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1 /* |
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2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Loads textures. |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 #include <e32std.h> |
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21 #include <imageconversion.h> |
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22 #include <eikenv.h> |
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23 #include <eikappui.h> |
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24 #include <eikapp.h> |
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25 |
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26 #include "alf/alftexturemanager.h" |
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27 #include "alf/alftextureprocessor.h" |
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28 #include "alf/alftexture.h" |
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29 #include "alf/alfenv.h" |
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30 #include "alfclient.h" |
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31 #include "alf/alfutil.h" |
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32 #include "alf/alfbitmapprovider.h" |
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33 #include "alflogger.h" |
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34 |
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35 const TInt KFirstAutoGeneratedTextureId = 0x10000000; |
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36 const TInt KAlfDefaultSizeDimension = 4; |
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37 |
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38 /** |
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39 * Flag to indicate to use the provided bitmap directly for the texture, without conversion or copying. The bitmaps |
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40 * should be in the correct format and they shall not be compressed or have duplicated handle. |
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41 * If the direct bitmap cannot be used, this flag is ignored internally. |
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42 * |
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43 * NOTE: This flag is not a public since we cannot guarantee that user does not compress |
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44 * bitmap or otherwise temper with it after providing it to toolkit. |
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45 * But internally we can use this in some cases to speed up the texture upload. |
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46 * |
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47 */ |
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48 enum |
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49 { |
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50 EAlfTextureFlagAllowDirectBitmapUsage = 0x20 |
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51 }; |
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52 |
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53 struct TTextureEntry |
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54 { |
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55 public: |
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56 ~TTextureEntry() |
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57 { |
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58 } |
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59 TTextureEntry() |
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60 : iId(0), iTexture(NULL), iRefCount(-1) |
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61 { |
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62 } |
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63 |
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64 TTextureEntry(TInt aId, |
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65 CAlfTexture* aTexture) |
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66 : iId(aId), iTexture(aTexture),iRefCount(-1) |
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67 { |
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68 } |
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69 |
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70 /** The texture id. Set to zero for no id. */ |
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71 TInt iId; |
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72 |
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73 /** The texture entry. */ |
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74 CAlfTexture* iTexture; |
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75 |
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76 /** Reference count. */ |
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77 TInt iRefCount; |
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78 }; |
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79 |
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80 struct TLoadQueueEntry |
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81 { |
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82 /** The texture entry that is being loaded. */ |
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83 TTextureEntry iLoading; |
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84 |
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85 /** The image being loaded has an alpha channel. */ |
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86 TBool iHasAlpha; |
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87 |
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88 /** The original, non-downscaled size of the image. */ |
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89 TSize iOriginalSize; |
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90 |
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91 /** Image decoder to load bitmap images. */ |
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92 CImageDecoder* iDecoder; |
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93 |
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94 /** True, if the texture was already unloaded before it finished |
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95 loading. */ |
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96 TBool iUnloaded; |
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97 }; |
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98 |
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99 |
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100 // Private structure |
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101 struct CAlfTextureManager::TPrivateData |
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102 { |
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103 CAlfEnv* iEnv; // Not owned. |
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104 |
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105 /** |
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106 * Registry of all textures within this toolkit. |
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107 * Accessed by texture ids (iId). |
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108 */ |
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109 RArray<TTextureEntry> iTextures; |
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110 |
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111 /** Queue of loading tasks. */ |
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112 RArray<TLoadQueueEntry> iLoadQueue; |
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113 |
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114 /** Queue of loading observers. */ |
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115 RPointerArray<MAlfTextureLoadingCompletedObserver> iLoadObserverQueue; |
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116 |
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117 /** Queue of state observers. */ |
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118 RPointerArray<MAlfTextureManagerStateChangedObserver> iStateObserverQueue; |
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119 |
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120 /** Blank texture */ |
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121 CAlfTexture* iBlankTexture; |
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122 |
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123 /** Path where image files are loaded from. */ |
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124 HBufC* iImagePath; |
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125 |
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126 /** State of the texture manager. */ |
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127 TState iState; |
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128 |
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129 /** Bitmap for loading asynchronously into. */ |
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130 CFbsBitmap* iBitmap; |
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131 |
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132 /** Mask bitmap for loading alpha channels. */ |
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133 CFbsBitmap* iMaskBitmap; |
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134 |
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135 /** Open file server session for image loading. */ |
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136 RFs iFs; |
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137 |
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138 /** Id of this texture manager. */ |
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139 TUid iManagerId; |
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140 |
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141 /** Texture processor */ |
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142 CAlfTextureProcessor* iProcessor; |
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143 |
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144 /** Texture id auto generation */ |
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145 TInt iAutoGeneratedTextureId; |
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146 TInt iLowestAutoGeneratedTextureId; |
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147 TInt iHighestAutoGeneratedTextureId; |
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148 |
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149 RPointerArray<MAlfTextureAutoSizeObserver> iAutoSizeObserverQueue; |
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150 |
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151 // DEBUG |
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152 TBool iTextureAutoCounterEnabled; |
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153 TInt iTextureAutoRecreateCounter; |
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154 TInt iTextureAutoReloadCounter; |
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155 |
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156 //...add other member variables... |
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157 CIdle* iDoomBringer; |
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158 }; |
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159 |
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160 |
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161 |
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162 // ======== MEMBER FUNCTIONS ======== |
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163 |
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164 // --------------------------------------------------------------------------- |
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165 // Constructor |
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166 // --------------------------------------------------------------------------- |
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167 // |
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168 CAlfTextureManager::CAlfTextureManager() : CActive(EPriorityHigh) |
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169 { |
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170 |
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171 } |
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172 |
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173 // --------------------------------------------------------------------------- |
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174 // Destructor |
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175 // --------------------------------------------------------------------------- |
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176 // |
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177 CAlfTextureManager::~CAlfTextureManager() |
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178 { |
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179 Cancel(); |
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180 if ( iData ) |
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181 { |
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182 delete iData->iImagePath; |
