUI, we need to place widgets inside the window. To do
+ this, we pass a QWidget instance to a widget's constructor, as we will
+ demonstrate in the next part of this tutorial.
+*/
+
+/*!
+ \page widgets-tutorial-childwidget.html
+ \contentspage {Widgets Tutorial}{Contents}
+ \previouspage {Widgets Tutorial - Creating a Window}
+ \nextpage {Widgets Tutorial - Using Layouts}
+ \example tutorials/widgets/childwidget
+ \title Widgets Tutorial - Child Widgets
+
+ We can add a child widget to the window created in the previous example by
+ passing \c window as the parent to its constructor. In this case, we add a
+ button to the window and place it in a specific location:
+
+ \raw HTML
+
+
+ \endraw
+ \snippet tutorials/widgets/childwidget/main.cpp main program
+ \raw HTML
+ |
+ \endraw
+ \inlineimage widgets-tutorial-childwidget.png
+ \raw HTML
+ |
+
+ \endraw
+
+ The button is now a child of the window and will be deleted when the
+ window is destroyed. Note that hiding or closing the window does not
+ automatically destroy it. It will be destroyed when the example exits.
+*/
+
+/*!
+ \page widgets-tutorial-windowlayout.html
+ \contentspage {Widgets Tutorial}{Contents}
+ \previouspage {Widgets Tutorial - Child Widgets}
+ \nextpage {Widgets Tutorial - Nested Layouts}
+ \example tutorials/widgets/windowlayout
+ \title Widgets Tutorial - Using Layouts
+
+ Usually, child widgets are arranged inside a window using layout objects
+ rather than by specifying positions and sizes explicitly. Here, we
+ construct a label and line edit widget that we would like to arrange
+ side-by-side.
+
+ \raw HTML
+
+
+ \endraw
+ \snippet tutorials/widgets/windowlayout/main.cpp main program
+ \raw HTML
+ |
+ \endraw
+ \inlineimage widgets-tutorial-windowlayout.png
+ \raw HTML
+ |
+
+ \endraw
+
+ The \c layout object we construct manages the positions and sizes of
+ widgets supplied to it with the \l{QHBoxLayout::}{addWidget()} function.
+ The layout itself is supplied to the window itself in the call to
+ \l{QWidget::}{setLayout()}. Layouts are only visible through the effects
+ they have on the widgets (and other layouts) they are responsible for
+ managing.
+
+ In the example above, the ownership of each widget is not immediately
+ clear. Since we construct the widgets and the layout without parent
+ objects, we would expect to see an empty window and two separate windows
+ containing a label and a line edit. However, when we tell the layout to
+ manage the label and line edit and set the layout on the window, both the
+ widgets and the layout itself are ''reparented'' to become children of
+ the window.
+*/
+
+/*!
+ \page widgets-tutorial-nestedlayouts.html
+ \contentspage {Widgets Tutorial}{Contents}
+ \previouspage {Widgets Tutorial - Using Layouts}
+ \example tutorials/widgets/nestedlayouts
+ \title Widgets Tutorial - Nested Layouts
+
+ Just as widgets can contain other widgets, layouts can be used to provide
+ different levels of grouping for widgets. Here, we want to display a
+ label alongside a line edit at the top of a window, above a table view
+ showing the results of a query.
+
+ We achieve this by creating two layouts: \c{queryLayout} is a QHBoxLayout
+ that contains QLabel and QLineEdit widgets placed side-by-side;
+ \c{mainLayout} is a QVBoxLayout that contains \c{queryLayout} and a
+ QTableView arranged vertically.
+
+ \raw HTML
+
+
+ \endraw
+ \snippet tutorials/widgets/nestedlayouts/main.cpp first part
+ \snippet tutorials/widgets/nestedlayouts/main.cpp last part
+ \raw HTML
+ |
+ \endraw
+ \inlineimage widgets-tutorial-nestedlayouts.png
+ \raw HTML
+ |
+
+ \endraw
+
+ Note that we call the \c{mainLayout}'s \l{QBoxLayout::}{addLayout()}
+ function to insert the \c{queryLayout} above the \c{resultView} table.
+
+ We have omitted the code that sets up the model containing the data shown
+ by the QTableView widget, \c resultView. For completeness, we show this below.
+
+ As well as QHBoxLayout and QVBoxLayout, Qt also provides QGridLayout
+ and QFormLayout classes to help with more complex user interfaces.
+ These can be seen if you run \l{Qt Designer}.
+
+ \section1 Setting up the Model
+
+ In the code above, we did not show where the table's data came from
+ because we wanted to concentrate on the use of layouts. Here, we see
+ that the model holds a number of items corresponding to rows, each of
+ which is set up to contain data for two columns.
+
+ \snippet tutorials/widgets/nestedlayouts/main.cpp set up the model
+
+ The use of models and views is covered in the
+ \l{Item Views Examples} and in the \l{Model/View Programming} overview.
+*/