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/*
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* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: CLandmarkManageObjects class implementation.
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*
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*/
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#include "clandmarkmanageobjects.h"
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#include "clandmarkcmdbase.h"
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// ============================ MEMBER FUNCTIONS ===============================
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// -----------------------------------------------------------------------------
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// CLandmarkManageObjects::NewL()
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// Two-phased constructor.
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// -----------------------------------------------------------------------------
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//
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CLandmarkManageObjects* CLandmarkManageObjects::NewL( )
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{
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CLandmarkManageObjects* self = new (ELeave) CLandmarkManageObjects();
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return self;
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}
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// -----------------------------------------------------------------------------
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// CLandmarkManageObjects::CLandmarkManageObjects()
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// C++ default constructor can NOT contain any code, that might leave.
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// -----------------------------------------------------------------------------
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//
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CLandmarkManageObjects::CLandmarkManageObjects( ) :
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CActive(EPriorityNormal)
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{
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CActiveScheduler::Add (this );
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}
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// -----------------------------------------------------------------------------
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// CLandmarkManageObjects::~CLandmarkManageObjects()
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// Destructor.
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// -----------------------------------------------------------------------------
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//
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CLandmarkManageObjects::~CLandmarkManageObjects( )
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{
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Cancel ( );
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iObjects.ResetAndDestroy ( );
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iObjects.Close();
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}
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// -----------------------------------------------------------------------------
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// CLandmarkManageObjects::Start()
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// Start asynchronous operation.
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// -----------------------------------------------------------------------------
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//
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void CLandmarkManageObjects::Start( )
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{
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SetActive ( );
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TRequestStatus* status = &iStatus;
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User::RequestComplete (status, KErrNone );
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}
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// -----------------------------------------------------------------------------
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// CLandmarkManageObjects::AppendL( CLandmarkCmdBase* aObject )
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// Execute the next step.
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// -----------------------------------------------------------------------------
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//
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void CLandmarkManageObjects::AppendL( CLandmarkCmdBase* aObject )
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{
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iObjects.AppendL (aObject );
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}
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// -----------------------------------------------------------------------------
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// CLandmarkManageObjects::CancelObject()
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// Execute the next step.
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// -----------------------------------------------------------------------------
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//
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void CLandmarkManageObjects::CancelObject( TInt32 aTransactionId )
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{
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TInt count = iObjects.Count ( );
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for (TInt i = 0; i< count; ++i )
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{
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if ( iObjects[i]->TransactionId ( )== aTransactionId )
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{
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iObjects[i]->Cancel ( );
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break;
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}
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}
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}
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// -----------------------------------------------------------------------------
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// CLandmarkManageObjects::RunL()
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// Notify Observer on completion of the asynchronous call.
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// -----------------------------------------------------------------------------
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//
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void CLandmarkManageObjects::RunL( )
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{
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TInt count = iObjects.Count ( );
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for (TInt i = 0; i< count; ++i )
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{
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if ( !iObjects[i]->IsActive() )
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{
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delete iObjects[i];
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//Removes a node from the RPointerArray.
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iObjects.Remove (i );
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//Decrement node count.
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--count;
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//Decrement index count since the present node
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//has been deleted.
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--i;
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}
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}
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}
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// -----------------------------------------------------------------------------
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// CLandmarkManageObjects::DoCancel()
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// Cancel asynchronous call.
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// -----------------------------------------------------------------------------
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//
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void CLandmarkManageObjects::DoCancel( )
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{
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}
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//end of file
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