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1 /* |
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2 * Copyright (c) 2006-2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Definition of CHuiVg10PBufferSurface class. |
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15 * CHuiVg10PBufferSurface is an OpenVG PBuffer surface |
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16 * object that implements the MHuiRenderSurface interface. |
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17 * |
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18 */ |
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19 |
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20 |
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21 |
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22 #ifndef __HUIVG10PBUFFERSURFACE_H__ |
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23 #define __HUIVG10PBUFFERSURFACE_H__ |
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24 |
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25 |
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26 #include "HuiVg10RenderSurface.h" |
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27 |
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28 class CHuiVg10RenderPlugin; |
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29 class CFbsBitmap; |
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30 |
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31 /** |
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32 * Off-screen rendering surface for OpenGL ES content. A pbuffer (pixel buffer) |
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33 * surface can be used for instance for rendering temporary graphical content |
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34 * onto. This content can then be reused in the current application. Because |
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35 * the class has been inherited from MHuiRenderSurface, it can also be used |
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36 * for rendering from displays. Doesn't output rendered content on the |
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37 * framebuffer. |
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38 * |
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39 * @lib hitchcock.lib |
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40 */ |
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41 NONSHARABLE_CLASS(CHuiVg10PBufferSurface) : public CBase, public MHuiRenderSurface |
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42 { |
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43 public: // Constructors and destructor |
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44 |
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45 /** |
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46 * \todo |
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47 */ |
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48 static CHuiVg10PBufferSurface* NewLC(CHuiVg10RenderPlugin& aRenderer, const TSize& aSize, TInt aAlphaBits, TInt aEglBufferType, TInt aBufferColorMode); |
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49 |
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50 /** |
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51 * Constructs a new example CHuiVg10PBufferSurface instance. A static factory method that |
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52 * leaves the object to the cleanup stack. |
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53 * @param aRenderer CHuiVg10RenderPlugin object that is used to access the shared context |
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54 * and determine surface configurations. |
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55 * @param aSize Size in pixels of the created PBuffer surface object. |
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56 * @return Newly created instance of CHuiVg10PBufferSurface. |
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57 */ |
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58 static CHuiVg10PBufferSurface* NewLC(CHuiVg10RenderPlugin& aRenderer, const TSize& aSize, TInt aAlphaBits = 0); |
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59 |
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60 /** |
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61 * Constructs a new example CHuiVg10PBufferSurface instance. A static factory method. |
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62 * @param aSize Size in pixels of the created PBuffer surface object. |
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63 * @return Newly created instance of CHuiVg10PBufferSurface. |
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64 */ |
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65 static CHuiVg10PBufferSurface* NewL(const TSize& aSize, TInt aAlphaBits = 0); |
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66 |
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67 /** |
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68 * Constructs a new CHuiVg10PBufferSurface class instance and leaves it |
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69 * on the cleanup stack. |
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70 * @param aSize Size in pixels of the created PBuffer surface object. |
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71 * @return Newly created instance of CHuiVg10PBufferSurface. |
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72 */ |
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73 static CHuiVg10PBufferSurface* NewLC(const TSize& aSize, TInt aAlphaBits = 0); |
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74 |
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75 /** |
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76 * Destructor. |
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77 */ |
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78 virtual ~CHuiVg10PBufferSurface(); |
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79 |
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80 public: // From MHuiRenderSurface |
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81 |
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82 TUint Flags() const; |
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83 |
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84 /** |
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85 * Determines the location of the rendering surface on the screen. But since |
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86 * this is an off-screen surface, will return EFalse and will not set the |
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87 * origin. |
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88 * |
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89 * @return If location successfully determined, returns <code>ETrue</code>. |
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90 * If the surface is an off-screen surface, returns <code>EFalse</code>. |
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91 */ |
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92 TBool GetScreenOrigin(TPoint& aOrigin) const; |
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93 |
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94 /** |
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95 * Determines the size of the surface. |
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96 * |
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97 * @return Size of the surface in pixels. |
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98 */ |
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99 TSize Size() const; |
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100 |
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101 /** |
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102 * Changes the size of the surface. |
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103 * |
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104 * @param aSize Size of surface in pixels. |
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105 */ |
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106 void SetSizeL(const TSize& aSize); |
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107 |
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108 /** |
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109 * Makes this the current rendering surface for any drawing operations. |
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110 * Call CHuiStatic::SetCurrentRenderSurface(). |
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111 */ |
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112 void MakeCurrent(); |
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113 |
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114 /** |
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115 * Swaps the front and back buffers of the surface. |
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116 * Pbuffers consist of a single buffer only, so swapping has no effect. |
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117 */ |
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118 void SwapBuffers(); |
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119 |
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120 /** |
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121 * Binds a texture to the surface to be used during subsequent drawing |
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122 * operations. |
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123 */ |
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124 void BindTexture(TInt aTextureUnit, |
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125 const MHuiSegmentedTexture& aTexture, |
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126 TInt activeTextureSegment); |
