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1 /* |
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2 * Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Implementation for CHuiGc (graphics context) class. |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 #include "uiacceltk/HuiGc.h" // Class definition |
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21 #include "HuiRenderPlugin.h" |
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22 #include "uiacceltk/HuiSegmentedTexture.h" |
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23 #include "uiacceltk/HuiTextMesh.h" |
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24 #include "uiacceltk/HuiFont.h" |
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25 #include "uiacceltk/HuiImage.h" |
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26 #include "uiacceltk/HuiTransformation.h" |
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27 #include "uiacceltk/HuiPanic.h" |
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28 #include "uiacceltk/HuiUtil.h" // For hui assert. |
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29 #include "uiacceltk/HuiTransformation.h" |
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30 |
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31 #include <e32math.h> |
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32 #include <AknUtils.h> |
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33 |
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34 const TInt KHuiMaxRecycledRegionCount = 20; |
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35 |
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36 /** Default offset from the Z=0 plane (which 2D projection uses) to the |
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37 eyepoint, in 3D projection mode. */ |
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38 LOCAL_D const TReal32 KDefaultOffset2D = 1199.0; |
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39 |
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40 |
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41 EXPORT_C CHuiGc::CHuiGc() |
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42 : iOrientation(EOrientationNormal), |
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43 iNearClipDistance(20.f), |
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44 iFarClipDistance(10000.f), |
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45 iFovFactor(1.f), |
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46 iPenColor(TRgb(255, 255, 255)), iPenAlpha(255), |
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47 iAlignHorizontal(EHuiAlignHLeft), iAlignVertical(EHuiAlignVTop), |
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48 iFrustumOffsetCompleteness(1.f), |
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49 iQuality(EHuiQualityAccurate), |
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50 iClipRegionStackCount(0) |
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51 { |
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52 /// @todo Fix this: The real default is 1.f, but the application should |
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53 /// be able to adjust the completeness. Wowidle/Mmenu have been |
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54 /// developed with .666f. |
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55 iFrustumOffsetCompleteness = .666f; |
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56 } |
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57 |
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58 EXPORT_C CHuiGc::~CHuiGc() |
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59 { |
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60 iTempRegion.Close(); |
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61 iClipRegion.Close(); |
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62 iClipRegionStack.Reset(); |
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63 iRecycledRegions.ResetAndDestroy(); |
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64 iWindowTransform = NULL; |
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65 iCurrentFont = NULL; |
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66 } |
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67 |
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68 |
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69 EXPORT_C void CHuiGc::SetQuality(THuiQuality aQuality) |
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70 { |
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71 iQuality = aQuality; |
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72 } |
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73 |
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74 |
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75 EXPORT_C THuiQuality CHuiGc::Quality() const |
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76 { |
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77 return iQuality; |
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78 } |
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79 |
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80 |
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81 EXPORT_C void CHuiGc::SetDisplayArea(const TRect& aDisplayArea) |
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82 { |
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83 iDisplayArea = aDisplayArea; |
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84 iClipRegion.Clear(); |
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85 iClipRegion.AddRect(aDisplayArea); |
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86 } |
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87 |
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88 |
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89 EXPORT_C TRect CHuiGc::DisplayArea() const |
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90 { |
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91 if(iOrientation == EOrientationNormal) |
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92 { |
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93 return iDisplayArea; |
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94 } |
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95 else |
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96 { |
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97 TInt width = iDisplayArea.Width(); |
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98 TInt height = iDisplayArea.Height(); |
