svgtopt/gfx2d/src/GfxRenderer/GfxStrokeRendererP.cpp
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     1 /*
       
     2 * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Graphics Extension Library source file
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include "GfxStrokeRendererP.h"
       
    20 #include "GfxPolygonRendererP.h"
       
    21 #include "GfxPaint.h"
       
    22 #include "GfxColor.h"
       
    23 #include "GfxRendererInfoP.h"
       
    24 #include "GfxEdgeListP.h"
       
    25 
       
    26 #include <fbs.h>
       
    27 
       
    28 
       
    29 // ---------------------------------------------------------------------------
       
    30 // Constructor
       
    31 // ---------------------------------------------------------------------------
       
    32 // --------------------------------------------------------------------------
       
    33 // TGfxStrokeRendererP::TGfxStrokeRendererP() : iStrokeColor( 0 )
       
    34 // ---------------------------------------------------------------------------
       
    35 TGfxStrokeRendererP::TGfxStrokeRendererP() : iStrokeColor( 0 )
       
    36     {
       
    37     }
       
    38 
       
    39 // --------------------------------------------------------------------------
       
    40 // void TGfxStrokeRendererP::InitializeP( CGfxEdgeListP* aEdgeList,
       
    41 // ---------------------------------------------------------------------------
       
    42 void TGfxStrokeRendererP::InitializeP( CGfxEdgeListP* aEdgeList,
       
    43                                        TGfxRendererInfoP* aRenderInfo,
       
    44                                        TGfxColor aColor )
       
    45     {
       
    46     iEdgeList = aEdgeList;
       
    47     iRenderInfo = aRenderInfo;
       
    48     iStrokeColor = aColor;
       
    49     }
       
    50 
       
    51 
       
    52 // ---------------------------------------------------------------------------
       
    53 // Draw one pixel width stroke
       
    54 // ---------------------------------------------------------------------------
       
    55 // --------------------------------------------------------------------------
       
    56 // void TGfxStrokeRendererP::RenderScanlineL( TInt aY, TUint32 /* aAlpha */ )
       
    57 // ---------------------------------------------------------------------------
       
    58 void TGfxStrokeRendererP::RenderScanlineL( TInt aY, TUint32 /* aAlpha */ )
       
    59     {
       
    60     if ( iRenderInfo->iClipMinY > aY || aY > iRenderInfo->iClipMaxY )
       
    61         return;
       
    62 
       
    63     if ( iStrokeColor.Value() == KGfxColorNull )
       
    64         return;
       
    65 
       
    66     TGfxSegEdge* edges = iEdgeList->iEdges;
       
    67     TInt edgeCount = iEdgeList->iEdgesCount;
       
    68 
       
    69     // ************ Buffer is 2 bytes per pixel **********
       
    70     TUint16* fb;
       
    71     fb = ( ( TUint16 * ) iRenderInfo->iDstBuf ) +
       
    72            aY * iRenderInfo->iWidth;
       
    73 
       
    74     TUint16 strokeCol = iStrokeColor.ColorRgb();
       
    75 
       
    76     for ( TInt i = 0; i < edgeCount; i++ )
       
    77         {
       
    78         if ( !edges[i].iOnlyForFill )
       
    79             {
       
    80             TInt32 pbufXmin, pbufXmax;
       
    81             TInt32 fbXmin, fbXmax;
       
    82             pbufXmin = edges[i].iStart;
       
    83             pbufXmax = edges[i].iEnd;
       
    84             fbXmin = pbufXmin + iEdgeList->iMinX;
       
    85             fbXmax = pbufXmax + iEdgeList->iMinX;
       
    86             if ( fbXmax >= iRenderInfo->iClipMinX &&
       
    87                            fbXmin < iRenderInfo->iClipMaxX )  // inside clipping
       
    88             {
       
    89                 if ( fbXmin < iRenderInfo->iClipMinX )
       
    90                     {
       
    91                     pbufXmin += iRenderInfo->iClipMinX - fbXmin; // equivalent to 'pbufXmin += -fbXmin;'
       
    92                     fbXmin = iRenderInfo->iClipMinX;
       
    93                     }
       
    94                 if ( iRenderInfo->iClipMaxX <= fbXmax )
       
    95                     {
       
    96                     pbufXmax -= fbXmax - iRenderInfo->iClipMaxX;
       
    97                     fbXmax = iRenderInfo->iClipMaxX - 1;
       
    98                     }
       
    99                 TUint16* fbb =& fb[fbXmin];
       
   100                 TInt fbw = fbXmax - fbXmin;
       
   101                 if ( fbw > 10 )
       
   102                     {
       
   103                     TGfxPolygonRendererP::DrawHLine( fbb,
       
   104                                                      strokeCol,
       
   105                                                      fbXmin,
       
   106                                                      fbw );
       
   107                     }
       
   108                 else
       
   109                     {
       
   110                     for ( TInt j = fbXmin; j <= fbXmax ; j++ )
       
   111                         *fbb++ = strokeCol;
       
   112                     }
       
   113                 }
       
   114             }
       
   115         }
       
   116     }