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1 /* |
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2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Defines CHuiTextureAnimationState, which is used by |
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15 * CHuiTextureManager when loading animated textures. |
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16 * |
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17 */ |
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18 |
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19 |
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20 #ifndef C_HUITEXTUREANIMATIONSTATE_H |
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21 #define C_HUITEXTUREANIMATIONSTATE_H |
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22 |
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23 #include <e32base.h> |
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24 #include <gdi.h> |
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25 #include <imageconversion.h> |
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26 |
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27 class CFbsBitmap; |
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28 |
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29 /** |
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30 * This holds animation state. One instance is required per animation. |
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31 * To produce next frame, you have to have animation state containing |
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32 * previous frame information. Thus, if animation state is needed, |
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33 * you should load frames in sequence (0, 1, ..., N). |
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34 */ |
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35 NONSHARABLE_CLASS( CHuiTextureAnimationState ) : public CBase |
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36 { |
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37 public: |
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38 /** |
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39 * Two-phased constructor. |
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40 * @param aTextureGroupId texture group id. |
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41 * @param aImageFile image file. |
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42 * @param aFrameCount amount of frames in file. |
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43 */ |
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44 static CHuiTextureAnimationState* NewL( |
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45 TInt aTextureGroupId, const TDesC& aImageFile, TInt aFrameCount ); |
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46 |
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47 /** |
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48 * Destructor. |
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49 */ |
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50 ~CHuiTextureAnimationState(); |
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51 |
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52 /** |
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53 * Returns owner texture group id. |
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54 * @return texture group id. |
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55 */ |
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56 TInt OwnerTextureGroupId() const; |
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57 |
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58 /** |
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59 * Checks if frame defined by aImageFile and aFrameNumber can be |
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60 * composed with this state instance. |
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61 * @param aImageFile image file name. |
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62 * @param aFrameNumber frame number. |
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63 * @param aFrameCount amount of frames in the file. |
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64 */ |
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65 TBool CheckIfCanProduce( |
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66 const TDesC& aImageFile, |
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67 TInt aFrameNumber, |
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68 TInt aFrameCount ) const; |
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69 |
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70 /** |
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71 * Gets next frame number. |
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72 * @return next frame number. |
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73 */ |
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74 TInt GetNextFrameNumber() const; |
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75 |
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76 /** |
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77 * Offers next frame information. This method will store |
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78 * information in order to be able to produce next frame |
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79 * in @c ProduceNextFrameL. |
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80 * @param aFrameInfo frame info. |
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81 */ |
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82 void OfferNextFrameInfo( const TFrameInfo& aFrameInfo ); |
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83 |
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84 /** |
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85 * Returns overall size. |
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86 */ |
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87 TSize OverallSize() const; |
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88 |
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89 /** |
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90 * Produces next frame. |
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91 * @param aNewFrame new frame. |
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92 * @param aNewFrameMask new frame mask. |
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93 * @param aSubFrame sub frame. |
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94 * @param aSubFrameMask sub frame mask. |
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95 */ |
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96 void ProduceNextFrameL( |
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97 CFbsBitmap*& aNewFrame, |
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98 CFbsBitmap*& aNewFrameMask, |
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99 CFbsBitmap* aSubFrame, |
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100 CFbsBitmap* aSubFrameMask ); |
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101 |
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102 /** |
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103 * Proceed without generating next frame. |
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104 * @param aSubFrame sub frame. |
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105 * @param aSubFrameMask sub frame mask. |
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106 */ |
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107 void ProceedWithoutNextFrameL( |
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108 CFbsBitmap* aSubFrame, |
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109 CFbsBitmap* aSubFrameMask ); |
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110 |
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111 private: |
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112 CHuiTextureAnimationState(); |
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113 void ConstructL( |
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114 TInt aTextureGroupId, const TDesC& aImageFile, |
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115 TInt aFrameCount ); |
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116 |
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117 /** |
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118 * Produces first frame and generates previous. |
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119 */ |
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120 void ProduceFirstFrameAndGeneratePreviousL( |
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121 CFbsBitmap*& aNewFrame, |
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122 CFbsBitmap*& aNewFrameMask, |
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123 CFbsBitmap* aSubFrame, |
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124 CFbsBitmap* aSubFrameMask ); |
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125 |
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126 /** |
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127 * Produces next frame and updates previous. |
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128 */ |
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129 void ProduceNextFrameAndUpdatePreviousL( |