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99 /// @todo Should not always be at the top left corner. |
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100 TRect rect(TPoint(0, 0), TSize(height, width)); |
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101 return rect; |
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102 } |
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103 } |
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104 |
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105 |
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106 EXPORT_C void CHuiGc::SetOrientation(TOrientation aOrientation) |
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107 { |
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108 iOrientation = aOrientation; |
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109 } |
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110 |
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111 |
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112 EXPORT_C CHuiGc::TOrientation CHuiGc::Orientation() const |
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113 { |
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114 return iOrientation; |
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115 } |
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116 |
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117 |
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118 EXPORT_C void CHuiGc::SetProjection(TProjection aProjection) |
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119 { |
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120 SetProjection(aProjection, iDisplayArea); |
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121 } |
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122 |
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123 |
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124 EXPORT_C CHuiGc::TProjection CHuiGc::Projection() const |
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125 { |
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126 return iProjection; |
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127 } |
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128 |
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129 |
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130 EXPORT_C void CHuiGc::SetProjection(TProjection aProjection, const TRect& aViewport) |
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131 { |
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132 iProjection = aProjection; |
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133 iProjectionViewport = aViewport; |
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134 iFrustumOffset = THuiRealPoint(0.f, 0.f); |
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135 |
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136 UpdateProjection(); |
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137 } |
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138 |
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139 |
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140 EXPORT_C void CHuiGc::SetFrustumOffset(const THuiRealPoint& aFrustumOffset) |
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141 { |
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142 if(!iDisplayArea.Width() || !iDisplayArea.Height()) |
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143 { |
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144 return; |
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145 } |
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146 |
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147 THuiRealPoint local = aFrustumOffset; |
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148 TRect area = DisplayArea(); // Orientation applied. |
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149 local.iX -= area.Width()/2.f; |
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150 local.iY -= area.Height()/2.f; |
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151 local.iX /= area.Width()/2.f; |
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152 local.iY /= area.Height()/2.f; |
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153 |
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154 // Adjust so that the perspective correction isn't complete. |
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155 local.iX *= iFrustumOffsetCompleteness; |
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156 local.iY *= iFrustumOffsetCompleteness; |
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157 |
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158 iFrustumOffset = local; |
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159 |
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160 UpdateProjection(); |
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161 } |
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162 |
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163 |
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164 EXPORT_C void CHuiGc::Disable(TFeature aFeature) |
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165 { |
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166 Enable(aFeature, EFalse); |
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167 } |
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168 |
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169 |
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170 EXPORT_C TRect CHuiGc::UnOrientRect(const TRect& aOrientedRect) const |
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171 { |
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172 if(iOrientation == EOrientationCCW90) |
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173 { |
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174 // Un-orient 90 degrees clockwise. |
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175 TSize size(aOrientedRect.Height(), aOrientedRect.Width()); |
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176 TPoint pos(iDisplayArea.Width() - aOrientedRect.iBr.iY, |
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177 aOrientedRect.iTl.iX); |
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178 return TRect(pos, size); |
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179 } |
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180 else if(iOrientation == EOrientationCW90) |
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181 { |
