diff -r 000000000000 -r 15bf7259bb7c uiaccelerator_plat/alf_core_toolkit_api/inc/uiacceltk/HuiDeckLayout.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/uiaccelerator_plat/alf_core_toolkit_api/inc/uiacceltk/HuiDeckLayout.h Tue Feb 02 07:56:43 2010 +0200 @@ -0,0 +1,97 @@ +/* +* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Definition for CHuiDeckLayout. Deck layout is a very simple +* layout that overlays all its children to match the layout's +* own rectangle. Think of it as a deck of cards. +* +*/ + + + +#ifndef __HUIDECKLAYOUT_H__ +#define __HUIDECKLAYOUT_H__ + + +#include +#include +#include + + +/* Forward declarations */ +class CHuiEnv; + + +/** + * CHuiDeckLayout is a very simple layout that overlays all its children to + * match the layout's own rectangle. A suitable analogy would be a deck of + * cards. + */ +NONSHARABLE_CLASS(CHuiDeckLayout) : public CHuiLayout + { +public: + + /* Constructors and destructor. */ + + /** + * Construct a new deck layout and give its ownership to a control. + * + * @param aOwnerControl Owner control. + * @param aParentLayout Parent layout for the new deck layout. + */ + IMPORT_C static CHuiDeckLayout* AddNewL(CHuiControl& aOwnerControl, + CHuiLayout* aParentLayout = 0); + + /** + * Constructor. + * + * @param aOwner Owner control. + */ + CHuiDeckLayout(MHuiVisualOwner& aOwner); + + /** + * Second-phase constructor. + */ + void ConstructL(); + + /** + * Destructor. + */ + IMPORT_C ~CHuiDeckLayout(); + + + /* Methods. */ + + /** + * Overridden version of size changing updates the layout of child visuals. + * + * @param aSize New size for the layout. + * @param aTransitionTime Time for the transition to new size to take + * place. + */ + void SetSize(const THuiRealSize& aSize, TInt aTransitionTime=0); + + TBool ChildSize(TInt aOrdinal, TSize& aSize); + + TBool ChildPos(TInt aOrdinal, TPoint& aPos); + + TInt ChildRect(TInt aOrdinal, THuiRealRect& aRect); + + void GetClassName(TDes& aName) const + { + aName = _L("CHuiDeckLayout"); + } + }; + + +#endif // __HUIDECKLAYOUT_H__