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1 /* |
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2 * Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: ?Description |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 #ifndef __HUIMATERIAL_H__ |
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21 #define __HUIMATERIAL_H__ |
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22 |
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23 |
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24 #include <gdi.h> |
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25 #include <uiacceltk/HuiImage.h> |
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26 #include <uiacceltk/HuiTimedValue.h> |
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27 |
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28 |
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29 /** Surface material. */ |
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30 enum THuiMaterialPreset |
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31 { |
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32 /** Material that uses custom parameters. */ |
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33 EHuiMaterialCustom, |
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34 |
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35 EHuiMaterialChrome, |
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36 EHuiMaterialPlastic, |
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37 EHuiMaterialGlass, |
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38 EHuiMaterialBrushedMetal, |
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39 EHuiMaterialTexture, |
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40 EHuiMaterialShadow |
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41 }; |
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42 |
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43 |
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44 |
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45 /** |
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46 * THuiMaterial describes the appearance properties of a surface material. |
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47 * Used with 3D objects. |
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48 */ |
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49 struct THuiMaterial |
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50 { |
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51 |
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52 /** |
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53 * Default constructor for initializing the struct. |
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54 */ |
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55 IMPORT_C THuiMaterial(); |
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56 |
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57 /** Preset type. */ |
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58 THuiMaterialPreset iPreset; |
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59 |
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60 /** Color. */ |
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61 TRgb iColor; |
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62 |
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63 /** Image used as the texture for the surface. */ |
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64 THuiImage iTextureImage; |
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65 |
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66 /** Image used as the specular reflection for the surface. */ |
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67 THuiImage iSpecularImage; |
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68 |
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69 /** Strength of specular reflections. */ |
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70 THuiTimedValue iSpecular; |
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71 |
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72 private: |
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73 |
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74 TInt iSpare1; |
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75 TInt iSpare2; |
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76 |
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77 }; |
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78 |
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79 |
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80 #endif // __HUIMATERIAL_H__ |