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127 |
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128 /** |
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129 * Handles change in surface visibility. This method is called if surface is either |
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130 * hidden or shown. |
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131 * |
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132 * @param aIsVisible ETrue if surface becomes visible. EFalse if surface is hidden. |
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133 */ |
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134 void HandleVisibilityEvent(TBool aIsVisible); |
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135 |
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136 void Release(); |
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137 |
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138 void RestoreL(); |
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139 |
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140 void HandleDisplayUsageChangeL(); |
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141 |
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142 // These methods are not really used, since opengles renderer doesn't |
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143 // support dirty region handling or symbian graphics context! |
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144 virtual void SetDirtyRect(const TRect& aRect); |
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145 virtual MHuiTargetBitmap* BackBuffer(); |
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146 virtual CFbsBitGc* Gc(); |
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147 |
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148 /** |
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149 * Provides expandability, helps keeping the binary compatibility. Since virtual |
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150 * table is now exported and this class is dll derivable and the implementation |
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151 * is more difficult to change, hence this method, which can provide additional |
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152 * extension APIs. |
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153 * |
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154 * @param aExtensionUid UID, which is being used for recognizing the extension |
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155 * @param aExtensionParams Return pointer to the extension API, once recognized from the extension uid |
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156 */ |
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157 virtual void RenderSurfaceExtension(const TUid& aExtensionUid, TAny** aExtensionParams); |
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158 |
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159 public: // New methods |
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160 |
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161 /** |
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162 * Returns the associated EGL surface object. |
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163 */ |
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164 EGLSurface EglSurface(); |
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165 |
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166 void BindToM3G(); |
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167 |
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168 void ReleaseFromM3G(); |
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169 |
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170 /** |
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171 * \todo |
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172 */ |
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173 CFbsBitmap* Buffer(); |
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174 |
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175 /** |
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176 * \todo |
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177 */ |
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178 TInt BufferColorMode() const; |
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179 |
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180 |
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181 protected: |
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182 |
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183 /** |
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184 * Creates a new PBuffer surface object. |
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185 */ |
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186 EGLSurface CreateSurface(EGLConfig aConfig); |
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187 |
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188 /** |
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189 * Determine config for the owner display. |
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190 */ |
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191 EGLConfig DetermineConfig(); |
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192 |
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193 |
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194 private: |
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195 |
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196 /* Constructors. */ |
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197 |
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198 /** |
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199 * Constructs an instance of CHuiClassName. |
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200 * @param aRenderer CHuiVg10RenderPlugin object that is used to access |
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201 * the shared context and determine surface configurations. |
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202 * @param aSize Size of the created PBuffer surface. |
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203 * @note Protected because this constructor only needs to be |
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204 * called by derived classes. Use the provided static |
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205 * factory methods instead. |
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206 * @see NewL() |
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207 * @see NewLC() |
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208 */ |
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209 CHuiVg10PBufferSurface(CHuiVg10RenderPlugin& aRenderer, const TSize& aSize, TInt aAlphaBits, TInt aEglBufferType, TInt aBufferColorMode); |
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210 |
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211 /** |
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212 * Second-phase constructor. |
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213 */ |
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214 void ConstructL(); |
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215 |
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216 |
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217 private: |
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218 |
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219 /** The display. */ |
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220 EGLDisplay iEglDisplay; |
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221 |
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222 /** The rendering context. */ |
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223 EGLContext iEglContext; |
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224 |
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225 /** The pbuffer surface where the graphics are drawn. */ |
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226 EGLSurface iEglSurface; |
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227 |
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228 /** Current surface size. */ |
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229 TSize iSize; |
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230 |
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231 /** \todo */ |
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232 TInt iEglBufferType; |
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233 |
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234 /** \todo */ |
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235 TInt iBufferColorMode; |
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236 |
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237 /** Alpha channel bits to allocate. */ |
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238 TInt iAlphaBits; |
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239 |
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240 CFbsBitmap* iBuffer; |
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241 |
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242 /** OpenGL ES Render plugin that provides the display configurations and the display |
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243 for this pbuffer surface. */ |
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244 CHuiVg10RenderPlugin& iRenderer; |
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245 |
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246 TBool iIsHardwareAccelerated; |
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247 }; |
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248 |
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249 |
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250 #endif // __HUIVG10PBUFFERSURFACE_H__ |
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251 |