diff -r 000000000000 -r 15bf7259bb7c uiacceltk/hitchcock/coretoolkit/src/HuiTimedPoint.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/uiacceltk/hitchcock/coretoolkit/src/HuiTimedPoint.cpp Tue Feb 02 07:56:43 2010 +0200 @@ -0,0 +1,129 @@ +/* +* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: ?Description +* +*/ + + + +#include "uiacceltk/HuiTimedPoint.h" // Class definition +#include "uiacceltk/HuiUtil.h" + +EXPORT_C THuiTimedPoint::THuiTimedPoint() + { + iX.SetMappingMode(0); + iY.SetMappingMode(1); + } + + +EXPORT_C THuiTimedPoint::THuiTimedPoint(TReal32 aX, TReal32 aY) __SOFTFP + : iX(aX), iY(aY) + { + iX.SetMappingMode(0); + iY.SetMappingMode(1); + } + + +EXPORT_C void THuiTimedPoint::SetStyle(THuiInterpolationStyle aStyle) + { + iX.SetStyle(aStyle); + iY.SetStyle(aStyle); + } + + +EXPORT_C void THuiTimedPoint::SetFunction(MHuiMappingFunction* aFunction) + { + // Both use the same function, but the components are different. + iX.SetFunction(aFunction); + iY.SetFunction(aFunction); + } + + +EXPORT_C void THuiTimedPoint::Set(const THuiRealPoint& aPoint, + TInt aTransitionTime) + { + iX.Set(aPoint.iX, aTransitionTime); + iY.Set(aPoint.iY, aTransitionTime); + } + + +EXPORT_C void THuiTimedPoint::SetWithSpeed(const THuiRealPoint& aPoint, + TReal32 aUnitsPerSecond) __SOFTFP + { + iX.SetWithSpeed(aPoint.iX, aUnitsPerSecond); + iY.SetWithSpeed(aPoint.iY, aUnitsPerSecond); + } + + +EXPORT_C void THuiTimedPoint::Set(TReal32 aValue, TInt aTransitionTime) __SOFTFP + { + iX.Set(aValue, aTransitionTime); + iY.Set(aValue, aTransitionTime); + } + + +EXPORT_C void THuiTimedPoint::SetWithSpeed(TReal32 aValue, TReal32 aUnitsPerSecond) __SOFTFP + { + iX.SetWithSpeed(aValue, aUnitsPerSecond); + iY.SetWithSpeed(aValue, aUnitsPerSecond); + } + + +EXPORT_C TPoint THuiTimedPoint::Now() const + { + // NOTE! the THuiTimeValue Now() and Target() return floating point values + // Round these floating point values to closest integer values + return TPoint(HUI_ROUND_FLOAT_TO_INT(iX.Now()), HUI_ROUND_FLOAT_TO_INT(iY.Now())); + } + + +EXPORT_C THuiRealPoint THuiTimedPoint::RealNow() const __SOFTFP + { + // NOTE! the THuiTimeValue Now() and Target() return floating point values + return THuiRealPoint(iX.Now(), iY.Now()); + } + + +EXPORT_C TPoint THuiTimedPoint::Target() const + { + // NOTE! the THuiTimeValue Now() and Target() return floating point values + // Round these floating point values to closest integer values + return TPoint(HUI_ROUND_FLOAT_TO_INT(iX.Target()), HUI_ROUND_FLOAT_TO_INT(iY.Target())); + } + + +EXPORT_C THuiRealPoint THuiTimedPoint::RealTarget() const __SOFTFP + { + return THuiRealPoint(iX.Target(), iY.Target()); + } + + +EXPORT_C void THuiTimedPoint::Finish() + { + iX.Finish(); + iY.Finish(); + } + + +TBool THuiTimedPoint::Changed() const + { + return iX.Changed() || iY.Changed(); + } + + +void THuiTimedPoint::ClearChanged() + { + iX.ClearChanged(); + iY.ClearChanged(); + }