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130 CFbsBitmap*& aNewFrame, |
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131 CFbsBitmap*& aNewFrameMask, |
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132 CFbsBitmap* aSubFrame, |
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133 CFbsBitmap* aSubFrameMask ); |
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134 |
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135 /** |
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136 * Produces first frame and generates previous. Quick |
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137 * version assumes that mask contains only values 0 and 255. |
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138 */ |
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139 void QuickProduceFirstFrameAndGeneratePreviousL( |
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140 CFbsBitmap*& aNewFrame, |
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141 CFbsBitmap*& aNewFrameMask, |
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142 CFbsBitmap* aSubFrame, |
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143 CFbsBitmap* aSubFrameMask ); |
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144 |
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145 /** |
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146 * Produces next frame and updates previous. Quick |
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147 * version assumes that mask contains only values 0 and 255. |
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148 */ |
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149 void QuickProduceNextFrameAndUpdatePreviousL( |
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150 CFbsBitmap*& aNewFrame, |
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151 CFbsBitmap*& aNewFrameMask, |
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152 CFbsBitmap* aSubFrame, |
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153 CFbsBitmap* aSubFrameMask ); |
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154 |
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155 inline static TRgb BitmapClearColor(); |
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156 inline static TRgb MaskClearColor(); |
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157 inline static TRgb MaskOpaqueColor(); |
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158 |
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159 /** |
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160 * Checks sub frame and its mask for validity. |
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161 * Leaves if invalid. |
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162 */ |
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163 static void CheckSubFrameL( |
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164 CFbsBitmap* aSubFrame, |
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165 CFbsBitmap* aSubFrameMask ); |
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166 |
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167 private: |
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168 // |
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169 // Information about current animation |
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170 // |
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171 |
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172 /** |
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173 * Group id. |
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174 */ |
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175 TInt iTextureGroupId; |
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176 |
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177 /** |
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178 * File name. |
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179 * Own. |
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180 */ |
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181 HBufC* iFile; |
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182 |
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183 /** |
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184 * Frame number. -1 if no frame yet produced. |
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185 */ |
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186 TInt iFrame; |
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187 |
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188 /** |
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189 * Frame count. Should be greater than one. |
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190 */ |
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191 TInt iFrameCount; |
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192 |
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193 /** |
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194 * Size of frames. |
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195 */ |
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196 TSize iSize; |
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197 |
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198 // |
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199 // Information about next frame |
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200 // |
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201 |
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202 /** |
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203 * Sub frame rectangle. |
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204 * Updated in OfferNextFrameInfo. |
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205 */ |
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206 TRect iNextSubFrameRect; |
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207 |
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208 /** |
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209 * Background color. |
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210 * Updated in OfferNextFrameInfo. |
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211 */ |
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212 TRgb iNextSubFrameBgColor; |
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213 |
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214 /** |
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215 * Boolean value indicating if complex blending is needed, |
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216 * i.e. subframe has alpha channel (instead of just on/off transparency). |
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217 * Updated in OfferNextFrameInfo. |
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218 */ |
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219 TBool iNextSubFrameHasAlpha; |
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220 |
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221 /** |
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222 * Enumeration for disposal actions |
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223 */ |
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224 enum TDisposalAction |
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225 { |
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226 EUnspecified, |
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227 ERestoreToPrevious, |
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228 ERestoreToBackgroundColour, |
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229 ELeaveInPlace |
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230 }; |
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231 |
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232 /** |
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233 * Disposal action for next frame. |
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234 * Updated in OfferNextFrameInfo. |
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235 */ |
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236 TDisposalAction iNextSubFrameDisposalAction; |
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237 |
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238 // |
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239 // Previous frame information |
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240 // |
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241 |
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242 /** |
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243 * Previous frame. |
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244 * Own. |
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245 */ |
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246 CFbsBitmap* iPrevFrame; |
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247 |
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248 /** |
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249 * Previous frame mask. |
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250 * Own. |
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251 */ |
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252 CFbsBitmap* iPrevFrameMask; |
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253 }; |
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254 |
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255 #endif // C_HUITEXTUREANIMATIONSTATE_H |
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256 |