uiacceltk/hitchcock/coretoolkit/src/HuiFxScalarParameter.cpp
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     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:   
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 #include "HuiFxScalarParameter.h"
       
    21 
       
    22 template<>
       
    23 TInt32 RHuiFxScalarTimeLine::ToFixedPoint(const TReal32& aValue)
       
    24     {
       
    25     return (TInt32)(aValue * 0x10000);
       
    26     }
       
    27 
       
    28 template<>
       
    29 TReal32 RHuiFxScalarTimeLine::FromFixedPoint(const TInt32& aValue)
       
    30     {
       
    31     return aValue / (TReal32)(0x10000);
       
    32     }
       
    33 
       
    34 template<>
       
    35 TInt32 RHuiFxScalarTimeLine::Blend(const TInt32& aValue1, const TInt32& aValue2, TInt32 aAlpha)
       
    36     {
       
    37     TInt64 diff = aValue2 - aValue1;
       
    38     return (TInt32)((TInt64)aValue1 + ((diff * (aAlpha >> 8)) >> 8));
       
    39     }
       
    40 
       
    41 template<>
       
    42 TInt32 RHuiFxScalarTimeLine::WeightedSum4(const TInt32& aValue1, const TInt32& aValue2, const TInt32& aValue3, const TInt32& aValue4,
       
    43                                           TInt32 aWeight1, TInt32 aWeight2, TInt32 aWeight3, TInt32 aWeight4)
       
    44     {
       
    45     TInt64 f1 = (TInt64)aValue1 * (TInt64)aWeight1;
       
    46     TInt64 f2 = (TInt64)aValue2 * (TInt64)aWeight2;
       
    47     TInt64 f3 = (TInt64)aValue3 * (TInt64)aWeight3;
       
    48     TInt64 f4 = (TInt64)aValue4 * (TInt64)aWeight4;
       
    49     return (TInt32)((f1 + f2 + f3 + f4) >> 16);
       
    50     }