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182 // Un-orient 90 degrees counterclockwise. |
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183 TSize size(aOrientedRect.Height(), aOrientedRect.Width()); |
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184 TPoint pos(aOrientedRect.iTl.iY, |
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185 iDisplayArea.Height() - aOrientedRect.iBr.iX); |
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186 return TRect(pos, size); |
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187 } |
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188 else |
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189 { |
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190 // No change because there is no orientation. |
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191 return aOrientedRect; |
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192 } |
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193 } |
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194 |
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195 EXPORT_C void CHuiGc::UnOrientRegion(TRegion& aOrientedRegion) const |
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196 { |
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197 if(iOrientation == EOrientationCCW90 || iOrientation == EOrientationCW90) |
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198 { |
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199 iTempRegion.Clear(); |
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200 for (TInt i=0; i < aOrientedRegion.Count(); i++) |
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201 { |
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202 iTempRegion.AddRect(UnOrientRect(aOrientedRegion[i])); |
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203 } |
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204 aOrientedRegion.Copy(iTempRegion); |
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205 } |
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206 else |
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207 { |
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208 // No change because there is no orientation. |
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209 } |
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210 } |
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211 |
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212 EXPORT_C void CHuiGc::PushClip() |
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213 { |
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214 RRegion* newRegion = CreateRecycledRegion(); |
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215 |
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216 if (newRegion) |
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217 { |
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218 newRegion->Copy(iClipRegion); |
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219 iClipRegionStack.Append(newRegion); |
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220 } |
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221 |
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222 // Out of memory situation is handled by keeping separate |
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223 // counter which is checked at pop. |
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224 iClipRegionStackCount++; |
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225 } |
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226 |
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227 EXPORT_C void CHuiGc::PopClip() |
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228 { |
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229 __ASSERT_ALWAYS(iClipRegionStack.Count() > 0, |
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230 THuiPanic::Panic(THuiPanic::EGcClipStackPopFromEmpty)); |
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231 |
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232 // Check if out of memory situation has happened in the push, so we don't pop |
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233 // because we have not really pushed anything. |
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234 if (iClipRegionStackCount > iClipRegionStack.Count()) |
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235 { |
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236 iClipRegionStackCount--; |
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237 return; |
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238 } |
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239 |
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240 if(iClipRegionStack.Count() > 0) |
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241 { |
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242 TInt index = iClipRegionStack.Count() - 1; |
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243 SetClipRegion(*iClipRegionStack[index]); |
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244 RRegion* region = iClipRegionStack[index]; |
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245 iClipRegionStack.Remove(index); |
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246 DeleteRecycledRegion(region); |
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247 region = NULL; |
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248 iClipRegionStackCount--; |
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249 } |
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250 } |
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251 |
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252 EXPORT_C void CHuiGc::SetClip(const TRect& aClipRect) |
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253 { |
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254 HUI_ASSERT(aClipRect.Width() >= 0); |
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255 HUI_ASSERT(aClipRect.Height() >= 0); |
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256 |
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257 iTempRegion.Clear(); |
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258 iTempRegion.AddRect(aClipRect); |
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259 CHuiGc::SetClipRegion(iTempRegion); |
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260 } |
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261 |
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262 EXPORT_C TRect CHuiGc::ClipRect() const |
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263 { |
