--- a/svgtopt/nvgdecoder/src/TLVRenderer.cpp Thu Jan 07 16:19:02 2010 +0200
+++ b/svgtopt/nvgdecoder/src/TLVRenderer.cpp Mon Jan 18 21:03:31 2010 +0200
@@ -765,10 +765,10 @@
if (!iScaled)
{
- VGfloat scaleX = iTargetWidth / width;
- VGfloat scaleY = iTargetHeight / height;
+ VGfloat scaleX = ((VGfloat)iTargetWidth) / width;
+ VGfloat scaleY = ((VGfloat)iTargetHeight) / height;
vgLoadMatrix(iUserMatrix);
- vgTranslate(iTargetWidth / 2, iTargetHeight / 2);
+ vgTranslate(((VGfloat)iTargetWidth) / 2, ((VGfloat)iTargetHeight) / 2);
vgScale(scaleX, scaleY);
vgTranslate(- width / 2, - height / 2);