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183 |
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184 delete iData->iBlankTexture; |
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185 |
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186 RArray<TTextureEntry>& textures = (iData->iTextures); |
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187 // Remove all texture entries (from last to first -order) |
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188 while (textures.Count()) |
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189 { |
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190 TTextureEntry te = textures[textures.Count()-1]; |
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191 |
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192 delete te.iTexture; |
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193 te.iTexture = NULL; |
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194 } |
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195 |
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196 textures.Close(); |
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197 |
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198 iData->iLoadQueue.Close(); |
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199 |
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200 iData->iLoadObserverQueue.Close(); |
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201 |
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202 iData->iStateObserverQueue.Close(); |
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203 |
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204 iData->iAutoSizeObserverQueue.Close(); |
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205 |
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206 delete iData->iBitmap; |
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207 delete iData->iMaskBitmap; |
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208 |
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209 iData->iFs.Close(); |
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210 |
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211 delete iData->iProcessor; |
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212 if (iData->iDoomBringer) |
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213 iData->iDoomBringer->Cancel(); |
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214 delete iData->iDoomBringer; |
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215 } |
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216 |
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217 delete iData; |
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218 } |
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219 // --------------------------------------------------------------------------- |
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220 // NewL |
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221 // --------------------------------------------------------------------------- |
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222 // |
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223 CAlfTextureManager* CAlfTextureManager::NewL(CAlfEnv& aEnv, TUid aUid) |
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224 { |
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225 CAlfTextureManager* self = CAlfTextureManager::NewLC(aEnv, aUid); |
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226 CleanupStack::Pop( self ); |
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227 return self; |
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228 } |
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229 |
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230 |
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231 // --------------------------------------------------------------------------- |
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232 // NewLC |
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233 // --------------------------------------------------------------------------- |
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234 // |
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235 CAlfTextureManager* CAlfTextureManager::NewLC(CAlfEnv& aEnv, TUid aUid) |
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236 { |
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237 CAlfTextureManager* self = new( ELeave ) CAlfTextureManager(); |
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238 CleanupStack::PushL( self ); |
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239 self->ConstructL(aEnv, aUid); |
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240 return self; |
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241 } |
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242 |
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243 // --------------------------------------------------------------------------- |
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244 // 2nd phase constructor |
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245 // --------------------------------------------------------------------------- |
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246 // |
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247 void CAlfTextureManager::ConstructL(CAlfEnv& aEnv, TUid aUid) |
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248 { |
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249 iData = new (ELeave) TPrivateData; |
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250 |
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251 // Zero all data |
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252 iData->iEnv = NULL; |
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253 iData->iTextures.Reset(); |
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254 iData->iLoadQueue.Reset(); |
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255 iData->iLoadObserverQueue.Reset(); |
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256 iData->iAutoSizeObserverQueue.Reset(); |
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257 iData->iBlankTexture = NULL; |
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258 iData->iImagePath = NULL; |
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259 iData->iState = EIdle; |
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260 iData->iBitmap = NULL; |
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261 iData->iMaskBitmap = NULL; |
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262 iData->iManagerId = TUid::Uid(0); |
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263 iData->iProcessor = NULL; |
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264 |
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265 // Fill data |
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266 iData->iAutoGeneratedTextureId = KFirstAutoGeneratedTextureId; |
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267 iData->iLowestAutoGeneratedTextureId = KFirstAutoGeneratedTextureId; |
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268 iData->iHighestAutoGeneratedTextureId = KMaxTInt; |
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269 iData->iEnv = &aEnv; |
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270 iData->iManagerId = aUid; |
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271 iData->iBlankTexture = CAlfTexture::NewL(aEnv, aUid); |
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272 iData->iBitmap = new (ELeave) CFbsBitmap(); |
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273 User::LeaveIfError(iData->iBitmap->Create( |
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274 TSize(KAlfDefaultSizeDimension, KAlfDefaultSizeDimension), EColor64K)); |
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275 iData->iMaskBitmap = new (ELeave) CFbsBitmap(); |
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276 User::LeaveIfError(iData->iMaskBitmap->Create( |
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277 TSize(KAlfDefaultSizeDimension, KAlfDefaultSizeDimension), EGray256)); |
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278 iData->iProcessor = CAlfTextureProcessor::NewL(aEnv); |
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279 User::LeaveIfError(iData->iFs.Connect()); |
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280 iData->iDoomBringer = CIdle::NewL(CActive::EPriorityIdle); |
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281 // DEBUG |
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282 iData->iTextureAutoCounterEnabled = EFalse; |
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283 iData->iTextureAutoRecreateCounter = 0; |
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284 iData->iTextureAutoReloadCounter = 0; |
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285 |
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286 SetImagePathL(_L("")); |
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287 CActiveScheduler::Add(this); |
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288 } |
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289 |
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290 // --------------------------------------------------------------------------- |
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291 // Returns env |
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292 // --------------------------------------------------------------------------- |
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293 // |
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294 EXPORT_C CAlfEnv& CAlfTextureManager::Env() |
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295 { |
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296 return *iData->iEnv; |
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297 } |
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298 |
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299 // --------------------------------------------------------------------------- |
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300 // Returns texture with given id |
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301 // --------------------------------------------------------------------------- |
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302 // |
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303 EXPORT_C const CAlfTexture* CAlfTextureManager::Texture(TInt aId) const |
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304 { |
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305 TInt index = CheckTexture(aId); |
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306 if(index == KErrNotFound) |
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307 { |
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308 return &BlankTexture(); |
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309 } |
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310 |
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311 RArray<TTextureEntry>& textures = (iData->iTextures); |
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312 CAlfTexture* texture = textures[index].iTexture; |
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313 if(texture) |
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314 { |
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315 return texture; |
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316 } |
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317 else |
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318 { |
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319 return &BlankTexture(); |
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320 } |
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321 } |
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322 |
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323 // --------------------------------------------------------------------------- |
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324 // Returns texture with given id |
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325 // --------------------------------------------------------------------------- |
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326 // |
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327 EXPORT_C CAlfTexture* CAlfTextureManager::TextureL(TInt aId) |
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328 { |
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329 // try to get the index for the texture id |
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330 TInt index = CheckTexture(aId); |
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331 if(index != KErrNotFound) |
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332 { |
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333 // texture found |
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334 RArray<TTextureEntry>& textures = (iData->iTextures); |
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335 CAlfTexture* texture = textures[index].iTexture; |
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336 if(texture == NULL) |