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264 // This does not really provide actually valid data anymore |
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265 // since clipping is done with a region. |
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266 return iClipRegion.BoundingRect(); |
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267 } |
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268 |
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269 const TRegion& CHuiGc::ClipRegion() const |
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270 { |
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271 return iClipRegion; |
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272 } |
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273 |
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274 |
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275 EXPORT_C void CHuiGc::Clip(const TRect& aClipRect) |
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276 { |
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277 HUI_ASSERT(aClipRect.Width() >= 0); |
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278 HUI_ASSERT(aClipRect.Height() >= 0); |
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279 |
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280 if(iClipRegion.Intersects(aClipRect)) |
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281 { |
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282 iTempRegion.Clear(); |
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283 iTempRegion.AddRect(aClipRect); |
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284 iClipRegion.Intersect(iTempRegion); |
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285 } |
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286 else |
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287 { |
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288 // Empty clipping rectangle. |
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289 iClipRegion.Clear(); |
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290 } |
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291 |
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292 SetClipRegion(iClipRegion); |
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293 } |
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294 |
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295 EXPORT_C void CHuiGc::Clip(const TRegion& aClipRegion) |
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296 { |
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297 iClipRegion.Intersect(aClipRegion); |
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298 SetClipRegion(iClipRegion); |
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299 } |
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300 |
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301 EXPORT_C void CHuiGc::SetClipRegion(const TRegion& aClipRegion) |
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302 { |
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303 if (&aClipRegion != &iClipRegion) |
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304 { |
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305 iClipRegion.Copy(aClipRegion); |
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306 } |
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307 } |
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308 |
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309 EXPORT_C void CHuiGc::CancelClipping() |
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310 { |
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311 } |
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312 |
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313 EXPORT_C TInt CHuiGc::ClipStackCount() const |
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314 { |
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315 return iClipRegionStack.Count(); |
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316 } |
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317 |
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318 |
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319 EXPORT_C void CHuiGc::SetAlign(THuiAlignHorizontal aHorizontalAlign, |
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320 THuiAlignVertical aVerticalAlign) |
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321 { |
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322 switch(aHorizontalAlign) |
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323 { |
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324 case EHuiAlignHLocale: |
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325 iAlignHorizontal = LocaleTextAlignment(); |
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326 break; |
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327 |
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328 case EHuiAlignHLocaleMirrored: |
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329 iAlignHorizontal = LocaleTextAlignment(); |
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330 if(iAlignHorizontal == EHuiAlignHLeft) |
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331 { |
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332 iAlignHorizontal = EHuiAlignHRight; |
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333 } |
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334 else |
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335 { |
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336 iAlignHorizontal = EHuiAlignHLeft; |
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337 } |
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338 break; |
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339 |
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340 default: |
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341 iAlignHorizontal = aHorizontalAlign; |
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342 break; |
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343 } |
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344 |
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345 iAlignVertical = aVerticalAlign; |
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346 } |
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347 |
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348 |
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349 EXPORT_C THuiAlignHorizontal CHuiGc::AlignHorizontal() const |
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350 { |
