diff -r 56cd8111b7f7 -r 41300fa6a67c src/opengl/qpaintengine_opengl.cpp --- a/src/opengl/qpaintengine_opengl.cpp Tue Jan 26 12:42:25 2010 +0200 +++ b/src/opengl/qpaintengine_opengl.cpp Tue Feb 02 00:43:10 2010 +0200 @@ -110,11 +110,7 @@ static inline void qt_glColor4ubv(unsigned char *col) { -#ifdef QT_OPENGL_ES - glColor4f(col[0]/255.0, col[1]/255.0, col[2]/255.0, col[3]/255.0); -#else - glColor4ubv(col); -#endif + glColor4f(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, col[3]/255.0f); } struct QT_PointF { @@ -248,8 +244,8 @@ bound(false) { connect(QGLSignalProxy::instance(), - SIGNAL(aboutToDestroyContext(const QGLContext *)), - SLOT(cleanupGLContextRefs(const QGLContext *))); + SIGNAL(aboutToDestroyContext(const QGLContext*)), + SLOT(cleanupGLContextRefs(const QGLContext*))); } inline void setDevice(QPaintDevice *pdev); @@ -525,8 +521,8 @@ QGLProgramCache() { // we have to know when a context is deleted so we can free // any program handles it holds - connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext *)), - SLOT(cleanupPrograms(const QGLContext *))); + connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)), + SLOT(cleanupPrograms(const QGLContext*))); } ~QGLProgramCache() { @@ -639,8 +635,8 @@ : p(priv) { connect(QGLSignalProxy::instance(), - SIGNAL(aboutToDestroyContext(const QGLContext *)), - SLOT(cleanupGLContextRefs(const QGLContext *))); + SIGNAL(aboutToDestroyContext(const QGLContext*)), + SLOT(cleanupGLContextRefs(const QGLContext*))); } public Q_SLOTS: @@ -1010,8 +1006,8 @@ QGLGradientCache() : QObject(), buffer_ctx(0) { connect(QGLSignalProxy::instance(), - SIGNAL(aboutToDestroyContext(const QGLContext *)), - SLOT(cleanupGLContextRefs(const QGLContext *))); + SIGNAL(aboutToDestroyContext(const QGLContext*)), + SLOT(cleanupGLContextRefs(const QGLContext*))); } inline GLuint getBuffer(const QGradient &gradient, qreal opacity, QGLContext *ctx) { @@ -4712,8 +4708,8 @@ QWidget *widget = static_cast(context->device()); connect(widget, SIGNAL(destroyed(QObject*)), SLOT(widgetDestroyed(QObject*))); connect(QGLSignalProxy::instance(), - SIGNAL(aboutToDestroyContext(const QGLContext *)), - SLOT(cleanupContext(const QGLContext *))); + SIGNAL(aboutToDestroyContext(const QGLContext*)), + SLOT(cleanupContext(const QGLContext*))); } } else { font_cache = dev_it.value();