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337 { |
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338 User::Leave(KErrNotFound); |
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339 return NULL; |
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340 } |
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341 return texture; |
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342 } |
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343 |
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344 User::Leave(KErrNotFound); |
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345 return NULL; |
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346 } |
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347 |
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348 // --------------------------------------------------------------------------- |
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349 // Sets image path |
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350 // --------------------------------------------------------------------------- |
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351 // |
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352 EXPORT_C void CAlfTextureManager::SetImagePathL(const TDesC& aPath) |
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353 { |
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354 delete iData->iImagePath; |
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355 iData->iImagePath = NULL; |
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356 |
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357 TParsePtrC parse(aPath); |
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358 CEikonEnv* coe = CEikonEnv::Static(); |
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359 if (aPath.Length() && !parse.DrivePresent() && coe && coe->EikAppUi() && coe->EikAppUi()->Application()) |
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360 { |
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361 iData->iImagePath = HBufC::NewL(aPath.Size()+2); // two extra characters for drive |
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362 TPtr ptr = iData->iImagePath->Des(); |
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363 ptr.Append(coe->EikAppUi()->Application()->AppFullName().Left(2)); |
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364 ptr.Append(aPath); |
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365 } |
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366 else |
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367 { |
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368 iData->iImagePath = aPath.AllocL(); |
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369 } |
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370 } |
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371 |
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372 // --------------------------------------------------------------------------- |
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373 // Gets image path |
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374 // --------------------------------------------------------------------------- |
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375 // |
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376 EXPORT_C const TDesC& CAlfTextureManager::ImagePath() const |
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377 { |
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378 return *iData->iImagePath; |
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379 } |
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380 |
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381 |
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382 // --------------------------------------------------------------------------- |
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383 // Returns blank texture. |
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384 // --------------------------------------------------------------------------- |
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385 // |
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386 EXPORT_C const CAlfTexture& CAlfTextureManager::BlankTexture() const |
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387 { |
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388 return *iData->iBlankTexture; |
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389 } |
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390 |
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391 // --------------------------------------------------------------------------- |
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392 // Returns blank texture. |
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393 // --------------------------------------------------------------------------- |
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394 // |
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395 EXPORT_C CAlfTexture& CAlfTextureManager::BlankTexture() |
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396 { |
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397 return *iData->iBlankTexture; |
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398 } |
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399 |
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400 // --------------------------------------------------------------------------- |
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401 // DEPRECATED! Load the animated texture based on the Skin name |
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402 // --------------------------------------------------------------------------- |
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403 // |
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404 |
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405 EXPORT_C CAlfTexture& CAlfTextureManager::LoadAnimatedTextureL(const TDesC& /*aSkinAnimName*/, |
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406 TSize /*aTextureMaxSize*/, |
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407 TAlfTextureFlags /*aFlags*/, |
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408 TInt /*aId*/) |
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409 { |
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410 __ALFLOGSTRING( "CAlfTextureManager::LoadAnimatedTextureL FUNCTIONALITY REMOVED. REFER TO ANTRIKSH PROJECT" ); |
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411 CAlfTexture* tex = NULL; |
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412 return *tex; |
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413 } |
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414 |
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415 // Loads texture. |
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416 // --------------------------------------------------------------------------- |
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417 // |
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418 EXPORT_C CAlfTexture& CAlfTextureManager::LoadTextureL(const TDesC& aImageName, |
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419 TAlfTextureFlags aFlags, |
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420 TInt aId) |
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421 { |
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422 return LoadTextureL(aImageName, TSize(0, 0), aFlags, aId); |
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423 } |
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424 |
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425 // --------------------------------------------------------------------------- |
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426 // Loads texture. |
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427 // --------------------------------------------------------------------------- |
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428 // |
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429 EXPORT_C CAlfTexture& CAlfTextureManager::LoadTextureL(const TInt aId, |
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430 TSize aTextureMaxSize, |
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431 TAlfTextureFlags aFlags) |
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432 { |
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433 return LoadTextureL(_L(""), aTextureMaxSize, aFlags, aId); |
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434 } |
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435 |
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436 // --------------------------------------------------------------------------- |
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437 // Loads texture. |
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438 // --------------------------------------------------------------------------- |
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439 // |
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440 EXPORT_C CAlfTexture& CAlfTextureManager::LoadTextureL(const TDesC& aImageName, |
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441 TSize aTextureMaxSize, |
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442 TAlfTextureFlags aFlags, |
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443 TInt aId) |
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444 { |
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445 // Clients are not allowed to let toolkit use bitmaps directly. |
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446 // We could use it internally if we had separate bitmaps |
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447 // for each entry. |
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448 RemoveFlags(aFlags, EAlfTextureFlagAllowDirectBitmapUsage); |
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449 |
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450 if (aId == KAlfAutoGeneratedTextureId) |
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451 { |
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452 aId = GenerateTextureId(); |
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453 } |
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454 |
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455 CAlfTexture* tex = NULL; |
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456 TFileName fileName; |
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457 |
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458 // Provide an already created texture if such exists. |
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459 TRAPD(err, tex = TextureL(aId)); |
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460 if(err == KErrNone && tex->HasContent()) |
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461 { |
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462 return *tex; |
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463 } |
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464 |
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465 // If shared texture manager, then check the existense of the texture first. |
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466 if (IsShared()) |
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467 { |
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468 // AutoSize is not supported (yet) for shared textures |
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469 RemoveFlags(aFlags, EAlfTextureFlagAutoSize); |
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470 |
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471 TBool sharedTextureAlreadyExists = EFalse; |
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472 iData->iEnv->Client().TextureHasContent(sharedTextureAlreadyExists, |
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473 aId, |
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474 iData->iManagerId.iUid); |
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475 |
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476 // If shared texture already exists, we don't even start to load it. |
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477 if (sharedTextureAlreadyExists) |
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478 { |
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479 TInt bitmapHandle = 0; |
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480 TInt maskHandle = 0; |
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481 |
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482 if (iData->iBitmap) |
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483 { |
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484 bitmapHandle = iData->iBitmap->Handle(); |
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485 } |
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486 |
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487 if (iData->iMaskBitmap) |
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488 { |
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489 maskHandle = iData->iMaskBitmap->Handle(); |
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490 } |
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491 |
