--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/svgtopt/gfx2d/inc/Gfxmath.h Thu Jan 07 16:19:02 2010 +0200
@@ -0,0 +1,41 @@
+/*
+* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Math function header
+ *
+*/
+
+#ifndef GFXMATH_H
+#define GFXMATH_H
+
+
+
+
+#include "e32def.h"
+
+/*define this to make all math to use floating point (otherwise uses 16:16 fixed point)*/
+
+//#define SVG_FLOAT_BUILD
+
+
+typedef signed __int64 svgInt64;
+typedef unsigned __int64 svgUint64;
+
+float svgFixedToFloat(int x);
+int svgScalarFromFloat(float f);
+
+int svgScalarMul(int r1, int r2);
+int svgScalarDiv(int x, int y);
+
+
+#endif /*GFXMATH_H*/