diff -r 000000000000 -r 15bf7259bb7c uiacceltk/hitchcock/Client/src/alfimage.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/uiacceltk/hitchcock/Client/src/alfimage.cpp Tue Feb 02 07:56:43 2010 +0200 @@ -0,0 +1,421 @@ +/* +* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Image +* Version : %version: 20.1.1 % +* +*/ + + + +#include "alf/alfimage.h" +#include +#include +#include "alf/alfimageloaderutil.h" +#include "alf/alftexturemanager.h" +#include "alflogger.h" +#include + +// ======== MEMBER FUNCTIONS ======== + +// --------------------------------------------------------------------------- +// Default constructor +// --------------------------------------------------------------------------- +// +EXPORT_C TAlfImage::TAlfImage() + : iTexture( NULL ) + { + iTl = TAlfTimedPoint(0.f, 0.f); + // Target set because of serverside THuiImage + iTl.SetTarget(0.f,0); + + iBr = TAlfTimedPoint(0.f, 0.f); + // Target set because of serverside THuiImage + iBr.SetTarget(0.f,0); + + InitSkinData(); + } + +// --------------------------------------------------------------------------- +// Constructor with the texture +// --------------------------------------------------------------------------- +// +EXPORT_C TAlfImage::TAlfImage(const CAlfTexture& aTexture, + TReal32 aTlX, TReal32 aTlY, + TReal32 aBrX, TReal32 aBrY) __SOFTFP + : iTexture (&aTexture) + { + iTl = TAlfTimedPoint(aTlX, aTlY); + // Target set because of serverside THuiImage + iTl.SetTarget(TAlfRealPoint(aTlX,aTlY)); + + iBr = TAlfTimedPoint(aBrX, aBrY); + // Target set because of serverside THuiImage + iBr.SetTarget(TAlfRealPoint(aBrX,aBrY)); + + InitSkinData(); + } + + + +// --------------------------------------------------------------------------- +// Destructor +// --------------------------------------------------------------------------- +// +EXPORT_C TAlfImage::~TAlfImage() + { + } + +// --------------------------------------------------------------------------- +// Gets the texture +// --------------------------------------------------------------------------- +// +EXPORT_C const CAlfTexture& TAlfImage::Texture() const + { + __ASSERT_ALWAYS( (TInt)iTexture, USER_INVARIANT()); + return *iTexture; + } + +// --------------------------------------------------------------------------- +// Returns TL texture coordinate +// --------------------------------------------------------------------------- +// +EXPORT_C TAlfRealPoint TAlfImage::TopLeft() const + { + TAlfRealPoint retVal; + retVal.iX = iTl.iX.ValueNow(); + retVal.iY = iTl.iY.ValueNow(); + return retVal; + } + +// --------------------------------------------------------------------------- +// Returns BR texture coordinate +// --------------------------------------------------------------------------- +// +EXPORT_C TAlfRealPoint TAlfImage::BottomRight() const + { + TAlfRealPoint retVal; + retVal.iX = iBr.iX.ValueNow(); + retVal.iY = iBr.iY.ValueNow(); + return retVal; + } + +// --------------------------------------------------------------------------- +// Returns ETrue if the texture has been set, +// --------------------------------------------------------------------------- +// +EXPORT_C TBool TAlfImage::HasTexture() const + { + return (iTexture != NULL); + } + +// --------------------------------------------------------------------------- +// Sets the texture +// --------------------------------------------------------------------------- +// +EXPORT_C void TAlfImage::SetTexture(CAlfTexture& aTexture) + { + InitSkinData(); + iTexture = &aTexture; + } + +// --------------------------------------------------------------------------- +// Moves the texture +// --------------------------------------------------------------------------- +// +EXPORT_C void TAlfImage::Translate(TReal32 aDx, TReal32 aDy, TInt aTransitionTime) __SOFTFP + { + iTl.iX.SetTarget(iTl.iX.Target() + aDx, aTransitionTime); + iTl.iY.SetTarget(iTl.iY.Target() + aDy, aTransitionTime); + iBr.iX.SetTarget(iBr.iX.Target() + aDx, aTransitionTime); + iBr.iY.SetTarget(iBr.iY.Target() + aDy, aTransitionTime); + } + +// --------------------------------------------------------------------------- +// Scales the texture +// --------------------------------------------------------------------------- +// +EXPORT_C