diff -r 56cd8111b7f7 -r 41300fa6a67c src/openvg/qpaintengine_vg.cpp --- a/src/openvg/qpaintengine_vg.cpp Tue Jan 26 12:42:25 2010 +0200 +++ b/src/openvg/qpaintengine_vg.cpp Tue Feb 02 00:43:10 2010 +0200 @@ -43,6 +43,7 @@ #include "qpixmapdata_vg_p.h" #include "qpixmapfilter_vg_p.h" #include "qvgcompositionhelper_p.h" +#include "qvgimagepool_p.h" #if !defined(QT_NO_EGL) #include #include "qwindowsurface_vgegl_p.h" @@ -1018,7 +1019,7 @@ const uchar *pixels = img.bits(); - VGImage vgImg = vgCreateImage + VGImage vgImg = QVGImagePool::instance()->createPermanentImage (format, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); vgImageSubData (vgImg, pixels, img.bytesPerLine(), format, 0, 0, @@ -1063,7 +1064,7 @@ const uchar *pixels = img.bits() + bpp * sr.x() + img.bytesPerLine() * sr.y(); - VGImage vgImg = vgCreateImage + VGImage vgImg = QVGImagePool::instance()->createPermanentImage (format, sr.width(), sr.height(), VG_IMAGE_QUALITY_FASTER); vgImageSubData (vgImg, pixels, img.bytesPerLine(), format, 0, 0, @@ -1084,7 +1085,7 @@ const uchar *pixels = img.bits(); - VGImage vgImg = vgCreateImage + VGImage vgImg = QVGImagePool::instance()->createPermanentImage (VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); vgImageSubData (vgImg, pixels, img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, @@ -1106,7 +1107,7 @@ const uchar *pixels = img.bits(); - VGImage vgImg = vgCreateImage + VGImage vgImg = QVGImagePool::instance()->createPermanentImage (VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); vgImageSubData (vgImg, pixels, img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, @@ -1178,6 +1179,8 @@ case Qt::TexturePattern: { // The brush is a texture specified by a QPixmap/QImage. QPixmapData *pd = brush.texture().pixmapData(); + if (!pd) + break; // null QPixmap VGImage vgImg; bool deref = false; if (pd->pixelType() == QPixmapData::BitmapType) { @@ -1192,6 +1195,12 @@ if (pd->classId() == QPixmapData::OpenVGClass) { QVGPixmapData *vgpd = static_cast(pd); vgImg = vgpd->toVGImage(); + + // We don't want the pool to reclaim this image + // because we cannot predict when the paint object + // will stop using it. Replacing the image with + // new data will make the paint object invalid. + vgpd->detachImageFromPool(); } else { vgImg = toVGImage(*(pd->buffer())); deref = true; @@ -1199,6 +1208,7 @@ } else if (pd->classId() == QPixmapData::OpenVGClass) { QVGPixmapData *vgpd = static_cast(pd); vgImg = vgpd->toVGImage(opacity); + vgpd->detachImageFromPool(); } else { vgImg = toVGImageWithOpacity(*(pd->buffer()), opacity); deref = true; @@ -1568,12 +1578,6 @@ d->dirty |= QPaintEngine::DirtyClipRegion; - // If we have a non-simple transform, then use path-based clipping. - if (op != Qt::NoClip && !clipTransformIsSimple(d->transform)) { - QPaintEngineEx::clip(rect, op); - return; - } - switch (op) { case Qt::NoClip: { @@ -1610,12 +1614,6 @@ d->dirty |= QPaintEngine::DirtyClipRegion; - // If we have a non-simple transform, then use path-based clipping. - if (op != Qt::NoClip && !clipTransformIsSimple(d->transform)) { - QPaintEngineEx::clip(region, op); - return; - } - switch (op) { case Qt::NoClip: { @@ -1751,13 +1749,13 @@ // QRegion copy on the heap for the test if we can. QRegion