--- a/uiacceltk/hitchcock/coretoolkit/src/HuiCanvasTextureCache.cpp Thu Jul 15 19:40:07 2010 +0300
+++ b/uiacceltk/hitchcock/coretoolkit/src/HuiCanvasTextureCache.cpp Thu Aug 19 10:48:02 2010 +0300
@@ -3043,8 +3043,9 @@
//
void CHuiCanvasTextureCache::HandleOutOfTextureMemory()
{
- RDebug::Print(_L("CHuiCanvasTextureCache::HandleOutOfTextureMemory: Out of memory happened !"));
-
+#ifdef HUI_DEBUG_PRINT_CANVAS_TEXTURE_CACHE
+ RDebug::Print(_L("CHuiCanvasTextureCache::HandleOutOfTextureMemory"));
+#endif
DeleteAllReleasedEntries(EFalse);
// TODO: Who you gonna call when texture memory is full and we cannot ourself