svgtopt/gfx2d/src/GfxGc/GfxClear.s
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     1 /*
       
     2 * Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Graphics Extension Library source file
       
    15  *
       
    16 */
       
    17 
       
    18 
       
    19 @
       
    20 @       ClearAsm - Clear a contiguous block of memory Fast!
       
    21 @
       
    22 @   This function writes a contiguous block of memory very fast with a single
       
    23 @ color.  The size of the block must be a multiple of 16 pixels (32 bytes).
       
    24 @
       
    25 @       r0 = Pointer to this class (not used).
       
    26 @       r1 = Address of memory block to clear.
       
    27 @       r2 = Color.
       
    28 @       r3 = Size of block to clear (in 16 pixel increments).
       
    29 
       
    30         .align  2
       
    31         .globl  ClearAsm__8CGfx2dGcPiii
       
    32 @       .thumb_func
       
    33 @       .code   16
       
    34 
       
    35 ClearAsm__8CGfx2dGcPiii:
       
    36         stmfd   sp!, {r4-r9}
       
    37         mov     r0,r1                   @ Save address and size.
       
    38         mov     r9,r3
       
    39         orr     r2,r2,r2,lsl #16        @ Replicate color pattern.
       
    40         mov     r1,r2           
       
    41         mov     r3,r2          
       
    42         mov     r4,r2
       
    43         mov     r5,r2
       
    44         mov     r6,r2
       
    45         mov     r7,r2
       
    46         mov     r8,r2
       
    47 loop:   stmia   r0!,{r1-r8}
       
    48         subs    r9,r9,#1
       
    49         bne     loop
       
    50 
       
    51         ldmfd   sp!, {r4-r9}
       
    52         bx      lr
       
    53