clip = d->systemClip; // Reference-counted, no alloc. QRect clipRect; - if (clip.numRects() == 1) { + if (clip.rectCount() == 1) { clipRect = clip.boundingRect().intersected(r); } else if (clip.isEmpty()) { clipRect = r; } else { clip = clip.intersect(r); - if (clip.numRects() != 1) { + if (clip.rectCount() != 1) { d->maskValid = false; d->maskIsSet = false; d->maskRect = QRect(); @@ -1808,7 +1806,7 @@ Q_D(QVGPaintEngine); // Use the QRect case if the region consists of a single rectangle. - if (region.numRects() == 1) { + if (region.rectCount() == 1) { clip(region.boundingRect(), op); return; } @@ -1851,7 +1849,7 @@ clip = r; else clip = clip.intersect(r); - if (clip.numRects() == 1) { + if (clip.rectCount() == 1) { d->maskValid = false; d->maskIsSet = false; d->maskRect = clip.boundingRect(); @@ -1869,7 +1867,7 @@ case Qt::IntersectClip: { - if (region.numRects() != 1) { + if (region.rectCount() != 1) { // If there is more than one rectangle, then intersecting // the rectangles one by one in modifyMask() will not give // the desired result. So fall back to path-based clipping. @@ -2146,7 +2144,7 @@ bool QVGPaintEngine::isDefaultClipRegion(const QRegion& region) { - if (region.numRects() != 1) + if (region.rectCount() != 1) return false; QPaintDevice *pdev = paintDevice(); @@ -2893,6 +2891,8 @@ void QVGPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr) { QPixmapData *pd = pm.pixmapData(); + if (!pd) + return; // null QPixmap if (pd->classId() == QPixmapData::OpenVGClass) { Q_D(QVGPaintEngine); QVGPixmapData *vgpd = static_cast(pd); @@ -2910,6 +2910,8 @@ void QVGPaintEngine::drawPixmap(const QPointF &pos, const QPixmap &pm) { QPixmapData *pd = pm.pixmapData(); + if (!pd) + return; // null QPixmap if (pd->classId() == QPixmapData::OpenVGClass) { Q_D(QVGPaintEngine); QVGPixmapData *vgpd = static_cast(pd); @@ -2985,6 +2987,8 @@ // If the pixmap is not VG, or the transformation is projective, // then fall back to the default implementation. QPixmapData *pd = pixmap.pixmapData(); + if (!pd) + return; // null QPixmap if (pd->classId() != QPixmapData::OpenVGClass || !d->simpleTransform) { QPaintEngineEx::drawPixmaps(drawingData, dataCount, pixmap, hints); return; @@ -3399,6 +3403,34 @@ #endif } +void QVGPaintEngine::fillRegion + (const QRegion& region, const QColor& color, const QSize& surfaceSize) +{ + Q_D(QVGPaintEngine); + if (d->clearColor != color || d->clearOpacity != 1.0f) { + VGfloat values[4]; + values[0] = color.redF(); + values[1] = color.greenF(); + values[2] = color.blueF(); + values[3] = color.alphaF(); + vgSetfv(VG_CLEAR_COLOR, 4, values); + d->clearColor = color; + d->clearOpacity = 1.0f; + } + if (region.rectCount() == 1) { + QRect r = region.boundingRect(); + vgClear(r.x(), surfaceSize.height() - r.y() - r.height(), + r.width(), r.height()); + } else { + const QVector rects = region.rects(); + for (int i = 0; i < rects.size(); ++i) { + QRect r = rects.at(i); + vgClear(r.x(), surfaceSize.height() - r.y() - r.height(), + r.width(), r.height()); + } + } +} + #if !defined(QVG_NO_SINGLE_CONTEXT) && !defined(QT_NO_EGL) QVGCompositionHelper::QVGCompositionHelper() @@ -3423,14 +3455,11 @@ } void QVGCompositionHelper::blitWindow - (QVGEGLWindowSurfacePrivate *surface, const