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351 return iAlignHorizontal; |
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352 } |
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353 |
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354 |
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355 EXPORT_C THuiAlignVertical CHuiGc::AlignVertical() const |
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356 { |
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357 return iAlignVertical; |
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358 } |
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359 |
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360 |
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361 EXPORT_C void CHuiGc::SetPenColor(const TRgb& aColor) |
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362 { |
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363 iPenColor = aColor; |
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364 } |
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365 |
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366 |
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367 EXPORT_C TRgb CHuiGc::PenColor() const |
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368 { |
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369 return iPenColor; |
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370 } |
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371 |
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372 |
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373 EXPORT_C void CHuiGc::SetPenColorAlpha(const TRgb& aColor) |
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374 { |
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375 iPenColor = aColor; |
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376 iPenColor.SetAlpha(255); |
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377 |
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378 iPenAlpha = TUint8(aColor.Alpha()); // 8 bits should be enough |
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379 } |
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380 |
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381 |
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382 EXPORT_C TRgb CHuiGc::PenColorAlpha() const |
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383 { |
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384 TRgb color = iPenColor; |
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385 color.SetAlpha(iPenAlpha); |
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386 return color; |
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387 } |
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388 |
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389 |
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390 EXPORT_C void CHuiGc::SetPenAlpha(TInt aAlpha) |
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391 { |
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392 if(aAlpha < 0) |
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393 { |
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394 aAlpha = 0; |
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395 } |
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396 else if(aAlpha > 255) |
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397 { |
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398 aAlpha = 255; |
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399 } |
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400 else |
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401 { |
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402 // for PC lint |
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403 } |
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404 iPenAlpha = TUint8(aAlpha); // 8 bits should be enough |
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405 } |
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406 |
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407 |
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408 EXPORT_C TInt CHuiGc::PenAlpha() const |
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409 { |
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410 return iPenAlpha; |
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411 } |
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412 |
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413 |
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414 EXPORT_C void CHuiGc::SetFont(THuiFont& aFont) |
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415 { |
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416 iCurrentFont = &aFont; |
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417 } |
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418 |
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419 |
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420 EXPORT_C void CHuiGc::DrawTextL(const TDesC& aText, |
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421 const THuiRealRect& aBounds, |
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422 TReal32 aShadow) __SOFTFP |
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423 { |
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424 if(!Font()) |
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425 { |
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426 return; |
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427 } |
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428 CHuiTextMesh* mesh = CHuiStatic::Renderer().CreateTextMeshL(); |
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429 CleanupStack::PushL(mesh); |
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430 mesh->SetTextL(aText, ETrue); |
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431 DrawText(*mesh, aBounds, aShadow); |
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432 CleanupStack::PopAndDestroy(mesh); |
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433 } |
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434 |
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435 |
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436 EXPORT_C void CHuiGc::DrawText(const CHuiTextMesh& aTextMesh, |
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437 const THuiRealRect& aBounds, |
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438 TReal32 aShadow) __SOFTFP |
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439 { |