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492 // Create CAlfTexture instance. |
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493 tex = CAlfTexture::NewL( Env(), |
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494 iData->iManagerId, |
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495 aId, |
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496 bitmapHandle, |
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497 maskHandle, |
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498 aFlags); |
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499 |
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500 if(aImageName.Length() > 0) |
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501 { |
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502 // assume relative pathname and prepend the image path to get full filename |
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503 fileName = aImageName; |
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504 PrependImagePath(fileName); |
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505 tex->SetFileNameL(fileName); |
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506 } |
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507 |
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508 tex->SetMaxTextureSize(aTextureMaxSize); |
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509 |
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510 return *tex; |
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511 } |
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512 } |
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513 |
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514 // If the name is invalid, and there was no filename available |
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515 // based on id, return a dummy texture. |
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516 if((aImageName.Length() == 0) && (aId == 0)) |
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517 { |
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518 return BlankTexture(); |
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519 } |
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520 |
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521 // add path to filename if filename has been passed |
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522 if(aImageName.Length() > 0) |
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523 { |
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524 // assume relative pathname and prepend the image path to get full filename |
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525 fileName = aImageName; |
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526 PrependImagePath(fileName); |
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527 } |
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528 |
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529 // if no name has been passed as a parameter but |
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530 // there's and nonzero id has been passed, we |
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531 // can assume that there's a predefined name available |
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532 RArray<TTextureEntry>& textures = (iData->iTextures); |
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533 RArray<TLoadQueueEntry>& loadqueue = (iData->iLoadQueue); |
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534 |
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535 if((aImageName.Length() == 0) && (aId != 0)) |
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536 { |
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537 // search for a texture filename based on the id. |
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538 TInt index = CheckTexture(aId); |
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539 if(index >=0) |
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540 { |
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541 tex = textures[index].iTexture; |
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542 fileName = *tex->FileName(); |
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543 } |
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544 else |
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545 { |
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546 User::Leave(KErrNotFound); |
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547 } |
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548 } |
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549 |
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550 // Reuse pre-existing entries: |
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551 // try first finding an entry based on id |
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552 if(!tex && aId > 0) |
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553 { |
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554 TInt previouslyLoadedIndex = CheckTexture(aId); |
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555 if (previouslyLoadedIndex >= 0) |
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556 { |
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557 tex = textures[previouslyLoadedIndex].iTexture; |
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558 } |
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559 } |
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560 |
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561 if (!tex) |
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562 { |
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563 TInt bitmapHandle = 0; |
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564 TInt maskHandle = 0; |
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565 |
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566 // If LoadAnimAsImage flag is set, we don't check the framecount with ImageDecoder! |
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567 // |
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568 // This is useful especially when loading multiple large image files |
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569 // as textures that don't have more then 1 frame. |
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570 // |
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571 // Some test results creating the ImageDecoder: |
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572 // - Large Leafs.mbm (2,7MB) took apporx. 280ms |
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573 // - Big bmp (~1,8MB) took ~130ms |
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574 // - Normal sized (100-800kb) jpgs and gifs took approx. 25-40ms |
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575 TInt frameCount = 1; |
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576 TSize animFrameSize = TSize(0,0); |
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577 if ( !(aFlags & EAlfTextureFlagLoadAnimAsImage) ) |
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578 { |
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579 CImageDecoder* decoder = CImageDecoder::FileNewL(iData->iFs, fileName); |
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580 CleanupStack::PushL(decoder); |
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581 frameCount = decoder->FrameCount(); |
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582 if (frameCount > 1) |
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583 { |
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584 const TFrameInfo& fInfo = decoder->FrameInfo(0); |
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585 animFrameSize = fInfo.iOverallSizeInPixels; |
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586 } |
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587 CleanupStack::PopAndDestroy(); |
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588 } |
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589 |
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590 if (frameCount > 1) |
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591 { |
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592 tex = CAlfTexture::NewL(Env(), iData->iManagerId, aId, bitmapHandle, maskHandle, aFlags, ETrue); |
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593 tex->SetMaxTextureSize(aTextureMaxSize); |
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594 tex->SetSize(animFrameSize); |
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595 tex->SetFileNameL(fileName); |
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596 return *tex; |
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597 } |
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598 else |
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599 { |
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600 if (iData->iBitmap) |
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601 { |
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602 bitmapHandle = iData->iBitmap->Handle(); |
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603 } |
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604 |
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605 if (iData->iMaskBitmap) |
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606 { |
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607 maskHandle = iData->iMaskBitmap->Handle(); |
|
608 } |
|
609 tex = CAlfTexture::NewL(Env(), iData->iManagerId, aId, bitmapHandle, maskHandle, aFlags); |
|
610 } |
|
611 } |
|
612 else |
|
613 { |
|
614 // we have a pre-existing texture which is non-null, |
|
615 // but check that the texture is loaded ok, we can also |
|
616 // return unloaded textures that are in the load queue |
|
617 if (tex->HasContent() || tex->IsAnimated() || IsInLoadQueue(tex)) |
|
618 { |
|
619 return *(tex); |
|
620 } |
|
621 } |
|
622 |
|
623 // replace filename |
|
624 // File names are relative to the image path. |
|
625 tex->SetFileNameL(fileName); |
|
626 tex->SetMaxTextureSize(aTextureMaxSize); |
|
627 |
|
628 // Set not released |
|
629 tex->SetReleaseFlags(CAlfTexture::EReleaseNone); |
|
630 |
|
631 // If autosize used and size is set to zero, we don't yet load at all. |
|
632 if (aFlags & EAlfTextureFlagAutoSize) |
|
633 { |
|
634 if (aTextureMaxSize.iHeight == 0 && aTextureMaxSize.iWidth == 0) |
|
635 { |
|
636 return *tex; |
|
637 } |
|
638 } |
|
639 |
|
640 // Prepare for loading by creating a load queue entry. |
|
641 TTextureEntry entry; |
|
642 entry.iTexture = tex; |
|
643 entry.iId = aId; |
|
644 |
|
645 TLoadQueueEntry loadqentry; |
|
646 loadqentry.iUnloaded = EFalse; |
|
647 loadqentry.iLoading = entry; |
|
648 loadqentry.iDecoder = NULL; |
|
649 |
|
650 // Textures are loaded one at a time, in the order they were requested. |
|
651 loadqueue.AppendL(loadqentry); |
|
652 |
|
653 // Start the texture load active object if we're not loading |
|
654 if(iData->iState == EIdle) |
|
655 { |
|
656 // Start loading images.. |
|
657 StartLoading(); |
|
658 // Notify observers. |
|
659 NotifyStateChange(); |
|
660 } |
|
661 |
|
662 return *tex; |
|
663 } |
|
664 |
|
665 |
|
666 // --------------------------------------------------------------------------- |
|
667 // Creates texture. |
|
668 // --------------------------------------------------------------------------- |
|
669 // |
|
670 EXPORT_C CAlfTexture& CAlfTextureManager::CreateTextureL(TInt aId, |
|
671 MAlfBitmapProvider* aBitmapProvider, |
|
672 TAlfTextureFlags aFlags) |
|
673 { |
|
674 // Clients are not allowed to let toolkit use bitmaps directly. It is used only internally. |
|
675 RemoveFlags(aFlags, EAlfTextureFlagAllowDirectBitmapUsage); |
|
676 |
|
677 CAlfTexture* tex = NULL; |
|
678 |
|
679 if (aId == KAlfAutoGeneratedTextureId) |
|
680 { |
|
681 aId = GenerateTextureId(); |
|
682 } |
|
683 |
|
684 CFbsBitmap* bitmap = NULL; |
|
685 CFbsBitmap* maskBitmap = NULL; |
|
686 |
|
687 if (aId==0) |
|
688 { |
|
689 User::Leave(KErrArgument); |
|
690 } |
|
691 |
|
692 // Provide an already created texture if such exists. |
|
693 TRAPD(err, tex = TextureL(aId)); |
|
694 if(err == KErrNone && tex->HasContent()) |
|
695 { |
|
696 return *tex; |
|
697 } |
|
698 |
|
699 // Call the bitmapProvider method to load the bitmaps |
|
700 if (aBitmapProvider) |
|
701 { |
|
702 aBitmapProvider->ProvideBitmapL(aId, bitmap, maskBitmap); |
|
703 } |
|
704 |
|
705 if (!bitmap) |
|
706 { |
|
707 // We leave here, otherwise serverside would panic. |
|
708 User::Leave(KErrArgument); |
|
709 // Bitmap size is checked and handled in serverside, |
|
710 // so that we can create empty textures (size = 0,0) |
|
711 } |
|
712 |
|
713 // "bitmap" pointer should be valid from now on |
|
714 CleanupStack::PushL(bitmap); |
|
715 TInt bitmapHandle = bitmap->Handle(); |
|
716 |
|
717 TInt maskHandle = 0; |
|
718 if (maskBitmap) |
|
719 { |
|
720 maskHandle = maskBitmap->Handle(); |
|
721 CleanupStack::PushL(maskBitmap); |
|
722 } |
|
723 |
|
724 // Create CAlfTexture instance, this duplicates the bitmaps to server. |
|
725 if (!tex) |
|
726 { |
|
727 tex = CAlfTexture::NewL( Env(), |
|
728 iData->iManagerId, |
|
729 aId, |
|
730 bitmapHandle, |
|