QRect& rect, - const QPoint& topLeft, int opacity) + (VGImage image, const QSize& imageSize, + const QRect& rect, const QPoint& topLeft, int opacity) { - // Get the VGImage that is acting as a back buffer for the window. - VGImage image = surface->surfaceImage(); if (image == VG_INVALID_HANDLE) return; - QSize imageSize = surface->surfaceSize(); // Determine which sub rectangle of the window to draw. QRect sr = rect.translated(-topLeft); @@ -3455,28 +3484,24 @@ // Set the image transform. QTransform transform; int y = screenSize.height() - (rect.bottom() + 1); - transform.translate(rect.x() + 0.5f, y + 0.5f); + transform.translate(rect.x() - 0.5f, y - 0.5f); d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); // Enable opacity for image drawing if necessary. - if (opacity < 255) { - if (opacity != d->paintOpacity) { - VGfloat values[4]; - values[0] = 1.0f; - values[1] = 1.0f; - values[2] = 1.0f; - values[3] = ((VGfloat)opacity) / 255.0f; - vgSetParameterfv(d->opacityPaint, VG_PAINT_COLOR, 4, values); - d->paintOpacity = values[3]; - } - if (d->fillPaint != d->opacityPaint) { - vgSetPaint(d->opacityPaint, VG_FILL_PATH); - d->fillPaint = d->opacityPaint; - } - d->setImageMode(VG_DRAW_IMAGE_MULTIPLY); - } else { - d->setImageMode(VG_DRAW_IMAGE_NORMAL); + if (opacity != d->paintOpacity) { + VGfloat values[4]; + values[0] = 1.0f; + values[1] = 1.0f; + values[2] = 1.0f; + values[3] = ((VGfloat)opacity) / 255.0f; + vgSetParameterfv(d->opacityPaint, VG_PAINT_COLOR, 4, values); + d->paintOpacity = values[3]; } + if (d->fillPaint != d->opacityPaint) { + vgSetPaint(d->opacityPaint, VG_FILL_PATH); + d->fillPaint = d->opacityPaint; + } + d->setImageMode(VG_DRAW_IMAGE_MULTIPLY); // Draw the child image. vgDrawImage(child); @@ -3527,74 +3552,101 @@ void QVGCompositionHelper::fillBackground (const QRegion& region, const QBrush& brush) { - // Set the path transform to the default viewport transformation. - VGfloat devh = screenSize.height() - 1; - QTransform viewport(1.0f, 0.0f, 0.0f, - 0.0f, -1.0f, 0.0f, - 0.5f, devh + 0.5f, 1.0f); - d->setTransform(VG_MATRIX_PATH_USER_TO_SURFACE, viewport); - - // Set the brush to use to fill the background. - d->ensureBrush(brush); - d->setFillRule(VG_EVEN_ODD); - - if (region.numRects() == 1) { - fillBackgroundRect(region.boundingRect(), d); + if (brush.style() == Qt::SolidPattern) { + // Use vgClear() to quickly fill the background. + QColor color = brush.color(); + if (d->clearColor != color || d->clearOpacity != 1.0f) { + VGfloat values[4]; + values[0] = color.redF(); + values[1] = color.greenF(); + values[2] = color.blueF(); + values[3] = color.alphaF(); + vgSetfv(VG_CLEAR_COLOR, 4, values); + d->clearColor = color; + d->clearOpacity = 1.0f; + } + if (region.rectCount() == 1) { + QRect r = region.boundingRect(); + vgClear(r.x(), screenSize.height() - r.y() - r.height(), + r.width(), r.height()); + } else { + const QVector rects = region.rects(); + for (int i = 0; i < rects.size(); ++i) { + QRect r = rects.at(i); + vgClear(r.x(), screenSize.height() - r.y() - r.height(), + r.width(), r.height()); + } + } + } else { - const QVector rects = region.rects(); - for (int i = 0; i < rects.size(); ++i) - fillBackgroundRect(rects.at(i), d); + // Set the path transform