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440 /** @todo This could be generalized: MHuiBoundedDrawable (for example) */ |
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441 |
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442 // Font is defined in the text mesh. |
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443 |
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444 // Real bounding size of the text. |
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445 TSize textBounds = aTextMesh.Extents(); |
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446 |
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447 // Reference origin for the text. |
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448 TPoint offset = AlignOffset(aBounds.Size()); |
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449 |
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450 // Actual starting point for glyphs. |
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451 THuiRealPoint pos = aBounds.iTl - offset; |
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452 switch(AlignHorizontal()) |
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453 { |
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454 case EHuiAlignHRight: |
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455 pos.iX -= textBounds.iWidth; |
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456 break; |
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457 |
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458 case EHuiAlignHCenter: |
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459 pos.iX -= textBounds.iWidth / 2; // or 2.f? |
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460 break; |
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461 |
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462 default: |
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463 break; |
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464 } |
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465 switch(AlignVertical()) |
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466 { |
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467 case EHuiAlignVBottom: |
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468 pos.iY -= textBounds.iHeight; |
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469 break; |
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470 |
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471 case EHuiAlignVCenter: |
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472 pos.iY -= textBounds.iHeight / 2; // or 2.f? |
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473 break; |
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474 |
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475 default: |
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476 break; |
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477 } |
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478 |
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479 |
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480 // Apply the position. |
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481 Push(EHuiGcMatrixModel); |
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482 Translate(EHuiGcMatrixModel, pos.iX, pos.iY, 0.f); |
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483 |
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484 aTextMesh.Draw(*this, aShadow); |
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485 |
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486 Pop(EHuiGcMatrixModel); |
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487 } |
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488 |
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489 |
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490 EXPORT_C void CHuiGc::DrawImage(const THuiImage& aImage, |
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491 const THuiRealPoint& aPos, |
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492 const THuiRealSize& aSize) |
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493 { |
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494 if(!aImage.HasTexture()) |
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495 { |
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496 return; |
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497 } |
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498 |
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499 THuiRealPoint topLeft = aPos + AlignOffset(aSize); |
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500 UpdateColor(); |
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501 |
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502 // Update texture preferred size, toolkit may use this information to resize texture |
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503 NotifyImagePreferredSize(aImage, THuiRealRect(topLeft,aSize)); |
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504 |
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505 DoDrawImage(aImage, topLeft, aSize); |
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506 } |
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507 |
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508 |
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509 EXPORT_C void CHuiGc::DrawImages(const THuiImage& aImage, |
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510 const THuiImage& aImage2, |
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511 const THuiRealPoint& aPos, |
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512 const THuiRealSize& aSize) |
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513 { |
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514 if(!aImage.HasTexture() || !aImage2.HasTexture()) |
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515 { |
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516 return; |
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517 } |
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518 |
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519 THuiRealPoint topLeft = aPos + AlignOffset(aSize); |
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520 UpdateColor(); |
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521 |
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522 // Update texture preferred size, toolkit may use this information to resize texture |
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523 NotifyImagePreferredSize(aImage, THuiRealRect(topLeft,aSize)); |