731 maskHandle, |
|
732 aFlags); |
|
733 } |
|
734 else |
|
735 { |
|
736 // texture already exists but it does not have content, this creates content. |
|
737 iData->iEnv->Client().TextureCreateL( aId, bitmapHandle, |
|
738 maskHandle, aFlags, iData->iManagerId.iUid ); |
|
739 } |
|
740 |
|
741 tex->SetBitmapProvider(aBitmapProvider); |
|
742 tex->SetSize(bitmap->SizeInPixels()); |
|
743 |
|
744 // Set not released |
|
745 tex->SetReleaseFlags(CAlfTexture::EReleaseNone); |
|
746 |
|
747 // CAlfTexture has at this point duplicated bitmaps, can be deleted here. |
|
748 if (maskBitmap) |
|
749 { |
|
750 CleanupStack::PopAndDestroy( maskBitmap ); |
|
751 maskBitmap = NULL; |
|
752 } |
|
753 CleanupStack::PopAndDestroy( bitmap ); |
|
754 bitmap = NULL; |
|
755 |
|
756 // Notify observers |
|
757 NotifyTextureLoaded(*tex, aId, KErrNone); |
|
758 |
|
759 return *tex; |
|
760 } |
|
761 |
|
762 // --------------------------------------------------------------------------- |
|
763 // Unloads texture |
|
764 // --------------------------------------------------------------------------- |
|
765 // |
|
766 EXPORT_C void CAlfTextureManager::UnloadTexture(const TDesC& aImageName) |
|
767 { |
|
768 TInt index = CheckTexture(aImageName); |
|
769 if (index >= 0) |
|
770 { |
|
771 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
772 TTextureEntry entry = textures[index]; |
|
773 CancelLoadingOfTexture(*entry.iTexture); |
|
774 if (!entry.iTexture->IsAnimated()) |
|
775 { |
|
776 iData->iEnv->Client().TextureUnload(entry.iId, iData->iManagerId.iUid); |
|
777 } |
|
778 else |
|
779 { |
|
780 entry.iTexture->StopAnimation(); |
|
781 } |
|
782 |
|
783 TInt releaseFlags = entry.iTexture->ReleaseFlags(); |
|
784 releaseFlags |= CAlfTexture::EReleaseFromUnload; |
|
785 entry.iTexture->SetReleaseFlags(releaseFlags); |
|
786 } |
|
787 } |
|
788 |
|
789 // --------------------------------------------------------------------------- |
|
790 // Unloads texture |
|
791 // --------------------------------------------------------------------------- |
|
792 // |
|
793 EXPORT_C void CAlfTextureManager::UnloadTexture(TInt aId) |
|
794 { |
|
795 TInt index = CheckTexture(aId); |
|
796 if (index >= 0) |
|
797 { |
|
798 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
799 TTextureEntry entry = textures[index]; |
|
800 CancelLoadingOfTexture(*entry.iTexture); |
|
801 if (!entry.iTexture->IsAnimated()) |
|
802 { |
|
803 iData->iEnv->Client().TextureUnload( aId, iData->iManagerId.iUid ); |
|
804 } |
|
805 else |
|
806 { |
|
807 entry.iTexture->StopAnimation(); |
|
808 } |
|
809 |
|
810 TInt releaseFlags = entry.iTexture->ReleaseFlags(); |
|
811 releaseFlags |= CAlfTexture::EReleaseFromUnload; |
|
812 entry.iTexture->SetReleaseFlags(releaseFlags); |
|
813 } |
|
814 } |
|
815 |
|
816 // --------------------------------------------------------------------------- |
|
817 // Updates texture content |
|
818 // --------------------------------------------------------------------------- |
|
819 // |
|
820 EXPORT_C void CAlfTextureManager::UpdateTextureFromFileL(TInt aId, const TDesC* aFileName) |
|
821 { |
|
822 RArray<TTextureEntry>& textureEntries = (iData->iTextures); |
|
823 TInt index = CheckTexture(aId); |
|
824 if (index >= 0) |
|
825 { |
|
826 TTextureEntry entry = textureEntries[index]; |
|
827 |
|
828 TFileName fileName; |
|
829 if (aFileName != NULL) |
|
830 { |
|
831 fileName = *aFileName; |
|
832 } |
|
833 else if (entry.iTexture->FileName() == NULL) |
|
834 { |
|
835 User::Leave(KErrArgument); |
|
836 } |
|
837 entry.iTexture->SetBitmapProvider(NULL); |
|
838 |
|
839 // Set non released |
|
840 entry.iTexture->SetReleaseFlags(CAlfTexture::EReleaseNone); |
|
841 |
|
842 if (!entry.iTexture->IsAnimated()) |
|
843 { |
|
844 ReloadTextureL(fileName, entry.iTexture->MaxTextureSize(), entry.iTexture->Flags(), |
|
845 entry.iTexture->Id()); |
|
846 } |
|
847 else |
|
848 { |
|
849 entry.iTexture->StartAnimation(); |
|
850 } |
|
851 } |
|
852 else |
|
853 { |
|
854 User::Leave(KErrNotFound); |
|
855 } |
|
856 } |
|
857 |
|
858 // --------------------------------------------------------------------------- |
|
859 // Updates texture content |
|
860 // --------------------------------------------------------------------------- |
|
861 // |
|
862 EXPORT_C void CAlfTextureManager::UpdateTextureFromBitmapL(TInt aId, MAlfBitmapProvider* aBitmapProvider) |
|
863 { |
|
864 RArray<TTextureEntry>& textureEntries = (iData->iTextures); |
|
865 TInt index = CheckTexture(aId); |
|
866 if (index >= 0) |
|
867 { |
|
868 TTextureEntry entry = textureEntries[index]; |
|
869 |
|
870 if (!aBitmapProvider) |
|
871 { |
|
872 aBitmapProvider = entry.iTexture->BitmapProvider(); |
|
873 } |
|
874 TBuf<1> empty; |
|
875 entry.iTexture->SetFileNameL(empty); |
|
876 |
|
877 // Set non released |
|
878 entry.iTexture->SetReleaseFlags(CAlfTexture::EReleaseNone); |
|
879 |
|
880 if (!entry.iTexture->IsAnimated()) |
|
881 { |
|
882 RecreateTextureL(entry.iTexture->Id(), aBitmapProvider, entry.iTexture->Flags()); |
|
883 } |
|
884 else |
|
885 { |
|
886 entry.iTexture->StartAnimation(); |
|
887 } |
|
888 } |
|
889 else |
|
890 { |
|
891 User::Leave(KErrNotFound); |
|
892 } |
|
893 } |
|
894 |
|
895 |
|
896 // --------------------------------------------------------------------------- |
|
897 // Defines filename for given id. |
|
898 // --------------------------------------------------------------------------- |
|
899 // |
|
900 EXPORT_C void CAlfTextureManager::DefineFileNameL(TInt aId, const TDesC& aFileName) |
|
901 { |
|
902 if (aId==0) |
|
903 { |
|
904 User::Leave(KErrArgument); // can't specify filename for "no id" |
|
905 } |
|
906 |
|
907 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
908 |
|
909 // Look for an existing entry for the id. |
|
910 for(TInt i = 0; i < textures.Count(); ++i) |
|
911 { |
|
912 if(textures[i].iId == aId) |
|
913 { |
|
914 textures[i].iTexture->SetFileNameL(aFileName); |
|
915 return; |
|
916 } |
|
917 } |
|
918 |
|
919 // Otherwise just append to the texture list |
|
920 CAlfTexture* tex = CAlfTexture::NewL( Env(), iData->iManagerId, aId ); |
|
921 tex->SetFileNameL(aFileName); |
|
922 } |
|
923 |
|
924 // --------------------------------------------------------------------------- |
|
925 // Prepends image path |
|
926 // --------------------------------------------------------------------------- |
|
927 // |
|
928 EXPORT_C void CAlfTextureManager::PrependImagePath(TDes& aFileName) |
|
929 { |
|
930 TFileName buf; |
|
931 |
|
932 //allow app to load textures from different drive with complete path |
|
933 TParse p1; |
|
934 p1.Set(aFileName,0,0); |
|
935 |
|
936 if (p1.DrivePresent()) |
|
937 { |
|
938 return; |
|
939 } |
|
940 |
|
941 |
|
942 if(aFileName.Find(*iData->iImagePath) == KErrNotFound) |
|
943 { |
|
944 buf = *iData->iImagePath; |
|
945 buf.Append(aFileName); |
|
946 aFileName = buf; |
|
947 } |
|
948 } |
|
949 |
|
950 |
|
951 |
|
952 // --------------------------------------------------------------------------- |
|
953 // CheckTexture |
|
954 // --------------------------------------------------------------------------- |
|
955 // |
|
956 TInt CAlfTextureManager::CheckTexture(const TDesC& aImageName) const |
|
957 { |
|
958 if(aImageName.Length()==0) |
|
959 { |
|
960 // name empty, can't check |
|
961 return KErrNotFound; |
|
962 } |
|
963 |
|
964 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
965 for(TInt i = 0; i < textures.Count(); ++i) |
|
966 { |
|
967 TTextureEntry te = textures[i]; |
|
968 // compare against texture manager entry filename (iFileName) |
|
969 if((te.iTexture->FileName() != NULL) |
|
970 && (aImageName.Compare(*(te.iTexture->FileName())) == 0)) |
|
971 { |
|
972 return i; |
|
973 } |
|
974 } |
|
975 // not found |
|
976 return KErrNotFound; |
|
977 } |
|
978 |
|
979 |
|
980 // --------------------------------------------------------------------------- |
|
981 // CheckTexture |
|
982 // --------------------------------------------------------------------------- |
|
983 // |
|
984 TInt CAlfTextureManager::CheckTexture(TInt aId) const |
|
985 { |
|
986 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
987 if(aId <= 0) |
|
988 { |
|
989 // id not defined, can't search |
|
990 return KErrNotFound; |
|
991 } |
|
992 for(TInt i = 0; i < textures.Count(); i++) |
|
993 { |
|
994 if(textures[i].iId == aId) |
|
995 { |
|
996 return i; |
|
997 } |
|
998 } |
|
999 // not found: |
|
1000 return KErrNotFound; |
|
1001 } |
|
1002 |
|
1003 |
|
1004 |
|
1005 // --------------------------------------------------------------------------- |
|
1006 // RunError from CActive |
|
1007 // --------------------------------------------------------------------------- |
|
1008 // |
|
1009 TInt CAlfTextureManager::RunError(TInt /*aError*/) |
|
1010 { |
|
1011 return KErrNone; |
|
1012 // Should never be called, RunL is responsible for handling all error cases |
|
1013 } |
|
1014 |
|
1015 |
|
1016 // --------------------------------------------------------------------------- |
|
1017 // RunL from CActive |
|
1018 // --------------------------------------------------------------------------- |
|
1019 // |
|
1020 void CAlfTextureManager::RunL() |
|
1021 { |
|
1022 // remove the loaded entry from the queue |
|
1023 TLoadQueueEntry entry = PopLoadedQueueEntry(); |
|
1024 |
|
1025 // Image loading has been completed. |
|
1026 iData->iState = EIdle; |
|
1027 |
|
1028 // check status |
|
1029 if(iStatus == KErrNone) |
|
1030 { |
|
1031 // ok, we have a loaded image, but |
|
1032 // we still need to do texture uploads |
|
1033 // and possibly some image conversions |
|
1034 TRAPD( err, ImageLoadingCompleteL(entry) ); |
|
1035 |
|
1036 if(err != KErrNone) |
|
1037 { |
|
1038 // Notify observers about the image upload error |
|
1039 NotifyTextureLoaded(*entry.iLoading.iTexture, entry.iLoading.iId, err); |
|
1040 } |
|
1041 } |
|
1042 else |
|
1043 { |
|
1044 // notify sb of failed image load! |
|
1045 NotifyTextureLoaded(*entry.iLoading.iTexture, entry.iLoading.iId, iStatus.Int()); |
|
1046 } |
|
1047 |
|
1048 StartLoading(); |
|
1049 } |
|
1050 |
|
1051 // --------------------------------------------------------------------------- |
|
1052 // Cancels asyncronous loading |
|
1053 // --------------------------------------------------------------------------- |
|
1054 // |
|
1055 void CAlfTextureManager::DoCancel() |
|
1056 { |
|
1057 RArray<TLoadQueueEntry>& loadqueue = (iData->iLoadQueue); |
|
1058 if(loadqueue.Count() > 0) |
|
1059 { |
|
1060 loadqueue[0].iDecoder->Cancel(); |
|
1061 } |
|
1062 iData->iState = EIdle; |
|
1063 } |
|
1064 |
|
1065 // --------------------------------------------------------------------------- |
|
1066 // Starts asyncronous loading |
|
1067 // --------------------------------------------------------------------------- |
|
1068 // |
|
1069 void CAlfTextureManager::StartLoading() |
|
1070 { |
|
1071 // loop that finds next entry to load |
|
1072 while (1) |
|
1073 { |
|
1074 // try to schedule next image for loading.. |
|
1075 TRAPD( err, DoLoadNextL() ); |
|
1076 |
|
1077 // ok? |
|
1078 if(err != KErrNone) |
|
1079 { |
|
1080 // remove the entry from the queue |
|
1081 TLoadQueueEntry entry = PopLoadedQueueEntry(); |
|
1082 // Notify observers about the image loading error |
|
1083 NotifyTextureLoaded(*entry.iLoading.iTexture, entry.iLoading.iId, err); |
|
1084 // Image loading has been completed. |
|
1085 iData->iState = EIdle; |
|
1086 continue; |
|
1087 } |
|
1088 // leave the loop if we had no trouble scheduling the next |
|
1089 // image decode |
|
1090 break; |
|
1091 } |
|
1092 } |
|
1093 |
|
1094 // --------------------------------------------------------------------------- |
|
1095 // Loads texture entry from queue. Mostly this code is copied from |
|
1096 // CAlfTextureManager::DoLoadNextL but some adjustmets has been made to support |
|
1097 // better client server paradigm. |
|
1098 // |
|
1099 // --------------------------------------------------------------------------- |
|
1100 // |
|
1101 void CAlfTextureManager::DoLoadNextL() |
|
1102 { |
|
1103 RArray<TLoadQueueEntry>& loadqueue = (iData->iLoadQueue); |
|
1104 // Any loading tasks left? |
|
1105 if(loadqueue.Count() == 0) |
|
1106 { |
|
1107 // No? Notify observers and leave. |
|
1108 NotifyStateChange(); |
|
1109 return; // nothing else to be loaded.. |
|
1110 } |
|
1111 |
|
1112 // Manager is now busy. |
|
1113 iData->iState = ELoading; |
|
1114 |
|
1115 // Fetch a load queue entry |
|
1116 TLoadQueueEntry& entry = loadqueue[0]; |
|
1117 CAlfTexture* texture = entry.iLoading.iTexture; |
|
1118 |
|
1119 // Create a new image decoder for loading the image. |
|
1120 TFileName imageFileName = *texture->FileName(); // does not include image path |
|
1121 PrependImagePath(imageFileName); |
|
1122 entry.iDecoder = 0; |
|
1123 // We use fast decode because it seems to be a lot faster with jpegs. |
|
1124 TRAPD( err, entry.iDecoder = CImageDecoder::FileNewL(iData->iFs, imageFileName, CImageDecoder::EPreferFastDecode )); |
|
1125 |
|
1126 // check for errors.. |
|
1127 if(err != KErrNone) |
|
1128 { |
|
1129 // Try to cancel the decoding (if possible) |
|
1130 if(entry.iDecoder) |
|
1131 { |
|
1132 entry.iDecoder->Cancel(); |
|
1133 } |
|
1134 User::Leave(err); // re-leave with the error |
|
1135 } |
|
1136 |
|