to the default viewport transformation. + VGfloat devh = screenSize.height() - 1; + QTransform viewport(1.0f, 0.0f, 0.0f, + 0.0f, -1.0f, 0.0f, + -0.5f, devh + 0.5f, 1.0f); + d->setTransform(VG_MATRIX_PATH_USER_TO_SURFACE, viewport); + + // Set the brush to use to fill the background. + d->ensureBrush(brush); + d->setFillRule(VG_EVEN_ODD); + + if (region.rectCount() == 1) { + fillBackgroundRect(region.boundingRect(), d); + } else { + const QVector rects = region.rects(); + for (int i = 0; i < rects.size(); ++i) + fillBackgroundRect(rects.at(i), d); + } + + // We will need to reset the path transform during the next paint. + d->pathTransformSet = false; } - - // We will need to reset the path transform during the next paint. - d->pathTransformSet = false; -} - -void QVGCompositionHelper::drawCursorImage - (const QImage& image, const QPoint& offset) -{ - QImage img = image.convertToFormat(QImage::Format_ARGB32_Premultiplied); - - VGImage vgImg = vgCreateImage - (VG_sARGB_8888_PRE, img.width(), img.height(), - VG_IMAGE_QUALITY_FASTER); - vgImageSubData - (vgImg, img.bits() + img.bytesPerLine() * (img.height() - 1), - -(img.bytesPerLine()), VG_sARGB_8888_PRE, 0, 0, - img.width(), img.height()); - - QTransform transform; - int y = screenSize.height() - (offset.y() + img.height()); - transform.translate(offset.x() + 0.5f, y + 0.5f); - d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); - - d->setImageMode(VG_DRAW_IMAGE_NORMAL); - vgDrawImage(vgImg); - - vgDestroyImage(vgImg); } void QVGCompositionHelper::drawCursorPixmap (const QPixmap& pixmap, const QPoint& offset) { + VGImage vgImage = VG_INVALID_HANDLE; + + // Fetch the VGImage from the pixmap if possible. QPixmapData *pd = pixmap.pixmapData(); + if (!pd) + return; // null QPixmap if (pd->classId() == QPixmapData::OpenVGClass) { QVGPixmapData *vgpd = static_cast(pd); - if (vgpd->isValid()) { - VGfloat devh = screenSize.height() - 1; - QTransform transform(1.0f, 0.0f, 0.0f, - 0.0f, -1.0f, 0.0f, - 0.5f, devh + 0.5f, 1.0f); - transform.translate(offset.x(), offset.y()); - d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); - - d->setImageMode(VG_DRAW_IMAGE_NORMAL); - vgDrawImage(vgpd->toVGImage()); + if (vgpd->isValid()) + vgImage = vgpd->toVGImage(); + } + + // Set the image transformation and modes. + VGfloat devh = screenSize.height() - 1; + QTransform transform(1.0f, 0.0f, 0.0f, + 0.0f, -1.0f, 0.0f, + -0.5f, devh + 0.5f, 1.0f); + transform.translate(offset.x(), offset.y()); + d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); + d->setImageMode(VG_DRAW_IMAGE_NORMAL); + + // Draw the VGImage. + if (vgImage != VG_INVALID_HANDLE) { + vgDrawImage(vgImage); + } else { + QImage img = pixmap.toImage().convertToFormat + (QImage::Format_ARGB32_Premultiplied); + + vgImage = vgCreateImage + (VG_sARGB_8888_PRE, img.width(), img.height(), + VG_IMAGE_QUALITY_FASTER); + if (vgImage == VG_INVALID_HANDLE) return; - } + vgImageSubData + (vgImage, img.bits() + img.bytesPerLine() * (img.height() - 1), + -(img.bytesPerLine()), VG_sARGB_8888_PRE, 0, 0, + img.width(), img.height()); + + vgDrawImage(vgImage); + vgDestroyImage(vgImage); } - - drawCursorImage(pixmap.toImage(), offset); } void QVGCompositionHelper::setScissor(const QRegion& region)