void TAlfImage::Scale(TReal32 aScaleX, TReal32 aScaleY, TInt aTransitionTime) __SOFTFP + { + iTl.iX.SetTarget(iTl.iX.Target() * aScaleX, aTransitionTime); + iTl.iY.SetTarget(iTl.iY.Target() * aScaleY, aTransitionTime); + iBr.iX.SetTarget(iBr.iX.Target() * aScaleX, aTransitionTime); + iBr.iY.SetTarget(iBr.iY.Target() * aScaleY, aTransitionTime); + } + +// --------------------------------------------------------------------------- +// Sets the texture coordinates +// --------------------------------------------------------------------------- +// +EXPORT_C void TAlfImage::SetTexCoords(TReal32 aTlX, TReal32 aTlY, + TReal32 aBrX, TReal32 aBrY, + TInt aTransitionTime) __SOFTFP + { + iTl.iX.SetTarget(aTlX, aTransitionTime); + iTl.iY.SetTarget(aTlY, aTransitionTime); + iBr.iX.SetTarget(aBrX, aTransitionTime); + iBr.iY.SetTarget(aBrY, aTransitionTime); + } + +// --------------------------------------------------------------------------- +// Returns TL texture coordinates +// --------------------------------------------------------------------------- +// +TAlfTimedPoint TAlfImage::TimedTopLeft() const + { + return iTl; + } + +// --------------------------------------------------------------------------- +// Returns BR texture coordinates +// --------------------------------------------------------------------------- +// +TAlfTimedPoint TAlfImage::TimedBottomRight() const + { + return iBr; + } + + +// --------------------------------------------------------------------------- +// Inits skin data +// --------------------------------------------------------------------------- +// +void TAlfImage::InitSkinData() + { + TAknsItemID id; + id.Set(0,0); + iSkinID = id; + iAppIconUid = TUid::Uid(0); + iAppIconType = EAknsAppIconTypeList; + iPreferredSize = TSize(0,0); + iPreferredScaleMode = EAspectRatioPreserved; + iFallbackFileName = NULL; + iFallbackBitmapId = -1; + iFallbackMaskId = -1; + iPreferredTextureId = KAlfAutoGeneratedTextureId; + iPreferredTextureManager = NULL; + iFlags = EAlfTextureFlagSkinContent; + iSkinnableImage = EFalse; + } + +// --------------------------------------------------------------------------- +// Constructor with skin data +// --------------------------------------------------------------------------- +// +EXPORT_C TAlfImage::TAlfImage(TAknsItemID aID, + TSize aPreferredSize, + TScaleMode aPreferredScaleMode, + const TDesC* aFallbackFileName, + TInt aFallbackBitmapId, + TInt aFallbackMaskId, + TReal32 aTlX, TReal32 aTlY, + TReal32 aBrX, TReal32 aBrY, + TAlfTextureFlags aFlags, + TInt aPreferredTextureId, + CAlfTextureManager* aPreferredTextureManager) __SOFTFP + { + InitSkinData(); + iSkinnableImage = ETrue; + + iSkinID = aID; + iPreferredSize = aPreferredSize; + iPreferredScaleMode = aPreferredScaleMode; + + iFallbackFileName = aFallbackFileName; + iFallbackBitmapId = aFallbackBitmapId; + iFallbackMaskId = aFallbackMaskId; + + iTl = TAlfTimedPoint(aTlX, aTlY); + // Target set because of serverside THuiImage + iTl.SetTarget(TAlfRealPoint(aTlX,aTlY)); + + iBr = TAlfTimedPoint(aBrX, aBrY); + // Target set because of serverside THuiImage + iBr.SetTarget(TAlfRealPoint(aBrX,aBrY)); + + iFlags = aFlags; + iPreferredTextureId = aPreferredTextureId; + iPreferredTextureManager = aPreferredTextureManager; + + iTexture = NULL; + } + +// --------------------------------------------------------------------------- +// Constructor with app icon +// --------------------------------------------------------------------------- +// +EXPORT_C TAlfImage::TAlfImage(TUid aAppIconUid, + TAknsAppIconType aAppIconType, + TSize aPreferredSize, + TScaleMode aPreferredScaleMode, + TReal32 aTlX, TReal32 aTlY, + TReal32 aBrX, TReal32 aBrY, + TAlfTextureFlags aFlags, + TInt aPreferredTextureId, + CAlfTextureManager* aPreferredTextureManager) __SOFTFP + { + InitSkinData(); + iSkinnableImage = ETrue; + iAppIconUid = aAppIconUid; + iAppIconType = aAppIconType; + + + iPreferredSize = aPreferredSize; + iPreferredScaleMode = aPreferredScaleMode; + + iTl = TAlfTimedPoint(aTlX, aTlY); + // Target set because of serverside THuiImage + iTl.SetTarget(TAlfRealPoint(aTlX,aTlY)); + + iBr = TAlfTimedPoint(aBrX, aBrY); + // Target set because of serverside THuiImage + iBr.SetTarget(TAlfRealPoint(aBrX,aBrY)); + + iFlags = aFlags; + iPreferredTextureId = aPreferredTextureId; + iPreferredTextureManager = aPreferredTextureManager; + + iTexture = NULL; + } + +// --------------------------------------------------------------------------- +// Constructor with logical name +// --------------------------------------------------------------------------- +// +EXPORT_C TAlfImage::TAlfImage(const TDesC* /*aLogicalName*/, + TSize /*aPreferredSize*/, + TScaleMode /*aPreferredScaleMode*/, + const TDesC* /*aFallbackFileName*/, + TInt /*aFallbackBitmapId*/, + TInt /*aFallbackMaskId*/, + TReal32 /*aTlX*/, TReal32 /*aTlY*/, + TReal32 /*aBrX*/, TReal32 /*aBrY*/, + TAlfTextureFlags /*aFlags*/, + TInt /*aPreferredTextureId*/, + CAlfTextureManager* /*aPreferredTextureManager*/) __SOFTFP + { + __ALFLOGSTRING( "TAlfImage::TAlfImage FUNCTIONALITY REMOVED. REFER TO ANTRIKSH PROJECT" ); + } + +// --------------------------------------------------------------------------- +// Returns skin ID. +// --------------------------------------------------------------------------- +// +TAknsItemID TAlfImage::SkinID() const + { + return iSkinID; + } + +// --------------------------------------------------------------------------- +// Returns preferred size. +// --------------------------------------------------------------------------- +// +TSize TAlfImage::PreferredSize() const + { + return iPreferredSize; + } + +// --------------------------------------------------------------------------- +// Returns preferred scalemode. +// --------------------------------------------------------------------------- +// +TScaleMode TAlfImage::PreferredScaleMode() const + { + return iPreferredScaleMode; + } + +// --------------------------------------------------------------------------- +// Returns fallback filename +// --------------------------------------------------------------------------- +// +const TDesC* TAlfImage::FallbackFileName() const + { + if (!iFallbackFileName) + { + return &KNullDesC; + } + return iFallbackFileName; + } + +// --------------------------------------------------------------------------- +// Returns fallback index +// --------------------------------------------------------------------------- +// +TInt TAlfImage::FallbackBitmapId() const + { + return iFallbackBitmapId; + } + +// --------------------------------------------------------------------------- +// Returns fallback index for the mask. +// --------------------------------------------------------------------------- +// +TInt TAlfImage::FallbackMaskId() const + { + return iFallbackMaskId; + } + +// --------------------------------------------------------------------------- +// Returns preferred texture manager +// --------------------------------------------------------------------------- +// +CAlfTextureManager* TAlfImage::PreferredTextureManager() const + { + return iPreferredTextureManager; + } + +// --------------------------------------------------------------------------- +// Is image from a skin? +// --------------------------------------------------------------------------- +// +TBool TAlfImage::SkinnableImage() const + { + return iSkinnableImage; + } + +// --------------------------------------------------------------------------- +// Returns texture flags +// --------------------------------------------------------------------------- +// +TAlfTextureFlags TAlfImage::TextureFlags() const + { + return iFlags; + } + +// --------------------------------------------------------------------------- +// returns preferred texture id +// --------------------------------------------------------------------------- +// +TInt TAlfImage::PreferredTextureId() const + { + return iPreferredTextureId; + } + +// --------------------------------------------------------------------------- +// Returns app icon UID +// --------------------------------------------------------------------------- +// +TUid TAlfImage::AppIconUid() const + { + return iAppIconUid; + } + +// --------------------------------------------------------------------------- +// Returns app icon type +// --------------------------------------------------------------------------- +// +TAknsAppIconType TAlfImage::AppIconType() const + { + return iAppIconType; + } +