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1 /* |
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2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 #ifndef HUICMDBUFFERBRUSH_H_ |
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19 #define HUICMDBUFFERBRUSH_H_ |
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20 |
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21 #include <uiacceltk/HuiBrush.h> |
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22 #include "huicanvaspainter.h" |
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23 #include "huieffectable.h" |
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24 |
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25 // TASK: 1) Avkon provides markers in buffers to mark highlight |
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26 // TASK: 2) fxml provides names for visual buffers -- snapshot of buffers in different times |
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27 // TASK: 3) |
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28 |
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29 // TODO: Support for effects in the brush |
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30 // TODO: Support for parsing buffers in visual and passing it to cmdbufferbrushes |
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31 // TODO: Support for drawing CmdBufferBrush |
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32 // TODO: HuiCanvasPainter stores commandbuffers -- create links to those buffers. |
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33 // |
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34 class CHuiFxEffect; |
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35 class CHuiBrushArray; |
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36 class CHuiCanvasGc; |
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37 class CHuiCanvasWsGc; |
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38 class CHuiCanvasVisual; |
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39 class CHuiCanvasPainter; |
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40 class CHuiGc; |
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41 |
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42 |
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43 class CHuiCmdBufferBrush : public CHuiBrush, public MHuiEffectable, public MHuiCmdBufDestroyObserver |
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44 { |
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45 public: |
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46 struct TLayeredBuffer |
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47 { |
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48 //TInt iBufferId; // which visual's buffer this is. |
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49 TRect iBoundingRectangle; |
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50 //TRegion iUpdateRegion; |
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51 TPtrC8 iBufferPart; // range from huicanvaspainter's buffer |
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52 CHuiCanvasCommandBuffer *iCommandBuffer; // reference to painter's command buffer |
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53 TLayeredBuffer &operator=(const TLayeredBuffer &aVal) |
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54 { |
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55 //iBufferId = aVal.iBufferId; |
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56 iBoundingRectangle = aVal.iBoundingRectangle; |
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57 // iUpdateRegion = aVal.iUpdateRegion; |
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58 iBufferPart.Set(aVal.iBufferPart); |
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59 iCommandBuffer = aVal.iCommandBuffer; |
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60 return *this; |
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61 } |
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62 }; |
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63 |
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64 public: // construction |
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65 static CHuiCmdBufferBrush *NewL(TInt aLayerId, CHuiCanvasGc &aGc, CHuiCanvasWsGc &aWsGc, CHuiCanvasVisual &aVisual, CHuiCanvasPainter &aPainter); |
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66 ~CHuiCmdBufferBrush(); |
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67 public: // modifying buffers |
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68 void AddBufferL(TLayeredBuffer aBuffer); |
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69 |
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70 public: // Accessors |
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71 TInt LayerId() const { return iLayerId; } |
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72 |
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73 public: // from CHuiBrush |
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74 virtual void Draw(CHuiGc& aGc, const MHuiBrushGuide& aGuide) const; |
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75 void DrawSelf(CHuiGc &aGc, THuiRealRect aRect) const; |
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76 virtual TInt Type2() const; |
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77 void Flush() const; |
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78 void ClearBackground(CHuiGc &aGc, TRect aRectangle) const; |
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79 void DrawDrawingCommands(TInt aAction, CHuiGc &aGc, TRect aClippingRectangle, |
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80 TPtrC8 aCommands, CHuiCanvasCommandBuffer *buf, const TRegion &aRegion) const; |
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81 void CopyBuffer(CHuiGc &aGc, TRect aRectangle) const; |
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82 |
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83 |
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84 public: // from MHuiEffectable |
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85 //void SetEffect(CHuiFxEffect* aEffect); |
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86 void EffectSetEffect(CHuiFxEffect* aEffect); |
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87 TReal32 EffectOpacityTarget() const; |
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88 void EffectSetOpacity(TReal32 aOpacity); |
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89 void EffectDrawSelf( CHuiGc &aGc, const TRect & aDisplayRect) const; |
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90 THuiRealRect EffectDisplayRect() const __SOFTFP; |
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91 void SetLoadingEffect(TBool aLoading); |
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92 void EffectSetSource( TBool aIsInput1 ); |
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93 TBool EffectGetSource() const; |
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94 |
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95 |
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96 public: // from MHuiCmdBufDestroyObserver |
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97 void DestroyBuffer(CHuiCanvasCommandBuffer *aBuffer); |
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98 private: |
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99 void ConstructL(TInt aLayerId, CHuiCanvasVisual &aVisual, CHuiCanvasPainter &aPainter); |
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100 CHuiCmdBufferBrush( CHuiCanvasGc &aGc, CHuiCanvasWsGc &aWsGc); |
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101 private: |
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102 TInt iLayerId; // layer id of this brush |
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103 RArray<TLayeredBuffer> iBuffers; // pointers to buffer subareas |
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104 private: |
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105 CHuiFxEffect *iEffect; |
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106 CHuiCanvasGc &iCanvasGc; |
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107 CHuiCanvasWsGc &iCanvasWsGc; |
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108 CHuiCanvasVisual *iVisual; |
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109 CHuiCanvasPainter *iCanvasPainter; |
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110 friend void ParseCmdBufferL(CHuiBrushArray &aBrushes, TPtrC8 aBuffer, TPtrC8 aIndexTable, CHuiCanvasGc &aGc, CHuiCanvasWsGc &aWsGc, CHuiCanvasVisual &aVisual,CHuiCanvasPainter &aPainter); |
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111 |
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112 }; |
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113 void ParseCmdBufferL(CHuiBrushArray &aBrushes, TPtrC8 aBuffer, TPtrC8 aIndexTable, CHuiCanvasGc &aGc, CHuiCanvasWsGc &aWsGc, CHuiCanvasVisual &aVisual, CHuiCanvasPainter &aPainter); |
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114 |
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115 #endif |