1137 // from decoder's frame info retrieve the framesize |
|
1138 TFrameInfo frameInfo(entry.iDecoder->FrameInfo(0)); |
|
1139 |
|
1140 // check for alpha channel |
|
1141 if(frameInfo.iFlags & TFrameInfo::ETransparencyPossible ) |
|
1142 { |
|
1143 entry.iHasAlpha = ETrue; |
|
1144 } |
|
1145 else |
|
1146 { |
|
1147 entry.iHasAlpha = EFalse; |
|
1148 } |
|
1149 |
|
1150 // Get the image original size |
|
1151 TRect bitmapSize = frameInfo.iFrameCoordsInPixels; |
|
1152 entry.iOriginalSize = bitmapSize.Size(); |
|
1153 |
|
1154 // target resolution for texture, initially equal to bitmap size |
|
1155 TInt widthResolutionTarget = bitmapSize.Size().iWidth; |
|
1156 TInt heightResolutionTarget = bitmapSize.Size().iHeight; |
|
1157 |
|
1158 TSize maxTexSize = entry.iLoading.iTexture->MaxTextureSize(); |
|
1159 |
|
1160 // Assign new texture resolution target dimensions |
|
1161 // if we have explicitly requested them |
|
1162 if( (entry.iLoading.iTexture->Flags() & EAlfTextureFlagDoNotRetainResolution) |
|
1163 && maxTexSize.iWidth > 0 |
|
1164 && maxTexSize.iHeight > 0) |
|
1165 { |
|
1166 // assign new target resolution for decoder-based scaling |
|
1167 if(maxTexSize.iWidth < widthResolutionTarget) |
|
1168 { |
|
1169 widthResolutionTarget = maxTexSize.iWidth; |
|
1170 } |
|
1171 if(maxTexSize.iHeight < heightResolutionTarget) |
|
1172 { |
|
1173 heightResolutionTarget = maxTexSize.iHeight; |
|
1174 } |
|
1175 } |
|
1176 |
|
1177 // we need to do some downscaling, but can we do arbitrary |
|
1178 // scaling as well? |
|
1179 if(frameInfo.iFlags & TFrameInfo::EFullyScaleable) |
|
1180 { |
|
1181 // .. yes, arbitrary scaling is possible |
|
1182 // just assign the new size to the bitmap |
|
1183 // so that it will be scaled accordingly during |
|
1184 // conversion |
|
1185 } |
|
1186 else |
|
1187 { |
|
1188 // all decoders should be able to do 1/2, 1/4, 1/8 DCT Scaling |
|
1189 // calculate nearest half size for the decoder-downscaled bitmap |
|
1190 // halve image width&height to size which is closest larger match |
|
1191 // of the bitmap size |
|
1192 TInt halvedWidth = bitmapSize.Size().iWidth; |
|
1193 TInt halvedHeight = bitmapSize.Size().iHeight; |
|
1194 TInt halveFactor = 1; // this limits the halving to 1/8 max |
|
1195 while ( ((halvedWidth >> 1) > widthResolutionTarget) && |
|
1196 ((halvedHeight >> 1) > heightResolutionTarget) |
|
1197 && (halveFactor << 1) <= 8) |
|
1198 { |
|
1199 halveFactor <<= 1; |
|
1200 } |
|
1201 halvedWidth = halvedWidth / halveFactor; |
|
1202 halvedHeight = halvedHeight / halveFactor; |
|
1203 // .. the bitmap will be downscaled further to the correct |
|
1204 // dimensions by the toolkit after the bitmap has been decoded |
|
1205 widthResolutionTarget = halvedWidth; |
|
1206 heightResolutionTarget = halvedHeight; |
|
1207 } |
|
1208 |
|
1209 |
|
1210 if (!(entry.iLoading.iTexture->Flags() & EAlfTextureFlagRetainColorDepth) && |
|
1211 iData->iBitmap->DisplayMode()!=EColor64K) |
|
1212 { |
|
1213 // (Re)Create the bitmap in EColor64K (16bit) mode to save memory |
|
1214 iData->iBitmap->Create(TSize(widthResolutionTarget, heightResolutionTarget), EColor64K); |
|
1215 } |
|
1216 else if ((entry.iLoading.iTexture->Flags() & EAlfTextureFlagRetainColorDepth) && |
|
1217 iData->iBitmap->DisplayMode()==EColor64K) |
|
1218 { |
|
1219 // (Re)Create the bitmap in EColor16MU (24bit) mode retain the color information |
|
1220 iData->iBitmap->Create(TSize(widthResolutionTarget, heightResolutionTarget), EColor16MU); |
|
1221 } |
|
1222 else |
|
1223 { |
|
1224 // no need to recreate the bitmap, but assign the new size! |
|
1225 iData->iBitmap->Resize(TSize(widthResolutionTarget, heightResolutionTarget)); |
|
1226 } |
|
1227 |
|
1228 if (iData->iBitmap->DisplayMode()==EColor64K) |
|
1229 { |
|
1230 } |
|
1231 // Decode ( and rescale ) to bitmap. |
|
1232 if(entry.iHasAlpha) |
|
1233 { |
|
1234 // set the alpha channel bitmap to the same size than the color bitmap |
|
1235 iData->iMaskBitmap->Resize(TSize(widthResolutionTarget, heightResolutionTarget)); |
|
1236 entry.iDecoder->Convert(&iStatus, *iData->iBitmap, *iData->iMaskBitmap, 0); |
|
1237 } |
|
1238 else |
|
1239 { |
|
1240 // We cannot do resize mask to smaller until serverside works differently |
|
1241 iData->iMaskBitmap->Resize(TSize(widthResolutionTarget, heightResolutionTarget)); |
|
1242 entry.iDecoder->Convert(&iStatus, *iData->iBitmap, 0); |
|
1243 } |
|
1244 // Wait for completion. |
|
1245 SetActive(); |
|
1246 |
|
1247 } |
|
1248 |
|
1249 |
|
1250 // --------------------------------------------------------------------------- |
|
1251 // Pops entry from load queue |
|
1252 // --------------------------------------------------------------------------- |
|
1253 // |
|
1254 TLoadQueueEntry CAlfTextureManager::PopLoadedQueueEntry() |
|
1255 { |
|
1256 RArray<TLoadQueueEntry>& loadqueue = (iData->iLoadQueue); |
|
1257 TLoadQueueEntry entry = loadqueue[0]; |
|
1258 loadqueue.Remove(0); |
|
1259 // Delete the decoder. |
|
1260 delete entry.iDecoder; |
|
1261 entry.iDecoder = 0; |
|
1262 return entry; |
|
1263 } |
|
1264 |
|
1265 |
|
1266 // --------------------------------------------------------------------------- |
|
1267 // This method gets called when image loading has been completed and server |
|
1268 // side texture needs to be created. |
|
1269 // --------------------------------------------------------------------------- |
|
1270 // |
|
1271 void CAlfTextureManager::ImageLoadingCompleteL(TLoadQueueEntry& aEntry) |
|
1272 { |
|
1273 TSize maxTexSize = aEntry.iLoading.iTexture->MaxTextureSize(); |
|
1274 |
|
1275 // Calculate new maxsize keeping the aspect ratio if only one max dimension was |
|
1276 // specified. |
|
1277 if ((maxTexSize.iWidth == 0 && maxTexSize.iHeight != 0) || |
|
1278 (maxTexSize.iWidth != 0 && maxTexSize.iHeight == 0)) |
|
1279 { |
|
1280 TSize sizeInPixels = iData->iBitmap->SizeInPixels(); |
|
1281 if (sizeInPixels.iWidth != 0 && sizeInPixels.iHeight != 0) |
|
1282 { |
|
1283 if (maxTexSize.iWidth == 0) |
|
1284 { |
|
1285 maxTexSize.iWidth = (maxTexSize.iHeight * sizeInPixels.iWidth)/sizeInPixels.iHeight; |
|
1286 } |
|
1287 else if (maxTexSize.iHeight == 0) |
|
1288 { |
|
1289 maxTexSize.iHeight = (maxTexSize.iWidth * sizeInPixels.iHeight)/sizeInPixels.iWidth; |
|
1290 } |
|
1291 } |
|
1292 } |
|
1293 |
|
1294 |
|
1295 if( (maxTexSize.iWidth != 0) && |
|
1296 (maxTexSize.iHeight != 0) && |
|
1297 (iData->iBitmap->SizeInPixels() != aEntry.iLoading.iTexture->MaxTextureSize())) |
|
1298 { |
|
1299 // The decoder failed to constrain the texture dimensions properly, due to its internal limitations. |
|
1300 // So we need to scale the texture(s) down further to the correct size. |
|
1301 CFbsBitmap* dest = new (ELeave) CFbsBitmap(); |
|
1302 dest->Create(maxTexSize, iData->iBitmap->DisplayMode()); |
|
1303 CleanupStack::PushL(dest); |
|
1304 AlfUtil::ScaleFbsBitmapL(*iData->iBitmap, *dest); |
|
1305 CleanupStack::Pop(); // dest |
|
1306 delete iData->iBitmap; |
|
1307 iData->iBitmap = dest; |
|
1308 |
|
1309 if(aEntry.iHasAlpha) |
|
1310 { |
|
1311 // Scale the alpha as well. |
|
1312 dest = new (ELeave) CFbsBitmap(); |
|
1313 dest->Create(maxTexSize, iData->iMaskBitmap->DisplayMode()); |
|
1314 CleanupStack::PushL(dest); |
|
1315 AlfUtil::ScaleFbsBitmapL(*iData->iMaskBitmap, *dest); |
|
1316 CleanupStack::Pop(); // dest |
|
1317 delete iData->iMaskBitmap; |
|
1318 iData->iMaskBitmap = dest; |
|
1319 } |
|
1320 } |
|
1321 |
|
1322 TInt bitmapHandle = 0; |
|
1323 TInt maskHandle = 0; |
|
1324 |
|
1325 if (iData->iBitmap) |
|
1326 { |
|
1327 bitmapHandle = iData->iBitmap->Handle(); |
|
1328 } |
|
1329 |
|
1330 if (iData->iMaskBitmap && aEntry.iHasAlpha) |
|
1331 { |
|
1332 maskHandle = iData->iMaskBitmap->Handle(); |
|
1333 } |
|
1334 |
|
1335 TInt handle = iData->iEnv->Client().TextureLoadL( aEntry.iLoading.iTexture->Id(), |
|
1336 bitmapHandle, |
|
1337 maskHandle, |
|
1338 aEntry.iLoading.iTexture->Flags(), |
|
1339 iData->iManagerId.iUid); |
|
1340 |
|
1341 aEntry.iLoading.iTexture->SetServerHandle(handle); |
|
1342 |
|
1343 if (iData->iBitmap) |
|
1344 aEntry.iLoading.iTexture->SetSize(iData->iBitmap->SizeInPixels()); |
|
1345 |
|
1346 // Notify the observers of loaded texture |
|
1347 NotifyTextureLoaded(*aEntry.iLoading.iTexture, aEntry.iLoading.iId, KErrNone); |
|
1348 |
|
1349 // Resize bitmaps to save memory |
|
1350 iData->iBitmap->Reset(); |
|
1351 iData->iMaskBitmap->Reset(); |
|
1352 iData->iBitmap->Create( |
|
1353 TSize(KAlfDefaultSizeDimension, KAlfDefaultSizeDimension), EColor64K); |
|
1354 iData->iMaskBitmap->Create( |
|
1355 TSize(KAlfDefaultSizeDimension, KAlfDefaultSizeDimension), EGray256); |
|
1356 |
|
1357 // DEBUG |
|
1358 if (iData->iTextureAutoCounterEnabled) |
|
1359 { |
|
1360 TBuf<256> numBuf; |
|
1361 numBuf.FillZ(); |
|
1362 numBuf.Append(_L("Reloads:")); |
|
1363 numBuf.AppendNum(iData->iTextureAutoReloadCounter); |
|
1364 numBuf.Append(_L(" - Recreates:")); |
|
1365 numBuf.AppendNum(iData->iTextureAutoRecreateCounter); |
|
1366 User::InfoPrint(numBuf); |
|
1367 } |
|
1368 |
|
1369 } |
|
1370 |
|
1371 // --------------------------------------------------------------------------- |
|
1372 // |
|
1373 // --------------------------------------------------------------------------- |
|
1374 // |
|
1375 void CAlfTextureManager::NotifyStateChange() const |
|
1376 { |
|
1377 __ALFLOGSTRING( "CAlfTextureManager::NotifyStateChange" ) |
|
1378 |
|
1379 RPointerArray<MAlfTextureManagerStateChangedObserver>& observers = |
|
1380 (iData->iStateObserverQueue); |
|
1381 TInt count = observers.Count(); |
|
1382 for(TInt i = 0; i < count; i++) |
|
1383 { |
|
1384 observers[i]->TextureManagerStateChanged(*this); |
|
1385 } |
|
1386 } |
|
1387 |
|
1388 // --------------------------------------------------------------------------- |
|
1389 // |
|
1390 // --------------------------------------------------------------------------- |
|
1391 // |
|
1392 void CAlfTextureManager::NotifyTextureLoaded(CAlfTexture& aTexture, |
|
1393 TInt aTextureId, |
|
1394 TInt aErrorCode) const |
|
1395 { |
|
1396 // NOTE: Commented out because this will prevent alflogging (aTexture.FileName() = NULL => crash) |
|
1397 // __ALFLOGSTRING3( "CAlfTextureManager::NotifyTextureLoaded -- filename: %S, textureId: %d, error: %d", |
|
1398 // aTexture.FileName(), aTextureId, aErrorCode ) |
|
1399 |
|
1400 RPointerArray<MAlfTextureLoadingCompletedObserver>& observers = |
|
1401 (iData->iLoadObserverQueue); |
|
1402 TInt count = observers.Count(); |
|
1403 for(TInt i = 0; i < count; i++) |
|
1404 { |
|
1405 observers[i]->TextureLoadingCompleted(aTexture, aTextureId, |
|
1406 aErrorCode); |
|
1407 } |
|
1408 } |
|
1409 |
|
1410 // --------------------------------------------------------------------------- |
|
1411 // |
|
1412 // --------------------------------------------------------------------------- |
|
1413 // |
|
1414 EXPORT_C void CAlfTextureManager::AddLoadObserverL( |
|
1415 MAlfTextureLoadingCompletedObserver* aObserver) |
|
1416 { |
|
1417 iData->iLoadObserverQueue.Append(aObserver); |
|
1418 } |
|
1419 |
|
1420 // --------------------------------------------------------------------------- |
|
1421 // |
|
1422 // --------------------------------------------------------------------------- |
|
1423 // |
|
1424 EXPORT_C void CAlfTextureManager::RemoveLoadObserver( |
|
1425 MAlfTextureLoadingCompletedObserver* aObserver) |
|
1426 { |
|
1427 RPointerArray<MAlfTextureLoadingCompletedObserver>& observers = |
|
1428 (iData->iLoadObserverQueue); |
|
1429 |
|
1430 TInt count = observers.Count(); |
|
1431 for(TInt i = 0; i < count; i++) |
|
1432 { |
|
1433 if (observers[i] == aObserver) |
|
1434 { |
|
1435 observers.Remove(i); |
|
1436 observers.Compress(); |
|
1437 break; |
|
1438 } |
|
1439 } |
|
1440 } |
|
1441 |
|
1442 // --------------------------------------------------------------------------- |
|
1443 // |
|
1444 // --------------------------------------------------------------------------- |
|
1445 // |
|
1446 TUid CAlfTextureManager::ManagerUid() |
|
1447 { |
|
1448 return iData->iManagerId; |
|
1449 } |
|
1450 |
|
1451 // --------------------------------------------------------------------------- |
|
1452 // |
|
1453 // --------------------------------------------------------------------------- |
|
1454 // |
|
1455 EXPORT_C CAlfTextureProcessor& CAlfTextureManager::Processor() |
|
1456 { |
|
1457 return *iData->iProcessor; |
|
1458 } |
|
1459 |
|
1460 // --------------------------------------------------------------------------- |
|
1461 // |
|
1462 // --------------------------------------------------------------------------- |
|
1463 // |
|
1464 void CAlfTextureManager::AppendTextureL(CAlfTexture* aTexture) |
|
1465 { |
|
1466 if (CheckTexture(aTexture->Id()) == KErrNotFound) |
|
1467 { |
|
1468 // Create a new texture entry |
|
1469 TTextureEntry entry(aTexture->Id(), aTexture); |
|
1470 |
|
1471 // Add the new entry to the list of new textures |
|
1472 iData->iTextures.AppendL(entry); |
|
1473 } |
|
1474 else |
|
1475 { |
|
1476 User::Leave(KErrAlreadyExists); |
|
1477 } |
|
1478 } |
|
1479 |
|
1480 // --------------------------------------------------------------------------- |
|
1481 // |
|
1482 // --------------------------------------------------------------------------- |
|
1483 // |
|
