uiaccelerator_plat/alf_core_toolkit_api/tsrc/src/testuiaifblockstexturechild.cpp
branchRCL_3
changeset 19 e5af45d51884
parent 18 1801340c26a2
child 20 31fccae4f8a7
--- a/uiaccelerator_plat/alf_core_toolkit_api/tsrc/src/testuiaifblockstexturechild.cpp	Thu Aug 19 10:48:02 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,62 +0,0 @@
-/*
-* Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  For test alf core toolkit api modules
-*
-*/
-
-#include <uiacceltk/huitexturemanager.h>
-
-#include "testuiaifblockstexturechild.h"
-#include "testuiaifblocksmanagerchild.h"
-
-CTestUiAifBlocksTextureChild::CTestUiAifBlocksTextureChild( CHuiTextureManager& aManager ):
-    CHuiAnimatedTexture( aManager )
-    {
-    // No implementation required
-    }
-
-void CTestUiAifBlocksTextureChild::AdvanceTime(TReal32 /*aElapsedTime*/)
-    {
-    
-    }
-
-CTestUiAifBlocksTextureChild::~CTestUiAifBlocksTextureChild()
-    {
-    
-    }
-
-
-CTestUiAifBlocksTextureChild* CTestUiAifBlocksTextureChild::NewL( CHuiTextureManager& aManager )
-    {
-    CTestUiAifBlocksTextureChild* self = new( ELeave )CTestUiAifBlocksTextureChild( aManager );
-//    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop(); // self;
-    return self;
-    }
-
-void CTestUiAifBlocksTextureChild::ConstructL()
-    {
-    CHuiAnimatedTexture::BaseConstructL();
-    }
-
-void CTestUiAifBlocksTextureChild::TextureExtension( const TUid& aExtensionUid, TAny** aExtensionParameters )
-    {
-    CHuiAnimatedTexture::TextureExtension( aExtensionUid,  aExtensionParameters );
-    }
-
-void CTestUiAifBlocksTextureChild::SetSegmentCountL( TInt aCount )
-    {
-    this->iTexture->SetSegmentCountL( aCount );
-    }