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524 NotifyImagePreferredSize(aImage2, THuiRealRect(topLeft,aSize)); |
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525 |
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526 DoDrawImages(aImage, aImage2, topLeft, aSize); |
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527 } |
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528 |
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529 |
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530 EXPORT_C void CHuiGc::DrawImage(const THuiImage& aImage, |
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531 const THuiRealRect& aBounds) |
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532 { |
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533 if(!aImage.HasTexture()) |
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534 { |
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535 return; |
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536 } |
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537 |
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538 TSize space(TInt(aBounds.Width() - aImage.Texture().Size().iWidth), |
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539 TInt(aBounds.Height() - aImage.Texture().Size().iHeight)); |
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540 |
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541 TPoint topLeft = aBounds.iTl - AlignOffset(space); |
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542 |
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543 UpdateColor(); |
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544 |
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545 // Update texture preferred size, toolkit may use this information to resize texture |
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546 NotifyImagePreferredSize(aImage, aBounds); |
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547 |
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548 DoDrawImage(aImage, topLeft, aImage.Texture().Size()); |
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549 } |
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550 |
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551 |
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552 EXPORT_C void CHuiGc::DrawImage( const THuiImage& aImage, |
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553 const THuiRealSize& aSize, |
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554 const THuiRealRect& aBounds) |
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555 { |
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556 if(!aImage.HasTexture()) |
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557 { |
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558 return; |
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559 } |
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560 |
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561 TSize space(TInt(aBounds.Width() - aSize.iWidth), |
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562 TInt(aBounds.Height() - aSize.iHeight)); |
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563 |
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564 TPoint topLeft = aBounds.iTl - AlignOffset(space); |
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565 |
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566 UpdateColor(); |
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567 |
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568 // Update texture preferred size, toolkit may use this information to resize texture |
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569 NotifyImagePreferredSize(aImage, THuiRealRect(topLeft,aSize)); |
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570 |
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571 DoDrawImage(aImage, topLeft, aSize); |
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572 } |
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573 |
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574 |
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575 EXPORT_C void CHuiGc::DrawImages(const THuiImage& aImage, |
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576 const THuiImage& aImage2, |
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577 const THuiRealSize& aSize, |
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578 const THuiRealRect& aBounds) |
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579 { |
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580 if(!aImage.HasTexture() || !aImage2.HasTexture()) |
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581 { |
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582 return; |
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583 } |
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584 |
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585 TSize space(TInt(aBounds.Width() - aSize.iWidth), |
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586 TInt(aBounds.Height() - aSize.iHeight)); |
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587 |
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588 TPoint topLeft = aBounds.iTl - AlignOffset(space); |
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589 |
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590 UpdateColor(); |
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591 |
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592 // Update texture preferred size, toolkit may use this information to resize texture |
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593 NotifyImagePreferredSize(aImage, THuiRealRect(topLeft,aSize)); |
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594 NotifyImagePreferredSize(aImage2, THuiRealRect(topLeft,aSize)); |
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595 |
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596 DoDrawImages(aImage, aImage2, topLeft, aSize); |
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597 } |
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598 |
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599 |
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600 EXPORT_C THuiFont* CHuiGc::Font() |
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601 { |
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602 return iCurrentFont; |
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603 } |
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604 |
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605 |