1484 void CAlfTextureManager::RemoveTexture(CAlfTexture& aTexture) |
|
1485 { |
|
1486 // Cancel loading of the texture to be removed. |
|
1487 CancelLoadingOfTexture(aTexture); |
|
1488 |
|
1489 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
1490 for(TInt i = 0; i < textures.Count(); i++) |
|
1491 { |
|
1492 TTextureEntry te = textures[i]; |
|
1493 if (&aTexture == te.iTexture) |
|
1494 { |
|
1495 te.iTexture = NULL; |
|
1496 textures.Remove(i); |
|
1497 break; |
|
1498 } |
|
1499 } |
|
1500 } |
|
1501 |
|
1502 // --------------------------------------------------------------------------- |
|
1503 // |
|
1504 // --------------------------------------------------------------------------- |
|
1505 // |
|
1506 TBool CAlfTextureManager::IsInLoadQueue(const CAlfTexture* texture) const |
|
1507 { |
|
1508 TBool retVal = EFalse; |
|
1509 RArray<TLoadQueueEntry>& loadQueue = iData->iLoadQueue; |
|
1510 for(TInt i = 0; i < loadQueue.Count(); i++) |
|
1511 { |
|
1512 TLoadQueueEntry loadEntry = loadQueue[i]; |
|
1513 if (loadEntry.iLoading.iTexture == texture) |
|
1514 { |
|
1515 retVal = ETrue; |
|
1516 break; |
|
1517 } |
|
1518 } |
|
1519 return retVal; |
|
1520 } |
|
1521 |
|
1522 |
|
1523 // --------------------------------------------------------------------------- |
|
1524 // |
|
1525 // --------------------------------------------------------------------------- |
|
1526 // |
|
1527 CAlfTextureManager::TState CAlfTextureManager::State() const |
|
1528 { |
|
1529 return iData->iState; |
|
1530 } |
|
1531 |
|
1532 // --------------------------------------------------------------------------- |
|
1533 // |
|
1534 // --------------------------------------------------------------------------- |
|
1535 // |
|
1536 EXPORT_C void CAlfTextureManager::AddStateObserverL( |
|
1537 MAlfTextureManagerStateChangedObserver* aObserver) |
|
1538 { |
|
1539 iData->iStateObserverQueue.Append(aObserver); |
|
1540 } |
|
1541 |
|
1542 // --------------------------------------------------------------------------- |
|
1543 // |
|
1544 // --------------------------------------------------------------------------- |
|
1545 // |
|
1546 EXPORT_C void CAlfTextureManager::RemoveStateObserver( |
|
1547 MAlfTextureManagerStateChangedObserver* aObserver) |
|
1548 { |
|
1549 RPointerArray<MAlfTextureManagerStateChangedObserver>& observers = |
|
1550 (iData->iStateObserverQueue); |
|
1551 |
|
1552 TInt count = observers.Count(); |
|
1553 for(TInt i = 0; i < count; i++) |
|
1554 { |
|
1555 if (observers[i] == aObserver) |
|
1556 { |
|
1557 observers.Remove(i); |
|
1558 observers.Compress(); |
|
1559 break; |
|
1560 } |
|
1561 } |
|
1562 } |
|
1563 |
|
1564 EXPORT_C TBool CAlfTextureManager::IsLoaded(const CAlfTexture * texture) const |
|
1565 { |
|
1566 if(texture != NULL && texture->HasContent() && !IsInLoadQueue(texture)) |
|
1567 { |
|
1568 return ETrue; |
|
1569 } |
|
1570 return EFalse; |
|
1571 } |
|
1572 |
|
1573 |
|
1574 EXPORT_C TBool CAlfTextureManager::IsLoaded(const TDesC& aImageName) const |
|
1575 { |
|
1576 TFileName fileName = *iData->iImagePath; |
|
1577 fileName.Append(aImageName); |
|
1578 TInt index = CheckTexture(fileName); |
|
1579 if(index == KErrNotFound) |
|
1580 { |
|
1581 return EFalse; |
|
1582 } |
|
1583 return IsLoaded(iData->iTextures[index].iTexture); |
|
1584 } |
|
1585 |
|
1586 EXPORT_C TInt CAlfTextureManager::TextureId(const TDesC& aImageName) const |
|
1587 { |
|
1588 TFileName fileName = *iData->iImagePath; |
|
1589 fileName.Append(aImageName); |
|
1590 TInt index = CheckTexture(fileName); |
|
1591 |
|
1592 if(index == KErrNotFound) |
|
1593 { |
|
1594 return KErrNotFound; |
|
1595 } |
|
1596 return iData->iTextures[index].iId; |
|
1597 } |
|
1598 |
|
1599 EXPORT_C TBool CAlfTextureManager::IsLoaded(TInt aId) const |
|
1600 { |
|
1601 ASSERT(aId!=0); |
|
1602 TInt index = CheckTexture(aId); |
|
1603 if(index == KErrNotFound) |
|
1604 { |
|
1605 return EFalse; |
|
1606 } |
|
1607 return IsLoaded(iData->iTextures[index].iTexture); |
|
1608 } |
|
1609 |
|
1610 |
|
1611 |
|
1612 // --------------------------------------------------------------------------- |
|
1613 // Release all textures with given priority level (or above) |
|
1614 // --------------------------------------------------------------------------- |
|
1615 // |
|
1616 TBool CAlfTextureManager::Release( TInt aReleasePriorityLevel ) |
|
1617 { |
|
1618 TBool allReleased = ETrue; |
|
1619 |
|
1620 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
1621 for(TInt i = 0; i < textures.Count(); i++) |
|
1622 { |
|
1623 if (textures[i].iTexture->Id()) |
|
1624 { |
|
1625 if ( textures[i].iTexture->Priority() < aReleasePriorityLevel ) |
|
1626 { |
|
1627 allReleased = EFalse; |
|
1628 } |
|
1629 else |
|
1630 { |
|
1631 if (!textures[i].iTexture->IsAnimated()) |
|
1632 { |
|
1633 ReleaseEntry(textures[i]); |
|
1634 } |
|
1635 else |
|
1636 { |
|
1637 textures[i].iTexture->StopAnimation(); |
|
1638 } |
|
1639 } |
|
1640 } |
|
1641 } |
|
1642 return allReleased; |
|
1643 } |
|
1644 |
|
1645 // --------------------------------------------------------------------------- |
|
1646 // Release a specific entry |
|
1647 // --------------------------------------------------------------------------- |
|
1648 // |
|
1649 void CAlfTextureManager::ReleaseEntry(const TTextureEntry& aEntry) |
|
1650 { |
|
1651 // Id texture has content, it must be released here using unload, |
|
1652 // otherwise we can just notify serverside. |
|
1653 if (aEntry.iTexture->HasContent()) |
|
1654 { |
|
1655 UnloadTexture(aEntry.iTexture->Id()); |
|
1656 } |
|
1657 else |
|
1658 { |
|
1659 iData->iEnv->Client().TextureRelease(aEntry.iTexture->Id(), |
|
1660 iData->iManagerId.iUid); |
|
1661 } |
|
1662 |
|
1663 TInt releaseFlags = aEntry.iTexture->ReleaseFlags(); |
|
1664 releaseFlags |= CAlfTexture::EReleaseFromEnv; |
|
1665 aEntry.iTexture->SetReleaseFlags(releaseFlags); |
|
1666 } |
|
1667 |
|
1668 // --------------------------------------------------------------------------- |
|
1669 // Restore all textures with given priority level (or lover) |
|
1670 // --------------------------------------------------------------------------- |
|
1671 // |
|
1672 TBool CAlfTextureManager::RestoreL( TInt aRestorePriorityLevel ) |
|
1673 { |
|
1674 TBool allRestored = ETrue; |
|
1675 |
|
1676 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
1677 for(TInt i = 0; i < textures.Count(); i++) |
|
1678 { |
|
1679 if ( textures[i].iTexture->Priority() <= aRestorePriorityLevel ) |
|
1680 { |
|
1681 if (!textures[i].iTexture->IsAnimated()) |
|
1682 { |
|
1683 RestoreEntryL(textures[i]); |
|
1684 } |
|
1685 else |
|
1686 { |
|
1687 textures[i].iTexture->StartAnimation(); |
|
1688 } |
|
1689 } |
|
1690 else |
|
1691 { |
|
1692 allRestored = EFalse; |
|
1693 } |
|
1694 } |
|
1695 |
|
1696 return allRestored; |
|
1697 } |
|
1698 |
|
1699 // --------------------------------------------------------------------------- |
|
1700 // |
|
1701 // --------------------------------------------------------------------------- |
|
1702 // |
|
1703 void CAlfTextureManager::RestoreEntryL(const TTextureEntry& aEntry) |
|
1704 { |
|
1705 // Id texture has no content, it must be restored here using create/load |
|
1706 // otherwise we can just notify serverside. |
|
1707 if (!aEntry.iTexture->HasContent()) |
|
1708 { |
|
1709 // Clear release flags |
|
1710 TInt releaseFlags = aEntry.iTexture->ReleaseFlags(); |
|
1711 releaseFlags &= ~CAlfTexture::EReleaseFromEnv; |
|
1712 releaseFlags &= ~CAlfTexture::EReleaseFromUnload; |
|
1713 aEntry.iTexture->SetReleaseFlags(releaseFlags); |
|
1714 |
|
1715 // If there are other release flags, then do not restore. |
|
1716 if (!releaseFlags) |
|
1717 { |
|
1718 // check for provider-based restore |
|
1719 if (aEntry.iTexture->BitmapProvider() != NULL) |
|
1720 { |
|
1721 CreateTextureL(aEntry.iTexture->Id(), |
|
1722 aEntry.iTexture->BitmapProvider(), |
|
1723 aEntry.iTexture->Flags()); |
|
1724 } |
|
1725 // check for file-based restore |
|
1726 else if (aEntry.iTexture->FileName() != NULL) |
|
1727 { |
|
1728 LoadTextureL(aEntry.iTexture->FileName()->Des(), |
|
1729 aEntry.iTexture->MaxTextureSize(), |
|
1730 aEntry.iTexture->Flags(), |
|
1731 aEntry.iTexture->Id()); |
|
1732 } |
|
1733 else |
|
1734 { |
|
1735 // for PC lint |
|
1736 } |
|
1737 } |
|
1738 } |
|
1739 else |
|
1740 { |
|
1741 iData->iEnv->Client().TextureRestore(aEntry.iTexture->Id(), |
|
1742 iData->iManagerId.iUid); |
|
1743 } |
|
1744 } |
|
1745 |
|
1746 // --------------------------------------------------------------------------- |
|
1747 // |
|
1748 // --------------------------------------------------------------------------- |
|
1749 // |
|
1750 void CAlfTextureManager::CancelLoadingOfTexture(CAlfTexture& aTexture) |
|
1751 { |
|
1752 RArray<TLoadQueueEntry>& loadQueue = iData->iLoadQueue; |
|
1753 for(TInt i = 0; i < loadQueue.Count(); i++) |
|
1754 { |
|
1755 if(loadQueue[i].iLoading.iTexture == &aTexture) |
|
1756 { |
|
1757 // Texture found from the load queue. |
|
1758 if(i == 0 && iData->iState == ELoading) |
|
1759 { |
|
1760 // Texture is currently loading |
|
1761 Cancel(); |
|
1762 PopLoadedQueueEntry(); |
|
1763 StartLoading(); |
|
1764 } |
|
1765 else |
|
1766 { |
|
1767 // Delete the decoder and remove entry. |
|
1768 delete loadQueue[i].iDecoder; |
|
1769 loadQueue.Remove(i); |
|
1770 } |
|
1771 break; |
|
1772 } |
|
1773 } |
|
1774 } |
|
1775 |
|
1776 // --------------------------------------------------------------------------- |
|
1777 // |
|
1778 // --------------------------------------------------------------------------- |
|
1779 // |
|
1780 TInt CAlfTextureManager::GenerateTextureId() |
|
1781 { |
|
1782 TBool done = EFalse; |
|
1783 |
|
1784 TInt start = iData->iAutoGeneratedTextureId; |
|
1785 while (!done) |
|
1786 { |
|
1787 if(iData->iAutoGeneratedTextureId == iData->iHighestAutoGeneratedTextureId) |
|
1788 { |
|
1789 iData->iAutoGeneratedTextureId = iData->iLowestAutoGeneratedTextureId; |
|
1790 } |
|
1791 else |
|
1792 { |
|
1793 iData->iAutoGeneratedTextureId++; |
|
1794 } |
|
1795 |
|
1796 if (CheckTexture(iData->iAutoGeneratedTextureId) == KErrNotFound) |
|
1797 { |
|
1798 done = ETrue; |
|
1799 } |
|
1800 |
|
1801 if (iData->iAutoGeneratedTextureId == start) |
|
1802 { |
|
1803 // Error! Free id was not found, already existing id will be used. |
|
1804 break; |
|
1805 } |
|
1806 } |
|
1807 |
|
1808 return iData->iAutoGeneratedTextureId; |
|
1809 } |
|
1810 |
|
1811 // --------------------------------------------------------------------------- |
|
1812 // |
|
1813 // --------------------------------------------------------------------------- |
|
1814 // |
|
1815 EXPORT_C void CAlfTextureManager::SetAutomaticTextureIdRange(TInt aLow, TInt aHigh) |
|
1816 { |
|
1817 if (aLow < aHigh) |
|
1818 { |
|
1819 iData->iAutoGeneratedTextureId = aLow; |
|
1820 iData->iLowestAutoGeneratedTextureId = aLow; |
|
1821 iData->iHighestAutoGeneratedTextureId = aHigh; |
|
1822 } |
|
1823 } |
|
1824 |
|
1825 // --------------------------------------------------------------------------- |
|
1826 // |
|
1827 // --------------------------------------------------------------------------- |
|
1828 // |
|
1829 void CAlfTextureManager::NotifySkinChangedL() |
|
1830 { |
|
1831 __ALFLOGSTRING( "CAlfTextureManager::NotifySkinChangedL" ) |
|
1832 |
|
1833 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
1834 for(TInt i = 0; i < textures.Count(); i++) |
|
1835 { |
|
1836 if (textures[i].iTexture->Id() && |
|
1837 textures[i].iTexture->HasContent() && |
|
1838 (textures[i].iTexture->Flags() & EAlfTextureFlagSkinContent)) |
|
1839 { |
|
1840 iData->iEnv->Client().TextureNotifySkinChanged(textures[i].iTexture->Id(), |
|
1841 iData->iManagerId.iUid); |
|
1842 |
|
1843 ReleaseEntry(textures[i]); |
|
1844 RestoreEntryL(textures[i]); |
|
1845 } |
|
1846 } |
|
1847 } |
|
1848 |
|
1849 // --------------------------------------------------------------------------- |
|
1850 // |
|
1851 // --------------------------------------------------------------------------- |
|
1852 // |
|
1853 TBool CAlfTextureManager::IsShared() |
|
1854 { |
|
1855 return (iData->iManagerId != TUid::Uid(0)); |
|
1856 } |
|
1857 |
|
1858 // --------------------------------------------------------------------------- |
|
1859 // |
|
1860 // --------------------------------------------------------------------------- |
|
1861 // |
|
1862 void CAlfTextureManager::ReportTextureInfoL( |
|
1863 TInt aTextureId, const TSize& aTextureRect ) |
|
1864 { |
|
1865 __ALFLOGSTRING1( "CAlfTextureManager::ReportTextureInfo %d", aTextureId ) |
|
1866 __ALFLOGSTRING2( "texture size = (%d, %d)", aTextureRect.iWidth, aTextureRect.iHeight ) |
|
1867 |
|
1868 TBool accepted = EFalse; |
|
1869 CAlfTexture* texture = TextureL(aTextureId); |
|
1870 |
|
1871 RPointerArray<MAlfTextureAutoSizeObserver>& observers = |
|
1872 (iData->iAutoSizeObserverQueue); |
|
1873 TInt count = observers.Count(); |
|
1874 for(TInt i = 0; i < count; i++) |
|
1875 { |
|
1876 accepted |= observers[i]->PreferredSizeChanged(*texture, aTextureRect); |
|
1877 } |
|
1878 |
|
1879 // File based textures are updated automatically without observer acceptance |
|
1880 if (texture->FileName()) |
|
1881 { |
|
1882 // Update new max size, but leave undefined (zero) values untouched. |
|
1883 TSize maxTextureSize = texture->MaxTextureSize(); |
