uiacceltk/hitchcock/coretoolkit/inc/HuiTargetBitmap.h
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     1 /*
       
     2 * Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:   Declares the MHuiTargetBitmap interface. MHuiTargetBitmap is 
       
    15 *                an interface for a writable bitmap in raw format.
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 #ifndef __HUITARGETBITMAP_H__
       
    22 #define __HUITARGETBITMAP_H__
       
    23 
       
    24 
       
    25 #include <e32base.h>
       
    26 
       
    27 
       
    28 /**
       
    29  * Interface for a bitmap that can be drawn on as a raw bitmap. CHuiBitgdiGc
       
    30  * uses this interface for accessing the target bitmap where drawing is 
       
    31  * being done.
       
    32  */
       
    33 class MHuiTargetBitmap
       
    34     {
       
    35 public:
       
    36 
       
    37     virtual ~MHuiTargetBitmap() {}
       
    38 
       
    39     /**
       
    40      * Determines the size of the bitmap.
       
    41      * 
       
    42      * @return  Size of the bitmap in pixels.
       
    43      */
       
    44     virtual TSize Size() const = 0;
       
    45     
       
    46     /**
       
    47      * Determines the pixel format of the bitmap.
       
    48      *
       
    49      * @return  Format of the bitmap as a TDisplayMode.
       
    50      *
       
    51      * @see TDisplayMode in the platform documentation.
       
    52      */
       
    53     virtual TDisplayMode DisplayMode() const = 0;
       
    54 
       
    55     /**
       
    56      * Locks the heap so that the memory buffer of the bitmap can be 
       
    57      * accessed directly. Prevents heap compression done by other threads.
       
    58      * The heap must be unlocked with UnlockHeap() after the buffer
       
    59      * processing has been completed.
       
    60      *
       
    61      * @see CFbsBitmap::LockHeap()
       
    62      */
       
    63     virtual void LockHeap() = 0;
       
    64 
       
    65     /**
       
    66      * Unlocks the heap. Must be called after the heap has been locked 
       
    67      * and operated on.
       
    68      */    
       
    69     virtual void UnlockHeap() = 0;
       
    70 
       
    71     /** 
       
    72      * Provides access to the memory buffer of the bitmap.
       
    73      *
       
    74      * @return  Pointer to the beginning of the pixel data.
       
    75      *
       
    76      * @see LockHeap()
       
    77      * @see UnlockHeap()
       
    78      */     
       
    79     virtual TAny* DataAddress() = 0;
       
    80 
       
    81     /** 
       
    82      * Sets the clipping rectangle for the bitmap. All drawing operations
       
    83      * (FillRect(), BitBlt(), BitBltMasked()) are confined into this
       
    84      * rectangle when drawn.
       
    85      *
       
    86      * @param aRect  Clipping rectangle.
       
    87      */
       
    88     virtual void SetClippingRect(const TRect& aRect) = 0;
       
    89     
       
    90     /** 
       
    91      * Sets the clipping region for the bitmap. All drawing operations
       
    92      * (FillRect(), BitBlt(), BitBltMasked()) are confined into this
       
    93      * region when drawn.
       
    94      *
       
    95      * @param aRegion  Region containing clipping rectangles.
       
    96      */
       
    97     virtual void SetClippingRegion(const TRegion& aRegion) = 0;
       
    98     
       
    99     /** 
       
   100      * Draws a solid-colored rectangle. Affected by the clipping rectangle.
       
   101      *
       
   102      * @param aRect  Rectangle to fill with a solid color.
       
   103      * @param aColor  RGBA color to use for filling. Note that the alpha
       
   104      *                component of the TRgb is also valid.
       
   105      */
       
   106     virtual void FillRect(const TRect& aRect, const TRgb& aColor) = 0;
       
   107     
       
   108     /** 
       
   109      * Draws a bitmap. Affected by the clipping rectangle. Analogous to
       
   110      * the corresponding CFbsBitGc::BitBlt() method.
       
   111      *
       
   112      * @param aPoint  Position where to draw.
       
   113      * @param aBitmap  Bitmap to draw.
       
   114      * @param aSourceRect  Rectangle within the source bitmap where to draw from.
       
   115      */
       
   116     virtual void BitBlt(const TPoint& aPoint, const CFbsBitmap *aBitmap, const TRect &aSourceRect) = 0;
       
   117     
       
   118     /** 
       
   119      * Draws a masked bitmap. Affected by the clipping rectangle.
       
   120      * Analogous to the corresponding CFbsBitGc::BitBltMasked() method.
       
   121      *
       
   122      * @param aPoint  Position where to draw.
       
   123      * @param aBitmap  Bitmap to draw.
       
   124      * @param aSourceRect  Rectangle within the source bitmap where to draw from.
       
   125      * @param aMaskBitmap  Mask bitmap.
       
   126      * @param aInvertMask  ETrue if the mask should be inverted.
       
   127      */
       
   128     virtual void BitBltMasked(const TPoint &aPoint, const CFbsBitmap *aBitmap, const TRect &aSourceRect, const CFbsBitmap *aMaskBitmap, TBool aInvertMask) = 0;
       
   129     
       
   130     /**
       
   131      * Returns pointer to the bitmap. If the class do not have CFbsBitmap this methdod returns NULL.
       
   132      * 
       
   133      * @return  Pointer to the bitmap.
       
   134      */
       
   135     virtual CFbsBitmap* FbsBitmap() = 0;
       
   136     
       
   137     /**
       
   138      * Returns the BITGDI graphics context that is used for drawing in
       
   139      * the back buffer.
       
   140      * 
       
   141      * Writing a real implementation for this might not be needed if the renderer
       
   142      * does not support symbian graphics context.
       
   143      *
       
   144      * @return  BITGDI graphics context.
       
   145      */
       
   146     virtual CFbsBitGc* Gc() = 0;
       
   147     };
       
   148 
       
   149 
       
   150 #endif // __HUITARGETBITMAP_H__