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606 EXPORT_C TPoint CHuiGc::AlignOffset(const TSize& aBounds) const |
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607 { |
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608 TPoint offset(0, 0); |
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609 |
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610 switch(iAlignHorizontal) |
|
611 { |
|
612 case EHuiAlignHRight: |
|
613 offset.iX = -aBounds.iWidth; |
|
614 break; |
|
615 |
|
616 case EHuiAlignHCenter: |
|
617 offset.iX = -aBounds.iWidth / 2; |
|
618 break; |
|
619 |
|
620 default: |
|
621 offset.iX = 0; |
|
622 break; |
|
623 } |
|
624 |
|
625 switch(iAlignVertical) |
|
626 { |
|
627 case EHuiAlignVBottom: |
|
628 offset.iY = -aBounds.iHeight; |
|
629 break; |
|
630 |
|
631 case EHuiAlignVCenter: |
|
632 offset.iY = -aBounds.iHeight / 2; |
|
633 break; |
|
634 |
|
635 default: |
|
636 offset.iY = 0; |
|
637 break; |
|
638 } |
|
639 |
|
640 return offset; |
|
641 } |
|
642 |
|
643 |
|
644 EXPORT_C TReal32 CHuiGc::Offset2D() const __SOFTFP |
|
645 { |
|
646 /// @todo Make this configurable. |
|
647 //return 100.0 / FovFactor(); |
|
648 return KDefaultOffset2D; |
|
649 } |
|
650 |
|
651 |
|
652 EXPORT_C void |
|
653 CHuiGc::SetWindowTransformation(CHuiTransformation* aWindowTransformation) |
|
654 { |
|
655 iWindowTransform = aWindowTransformation; |
|
656 } |
|
657 |
|
658 |
|
659 EXPORT_C TReal32 CHuiGc::NearClipDistance() const __SOFTFP |
|
660 { |
|
661 return iNearClipDistance; |
|
662 } |
|
663 |
|
664 |
|
665 EXPORT_C TReal32 CHuiGc::FarClipDistance() const __SOFTFP |
|
666 { |
|
667 return iFarClipDistance; |
|
668 } |
|
669 |
|
670 |
|
671 EXPORT_C TRect CHuiGc::ProjectionViewport() const |
|
672 { |
|
673 return iProjectionViewport; |
|
674 } |
|
675 |
|
676 |
|
677 EXPORT_C TRect CHuiGc::RawDisplayArea() const |
|
678 { |
|
679 return iDisplayArea; |
|
680 } |
|
681 |
|
682 |
|
683 EXPORT_C const CHuiTransformation* CHuiGc::WindowTransformation() const |
|
684 { |
|
685 return iWindowTransform; |
|
686 } |
|
687 |
|
688 |
|
689 EXPORT_C THuiRealPoint CHuiGc::FrustumOffset() const |
|
690 { |
|
691 return iFrustumOffset; |
|
692 } |
|
693 |
|
694 |
|
695 EXPORT_C TReal32 CHuiGc::FovFactor() const __SOFTFP |
|
696 { |
|
697 return 1.f / iFovFactor; |
|
698 } |
|
699 |
|
700 |
|
701 EXPORT_C THuiAlignHorizontal CHuiGc::LocaleTextAlignment() |
|
702 { |
|
703 if(CHuiStatic::LayoutMirrored()) |
|
704 { |
|
705 return EHuiAlignHRight; |
|
706 } |
|
707 return EHuiAlignHLeft; |
|
708 } |
|
709 |
|
710 EXPORT_C void CHuiGc::DrawStretchImage(TStretchMode /*aMode*/, |
|
711 const THuiImage& aImage, |
|
712 const THuiRealRect& aRect, |
|
713 TInt /*aStretchStartWidth*/, |
|
714 TInt /*aStretchEndWidth*/) |
|
715 { |
|
716 // Update texture preferred size, toolkit may use this information to resize texture |
|
717 NotifyImagePreferredSize(aImage, aRect); |
|
718 } |
|
719 |
|
720 |
|
721 EXPORT_C void CHuiGc::NotifyImagePreferredSize(const THuiImage& aImage, THuiRealRect aRect) |
|
722 { |
|
723 const CHuiTexture* texture = aImage.ImageDefaultTexture(); |
|
724 |
|
725 if (texture) |
|
726 { |
|
727 CHuiTexture* notifiedTexture = const_cast<CHuiTexture*> (texture); |
|
728 if (notifiedTexture->IsAutoSizeCalculationEnabled()) |
|
729 { |
|
730 TReal32 xratio = 1; |
|
731 TReal32 yratio = 1; |
|
732 |
|
733 // Take into account used texture coordinates of THuiImage |
|
734 TReal32 relativeWidth = aImage.BottomRight().iX - aImage.TopLeft().iX; |
|
735 TReal32 relativeHeight = aImage.BottomRight().iY - aImage.TopLeft().iY; |
|
736 |
|
737 if (relativeWidth != 0.f && relativeHeight != 0.f) |
|
738 { |
|
739 xratio *= (1/relativeWidth); |
|
740 yratio *= (1/relativeHeight); |
|
741 } |
|
742 |
|
743 TReal32 width = aRect.Size().iWidth * xratio; |
|
744 TReal32 height = aRect.Size().iHeight * yratio; |
|
745 |
|
746 // Take into account window transformation scale (To enable HiRes TV-OUT textures) |
|
747 // Other transformations are ignored for now. Possible those could be optionally |
|
748 // taken into account as well if resizing algortihm is lazy enough. |
|
749 CHuiTransformation* wt = (CHuiTransformation*)WindowTransformation(); |
|
750 if (wt) |
|
751 { |
|
752 TInt count = wt->Count(); |
|
753 for (TInt i=0;i<count;i++) |
|
754 { |
|
755 CHuiTransformation::TTransform& step = wt->Step(i); |
|
756 if (step.iType == CHuiTransformation::ETypeScale) |
|
757 { |
|
758 width = width * step.iParams[EHuiTransformParamTranslateX].Now(); |
|
759 height = height * step.iParams[EHuiTransformParamTranslateY].Now(); |
|
760 } |
|
761 } |
|
762 } |
|
763 |
|
764 |
|
765 notifiedTexture->NotifyPreferredSize(THuiRealSize(width,height)); |
|
766 } |
|
767 } |
|
768 } |
|
769 |
|
770 EXPORT_C void CHuiGc::TransformDirtyRect(THuiRealRect& /*aRect*/) |
|
771 { |
|
772 // No sensible implementation for HuiGc base class. Implement at least in |
|
773 // HuiBitgdiGc child class. |
|
774 } |
|
775 |
|
776 EXPORT_C void CHuiGc::EnableTransformedClippingRects(TBool /*aEnable*/) |
|
777 { |
|
778 // No sensible implementation for HuiGc base class. Implement at least in |
|
779 // HuiBitgdiGc child class. |
|
780 } |
|
781 |
|
782 EXPORT_C void CHuiGc::SetClip(const TRect& /*aClipRect*/, TBool /*aTransformClipRect*/) |
|
783 { |
|
784 // No sensible implementation for HuiGc base class. Implement at least in |
|
785 // HuiBitgdiGc child class. |
|
786 } |
|
787 |
|
788 EXPORT_C void CHuiGc::GcExtension(const TUid& /*aExtensionUid*/, TAny** aExtensionParams) |
|
789 { |
|
790 // If no extension with given UID was found, indicate it by returning null |
|
791 *aExtensionParams = NULL; |
|
792 } |
|
793 |
|
794 RRegion* CHuiGc::CreateRecycledRegion() |
|
795 { |
|
796 RRegion* region = NULL; |
|
797 if (iRecycledRegions.Count()) |
|
798 { |
|
799 // If there are recycled regionbufs, use one of those |
|
800 TInt last = iRecycledRegions.Count() - 1; |
|
801 region = iRecycledRegions[last]; |
|
802 iRecycledRegions.Remove(last); |
|
803 } |
|
804 else |
|
805 { |
|
806 // No recycled regionbufs available, create new one |
|
807 region = new RRegionBuf<KHuiGcClipRegionGranularity>(); |
|
808 } |
|
809 return region; |
|
810 } |
|
811 |
|
812 void CHuiGc::DeleteRecycledRegion(RRegion* aRegion) |
|
813 { |
|
814 TInt error = KErrNone; |
|
815 |
|
816 if (iRecycledRegions.Count() < KHuiMaxRecycledRegionCount) |
|
817 { |
|
818 aRegion->Clear(); |
|
819 error = iRecycledRegions.Append(aRegion); |
|
820 if (error) |
|
821 { |
|
822 aRegion->Destroy(); |
|
823 } |
|
824 } |
|
825 else |
|
826 { |
|
827 aRegion->Destroy(); |
|
828 } |
|
829 } |