|
1884 TSize oldMaxTextureSize = maxTextureSize; |
|
1885 |
|
1886 if (maxTextureSize.iWidth != 0 && maxTextureSize.iHeight == 0) |
|
1887 { |
|
1888 maxTextureSize.iWidth = aTextureRect.iWidth; |
|
1889 } |
|
1890 else if (maxTextureSize.iHeight != 0 && maxTextureSize.iWidth == 0) |
|
1891 { |
|
1892 maxTextureSize.iHeight = aTextureRect.iHeight; |
|
1893 } |
|
1894 else |
|
1895 { |
|
1896 maxTextureSize = aTextureRect; |
|
1897 } |
|
1898 |
|
1899 texture->SetMaxTextureSize(maxTextureSize); |
|
1900 |
|
1901 if (!texture->ReleaseFlags() && (oldMaxTextureSize != maxTextureSize)) |
|
1902 { |
|
1903 // Update if texture is not released. |
|
1904 UpdateTextureL(aTextureId, aTextureRect); |
|
1905 } |
|
1906 } |
|
1907 else |
|
1908 { |
|
1909 if (accepted && !texture->ReleaseFlags()) |
|
1910 { |
|
1911 // If we did notify someone who accepted it, we assume it may now be able to |
|
1912 // provide new size texture. If it is released it should get updated |
|
1913 // automatically to new size when restore happens. |
|
1914 UpdateTextureL(aTextureId, aTextureRect); |
|
1915 } |
|
1916 else |
|
1917 { |
|
1918 // not accepted by any of observers, no use to update then. |
|
1919 } |
|
1920 } |
|
1921 |
|
1922 } |
|
1923 |
|
1924 |
|
1925 // --------------------------------------------------------------------------- |
|
1926 // |
|
1927 // --------------------------------------------------------------------------- |
|
1928 // |
|
1929 EXPORT_C void CAlfTextureManager::AddAutoSizeObserverL(MAlfTextureAutoSizeObserver* aObserver) |
|
1930 { |
|
1931 iData->iAutoSizeObserverQueue.Append(aObserver); |
|
1932 } |
|
1933 |
|
1934 // --------------------------------------------------------------------------- |
|
1935 // |
|
1936 // --------------------------------------------------------------------------- |
|
1937 // |
|
1938 EXPORT_C void CAlfTextureManager::RemoveAutoSizeObserver(MAlfTextureAutoSizeObserver* aObserver) |
|
1939 { |
|
1940 RPointerArray<MAlfTextureAutoSizeObserver>& observers = |
|
1941 (iData->iAutoSizeObserverQueue); |
|
1942 |
|
1943 TInt count = observers.Count(); |
|
1944 for(TInt i = 0; i < count; i++) |
|
1945 { |
|
1946 if (observers[i] == aObserver) |
|
1947 { |
|
1948 observers.Remove(i); |
|
1949 observers.Compress(); |
|
1950 break; |
|
1951 } |
|
1952 } |
|
1953 } |
|
1954 |
|
1955 // --------------------------------------------------------------------------- |
|
1956 // |
|
1957 // --------------------------------------------------------------------------- |
|
1958 // |
|
1959 void CAlfTextureManager::UpdateTextureL(TInt aId, TSize /*aSize*/) |
|
1960 { |
|
1961 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
1962 for(TInt i = 0; i < textures.Count(); i++) |
|
1963 { |
|
1964 TTextureEntry te = textures[i]; |
|
1965 if (te.iTexture && te.iTexture->Id() == aId) |
|
1966 { |
|
1967 if (te.iTexture->BitmapProvider() != NULL) |
|
1968 { |
|
1969 UpdateTextureFromBitmapL(aId); |
|
1970 break; |
|
1971 } |
|
1972 else if (te.iTexture->FileName() != NULL) |
|
1973 { |
|
1974 UpdateTextureFromFileL(aId); |
|
1975 break; |
|
1976 } |
|
1977 else |
|
1978 { |
|
1979 // for PC lint |
|
1980 break; |
|
1981 } |
|
1982 } |
|
1983 } |
|
1984 } |
|
1985 |
|
1986 |
|
1987 void CAlfTextureManager::ReloadTextureL(const TDesC& aImageName, |
|
1988 TSize aTextureMaxSize, |
|
1989 TAlfTextureFlags /*aFlags*/, |
|
1990 TInt aId) |
|
1991 { |
|
1992 if (aId == KAlfAutoGeneratedTextureId) |
|
1993 { |
|
1994 aId = GenerateTextureId(); |
|
1995 } |
|
1996 |
|
1997 CAlfTexture* tex = NULL; |
|
1998 TFileName fileName; |
|
1999 |
|
2000 // Texture must exist. |
|
2001 tex = TextureL(aId); |
|
2002 |
|
2003 // add path to filename if filename has been passed |
|
2004 if(aImageName.Length() > 0) |
|
2005 { |
|
2006 // assume relative pathname and prepend the image path to get full filename |
|
2007 fileName = aImageName; |
|
2008 PrependImagePath(fileName); |
|
2009 } |
|
2010 |
|
2011 // if no name has been passed as a parameter but |
|
2012 // there's and nonzero id has been passed, we |
|
2013 // can assume that there's a predefined name available |
|
2014 RArray<TTextureEntry>& textures = (iData->iTextures); |
|
2015 RArray<TLoadQueueEntry>& loadqueue = (iData->iLoadQueue); |
|
2016 |
|
2017 if((aImageName.Length() == 0) && (aId != 0)) |
|
2018 { |
|
2019 // search for a texture filename based on the id. |
|
2020 TInt index = CheckTexture(aId); |
|
2021 if(index >=0) |
|
2022 { |
|
2023 tex = textures[index].iTexture; |
|
2024 fileName = *tex->FileName(); |
|
2025 } |
|
2026 else |
|
2027 { |
|
2028 User::Leave(KErrNotFound); |
|
2029 } |
|
2030 } |
|
2031 |
|
2032 // return if already in the load queue ?? |
|
2033 if (IsInLoadQueue(tex)) |
|
2034 { |
|
2035 return; |
|
2036 } |
|
2037 |
|
2038 // replace filename |
|
2039 // File names are relative to the image path. |
|
2040 tex->SetFileNameL(fileName); |
|
2041 |
|
2042 TSize maxTextureSize = tex->MaxTextureSize(); |
|
2043 |
|
2044 // Update new max size, but leave undefined (zero) values untouched |
|
2045 if (maxTextureSize.iWidth != 0 && maxTextureSize.iHeight == 0) |
|
2046 { |
|
2047 maxTextureSize.iWidth = aTextureMaxSize.iWidth; |
|
2048 } |
|
2049 else if (maxTextureSize.iHeight != 0 && maxTextureSize.iWidth == 0) |
|
2050 { |
|
2051 maxTextureSize.iHeight = aTextureMaxSize.iHeight; |
|
2052 } |
|
2053 else |
|
2054 { |
|
2055 maxTextureSize = aTextureMaxSize; |
|
2056 } |
|
2057 |
|
2058 tex->SetMaxTextureSize(maxTextureSize); |
|
2059 |
|
2060 // Prepare for loading by creating a load queue entry. |
|
2061 TTextureEntry entry; |
|
2062 entry.iTexture = tex; |
|
2063 entry.iId = aId; |
|
2064 |
|
2065 TLoadQueueEntry loadqentry; |
|
2066 loadqentry.iUnloaded = EFalse; |
|
2067 loadqentry.iLoading = entry; |
|
2068 loadqentry.iDecoder = NULL; |
|
2069 |
|
2070 // Textures are loaded one at a time, in the order they were requested. |
|
2071 loadqueue.AppendL(loadqentry); |
|
2072 |
|
2073 // DEBUG |
|
2074 if (iData->iTextureAutoCounterEnabled) |
|
2075 { |
|
2076 iData->iTextureAutoReloadCounter++; |
|
2077 } |
|
2078 |
|
2079 // Start the texture load active object if we're not loading |
|
2080 if(iData->iState == EIdle) |
|
2081 { |
|
2082 // Start loading images.. |
|
2083 StartLoading(); |
|
2084 // Notify observers. |
|
2085 NotifyStateChange(); |
|
2086 } |
|
2087 } |
|
2088 |
|
2089 void CAlfTextureManager::RecreateTextureL(TInt aId, |
|
2090 MAlfBitmapProvider* aBitmapProvider, |
|
2091 TAlfTextureFlags aFlags) |
|
2092 { |
|
2093 CAlfTexture* tex = NULL; |
|
2094 |
|
2095 if (aId == KAlfAutoGeneratedTextureId) |
|
2096 { |
|
2097 User::Leave(KErrArgument); // texture must already exist ! |
|
2098 } |
|
2099 |
|
2100 CFbsBitmap* bitmap = NULL; |
|
2101 CFbsBitmap* maskBitmap = NULL; |
|
2102 |
|
2103 // Provide an already created texture if such exists. |
|
2104 TRAPD(err, tex = TextureL(aId)); |
|
2105 if(err != KErrNone) |
|
2106 { |
|
2107 User::Leave(KErrArgument); // texture must already exist ! |
|
2108 } |
|
2109 |
|
2110 // Call the bitmapProvider method to load the bitmaps |
|
2111 if (aBitmapProvider) |
|
2112 { |
|
2113 aBitmapProvider->ProvideBitmapL(aId, bitmap, maskBitmap); |
|
2114 } |
|
2115 |
|
2116 if (!bitmap) |
|
2117 { |
|
2118 // We leave here, otherwise serverside would panic. |
|
2119 User::Leave(KErrArgument); |
|
2120 // Bitmap size is checked and handled in serverside, |
|
2121 // so that we can create empty textures (size = 0,0) |
|
2122 } |
|
2123 |
|
2124 // "bitmap" pointer should be valid from now on |
|
2125 CleanupStack::PushL(bitmap); |
|
2126 TInt bitmapHandle = bitmap->Handle(); |
|
2127 |
|
2128 TInt maskHandle = 0; |
|
2129 if (maskBitmap) |
|
2130 { |
|
2131 maskHandle = maskBitmap->Handle(); |
|
2132 CleanupStack::PushL(maskBitmap); |
|
2133 } |
|
2134 |
|
2135 // Create CAlfTexture instance, this duplicates the bitmaps to server. |
|
2136 // texture already exists but it does not have content, this creates content. |
|
2137 iData->iEnv->Client().TextureCreateL( aId, bitmapHandle, |
|
2138 maskHandle, aFlags, iData->iManagerId.iUid ); |
|
2139 |
|
2140 tex->SetBitmapProvider(aBitmapProvider); |
|
2141 tex->SetSize(bitmap->SizeInPixels()); |
|
2142 |
|
2143 // CAlfTexture has at this point duplicated bitmaps, can be deleted here. |
|
2144 if (maskBitmap) |
|
2145 { |
|
2146 CleanupStack::PopAndDestroy( maskBitmap ); |
|
2147 maskBitmap = NULL; |
|
2148 } |
|
2149 CleanupStack::PopAndDestroy( bitmap ); |
|
2150 bitmap = NULL; |
|
2151 |
|
2152 // Notify observers |
|
2153 NotifyTextureLoaded(*tex, aId, KErrNone); |
|
2154 |
|
2155 // DEBUG |
|
2156 if (iData->iTextureAutoCounterEnabled) |
|
2157 { |
|
2158 iData->iTextureAutoRecreateCounter++; |
|
2159 TBuf<256> numBuf; |
|
2160 numBuf.FillZ(); |
|
2161 numBuf.Append(_L("Reloads:")); |
|
2162 numBuf.AppendNum(iData->iTextureAutoReloadCounter); |
|
2163 numBuf.Append(_L(" - Recreates:")); |
|
2164 numBuf.AppendNum(iData->iTextureAutoRecreateCounter); |
|
2165 User::InfoPrint(numBuf); |
|
2166 } |
|
2167 } |
|
2168 |
|
2169 // --------------------------------------------------------------------------- |
|
2170 // |
|
2171 // --------------------------------------------------------------------------- |
|
2172 // |
|
2173 void CAlfTextureManager::IncRefcount(TInt aId) |
|
2174 { |
|
2175 // do not refcount blanktextures. |
|
2176 if (!aId) |
|
2177 { |
|
2178 return; |
|
2179 } |
|
2180 |
|
2181 TInt index = CheckTexture(aId); |
|
2182 ASSERT(index!=KErrNotFound); |
|
2183 TTextureEntry& te = iData->iTextures[index]; |
|
2184 if (te.iRefCount==-1) |
|
2185 { |
|
2186 te.iRefCount = 1; |
|
2187 } |
|
2188 else |
|
2189 { |
|
2190 te.iRefCount++; |
|
2191 } |
|
2192 } |
|
2193 |
|
2194 // --------------------------------------------------------------------------- |
|
2195 // |
|
2196 // --------------------------------------------------------------------------- |
|
2197 // |
|
2198 void CAlfTextureManager::DecRefcount(TInt aId) |
|
2199 { |
|
2200 // do not refcount blanktextures. |
|
2201 if (!aId) |
|
2202 { |
|
2203 return; |
|
2204 } |
|
2205 |
|
2206 TInt index = CheckTexture(aId); |
|
2207 if (index == KErrNotFound) |
|
2208 { |
|
2209 return; |
|
2210 } |
|
2211 |
|
2212 TTextureEntry& te = iData->iTextures[index]; |
|
2213 if (te.iRefCount >0) |
|
2214 { |
|
2215 te.iRefCount--; |
|
2216 } |
|
2217 if (!te.iRefCount) |
|
2218 { |
|
2219 // trigger texture cleanup when |
|
2220 // reference count hits zero |
|
2221 StartGarbageCollect(); |
|
2222 } |
|
2223 } |
|
2224 |
|
2225 // --------------------------------------------------------------------------- |
|
2226 // |
|
2227 // --------------------------------------------------------------------------- |
|
2228 // |
|
2229 TInt CAlfTextureManager::GarbageCollect(TAny* aPtr) |
|
2230 { |
|
2231 CAlfTextureManager* tm = ((CAlfTextureManager*)(aPtr)); |
|
2232 RArray<TTextureEntry>& textures = tm->iData->iTextures; |
|
2233 // Cleanup all textures which have refcount 0 |
|
2234 TInt count = textures.Count()-1; |
|
2235 for (int index = count; index >=0; index--) |
|
2236 { |
|
2237 TTextureEntry& te = textures[index]; |
|
2238 // delete only textures that have enabled refcounting |
|
2239 if (te.iTexture->RefCountingEnabled() && !te.iRefCount) |
|
2240 { |
|
2241 TInt action = te.iTexture->RefCountingAction(); |
|
2242 switch (action) |
|
2243 { |
|
2244 case CAlfTexture::ERefCountingActionUnload: |
|
2245 { |
|
2246 // Unload, but mark as released from ref counting |
|
2247 TInt releaseFlags = te.iTexture->ReleaseFlags(); |
|
2248 tm->UnloadTexture(te.iId); |
|
2249 releaseFlags |= CAlfTexture::EReleaseFromRefCounting; |
|
2250 te.iTexture->SetReleaseFlags(releaseFlags); |
|
2251 break; |
|
2252 } |
|
2253 case CAlfTexture::ERefCountingActionDelete: |
|
2254 { |
|
2255 delete te.iTexture; |
|
2256 te.iTexture = NULL; |
|
2257 break; |
|
2258 } |
|
2259 default: |
|
2260 { |
|
2261 // Do nothing |
|
2262 break; |
|
2263 } |
|
2264 } |
|
2265 } |
|
2266 } |
|
2267 return EFalse; |
|
2268 } |
|
2269 |
|
2270 // --------------------------------------------------------------------------- |
|
2271 // |
|
2272 // --------------------------------------------------------------------------- |
|
2273 // |
|
2274 void CAlfTextureManager::StartGarbageCollect() |
|
2275 { |
|
2276 CIdle* doombringer = iData->iDoomBringer; |
|
2277 // check if garbagecollecting is already in progress |
|
2278 // -> if so, just return |
|
2279 if (doombringer->IsActive()) |
|
2280 { |
|
2281 return; |
|
2282 } |
|
2283 doombringer->Start(TCallBack(GarbageCollect, this)); |
|
2284 } |
|
2285 |
|
2286 // --------------------------------------------------------------------------- |
|
2287 // |
|
2288 // --------------------------------------------------------------------------- |
|
2289 // |
|
2290 void CAlfTextureManager::RemoveFlags(TAlfTextureFlags& aFlags, TInt aFlagsToBeRemoved) |
|
2291 { |
|
2292 ((TInt&)aFlags) &= ~aFlagsToBeRemoved; |
|
2293 } |
|
2294 |
|
2295 // --------------------------------------------------------------------------- |
|
2296 // |
|
2297 // --------------------------------------------------------------------------- |
|
2298 // |
|
2299 void CAlfTextureManager::SetFlags(TAlfTextureFlags& aFlags, TInt aFlagsToBeSet) |
|
2300 { |
|
2301 ((TInt&)aFlags) |= aFlagsToBeSet; |
|
2302 } |
|
2303 |