syncmlfw/ds/syncagent/src/nsmldsluidbuffer.cpp
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     1 /*
       
     2 * Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  LUID buffering
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 // INCLUDE FILES
       
    20 #include <nsmldebug.h>
       
    21 #include "nsmldsluidbuffer.h"
       
    22 #include "nsmlcliagconstants.h"
       
    23 #include "nsmldshostclient.h"
       
    24 #include "nsmldscontent.h"
       
    25 #include "NsmlDSContentItem.h"
       
    26 
       
    27 // ============================ MEMBER FUNCTIONS ===============================
       
    28 
       
    29 // -----------------------------------------------------------------------------
       
    30 // CNSmlDSLUIDBuffer::CNSmlDSLUIDBuffer
       
    31 // C++ constructor.
       
    32 // -----------------------------------------------------------------------------
       
    33 //
       
    34 CNSmlDSLUIDBuffer::CNSmlDSLUIDBuffer( 
       
    35     CNSmlDSHostClient& aHostClient, 
       
    36     CNSmlDSContentItem& aContentItem ) : iHostClient( aHostClient ), 
       
    37                                          iContentItem( aContentItem ),
       
    38                                          iWrittenItems( 0 )
       
    39     {
       
    40     }
       
    41 
       
    42 // -----------------------------------------------------------------------------
       
    43 // CNSmlDSUIDBuffer::~CNSmlDSUIDBuffer
       
    44 // Destructor.
       
    45 // -----------------------------------------------------------------------------
       
    46 //
       
    47 CNSmlDSLUIDBuffer::~CNSmlDSLUIDBuffer()
       
    48     {
       
    49     iModificationSet.Close();
       
    50     }
       
    51 	
       
    52 // -----------------------------------------------------------------------------
       
    53 // CNSmlDSLUIDBuffer::NextUIDL
       
    54 // Gets the first UID and its modification type from the buffer. The aCmdName
       
    55 // parameter is determined by the modification type.
       
    56 // -----------------------------------------------------------------------------
       
    57 //
       
    58 TInt CNSmlDSLUIDBuffer::NextUIDL( TSmlDbItemUid& aLocalUID, TDes8& aCmdName )
       
    59     {
       
    60     TInt ret( KErrNone );
       
    61 	
       
    62     switch ( iCurrState )
       
    63         {
       
    64         case EModifications:
       
    65             if ( iModificationSet.ItemCount() > 0 )
       
    66                 {
       
    67                 aLocalUID = iModificationSet.ItemAt( 0 ).ItemId();
       
    68 				
       
    69                 switch ( iModificationSet.ItemAt( 0 ).ModificationType() )
       
    70                     {
       
    71                     case TNSmlDbItemModification::ENSmlDbItemAdd:
       
    72                         aCmdName = KNSmlAgentAdd;
       
    73                         break;
       
    74 					
       
    75                     case TNSmlDbItemModification::ENSmlDbItemModify:
       
    76                         aCmdName = KNSmlAgentReplace;
       
    77                         break;
       
    78 					
       
    79                     case TNSmlDbItemModification::ENSmlDbItemDelete:
       
    80                         aCmdName = KNSmlAgentDelete;
       
    81                         break;
       
    82 					
       
    83                     case TNSmlDbItemModification::ENSmlDbItemMove:
       
    84                         aCmdName = KNSmlAgentMove;
       
    85                         break;
       
    86 					
       
    87                     case TNSmlDbItemModification::ENSmlDbItemSoftDelete:
       
    88                         aCmdName = KNSmlAgentSoftDelete;
       
    89                         break;
       
    90                         
       
    91                     default:
       
    92                     	User::Leave( KErrGeneral );
       
    93                     }
       
    94                 }
       
    95             else
       
    96                 {
       
    97                 iModificationSet.Reset();
       
    98                 iCurrState = EEnd;
       
    99                 ret = KErrEof;
       
   100                 }
       
   101             break;
       
   102 
       
   103         case EEnd:
       
   104             return KErrEof;
       
   105             
       
   106         default:
       
   107         	User::Leave( KErrGeneral );
       
   108         }
       
   109 		
       
   110     return ret;
       
   111     }
       
   112 
       
   113 // -----------------------------------------------------------------------------
       
   114 // CNSmlDSLUIDBuffer::CurrentUID
       
   115 // Returns the first UID in the buffer. 
       
   116 // -----------------------------------------------------------------------------
       
   117 //
       
   118 void CNSmlDSLUIDBuffer::CurrentUID( TSmlDbItemUid& aLocalUID ) const
       
   119     {
       
   120     if ( iModificationSet.ItemCount() > 0 )
       
   121         {
       
   122         aLocalUID = iModificationSet.ItemAt( 0 ).ItemId();
       
   123         }
       
   124     }
       
   125 	
       
   126 // -----------------------------------------------------------------------------
       
   127 // CNSmlDSLUIDBuffer::ClientItemCount
       
   128 // Returns the total number of UIDs (both those still in the buffer and those 
       
   129 // already written).
       
   130 // -----------------------------------------------------------------------------
       
   131 //
       
   132 TInt CNSmlDSLUIDBuffer::ClientItemCount() const
       
   133     {
       
   134     return iModificationSet.ItemCount() + iWrittenItems;
       
   135     }
       
   136 
       
   137 // -----------------------------------------------------------------------------
       
   138 // CNSmlDSLUIDBuffer::SetCurrentItemWritten
       
   139 // Removes the current UID from the buffer. 
       
   140 // -----------------------------------------------------------------------------
       
   141 //
       
   142 void CNSmlDSLUIDBuffer::SetCurrentItemWritten()
       
   143     {
       
   144     iModificationSet.RemoveItem( 0 );
       
   145     ++iWrittenItems;
       
   146     }
       
   147 
       
   148 // -----------------------------------------------------------------------------
       
   149 // CNSmlDSLUIDBuffer::FetchModificationsL
       
   150 // Gets UIDs of all modified items from datastore to the buffer asynchronously.
       
   151 // -----------------------------------------------------------------------------
       
   152 //
       
   153 void CNSmlDSLUIDBuffer::FetchModificationsL( TInt& aResultCode )
       
   154     {
       
   155     DBG_FILE(_S8("CNSmlDSLUIDBuffer::FetchModificationsL begins"));
       
   156 
       
   157     iModificationSet.Reset();
       
   158 	
       
   159     iHostClient.AllItemsL( iModificationSet, iContentItem.iImplementationUID, 
       
   160                            *iContentItem.iStoreName, aResultCode );
       
   161 	
       
   162     iCurrState = EModifications;
       
   163 	
       
   164     DBG_FILE(_S8("CNSmlDSLUIDBuffer::FetchModificationsL ends"));
       
   165     }
       
   166 
       
   167 // End of File