layouts/cdl/CdlServer/src/CdlServer.cpp
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     1 /*
       
     2 * Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include "CdlServer.h"
       
    20 
       
    21 CCdlDllsWatcherBase::CCdlDllsWatcherBase(RFs& aFs)
       
    22 : CActive(CActive::EPriorityStandard), iFs(aFs)
       
    23 	{
       
    24 	CActiveScheduler::Add(this);
       
    25 	}
       
    26 
       
    27 
       
    28 CCdlServer::CCdlServer()
       
    29 	:CServer2(0)
       
    30 	{}
       
    31 
       
    32 CCdlServer::~CCdlServer()
       
    33 	{
       
    34 	delete iDllWatcher;
       
    35 	delete iAllRefs;
       
    36 	delete iState;
       
    37 	delete iEngRef;
       
    38 	iFs.Close();
       
    39 	}
       
    40 
       
    41 CServer2* CCdlServer::NewLC()
       
    42 	{
       
    43 	CCdlServer* self=new(ELeave) CCdlServer;
       
    44 	CleanupStack::PushL(self);
       
    45 	self->ConstructL();
       
    46 	return self;
       
    47 	}
       
    48 
       
    49 //
       
    50 // 2nd phase construction - ensure the timer and server objects are running
       
    51 //
       
    52 void CCdlServer::ConstructL()
       
    53 	{
       
    54 	StartL(KCdlServerName);
       
    55 	iShutdown.ConstructL();
       
    56 	// ensure that the server still exits even if the 1st client fails to connect
       
    57 	iShutdown.Start();
       
    58 	User::LeaveIfError(iFs.Connect());
       
    59 	iEngRef = CdlServerEngine::CreateCdlEngineL();
       
    60 	iState = CCdlRefs::NewL();
       
    61 	iAllRefs = CCdlRefs::NewL();
       
    62 	CCdlDllsWatcherBase::NewL(iDllWatcher, iFs, this);
       
    63 	}
       
    64 
       
    65 
       
    66 //
       
    67 // Create a new client session. This should really check the version number.
       
    68 //
       
    69 CSession2* CCdlServer::NewSessionL(const TVersion& /*aVersion*/,const RMessage2& /*aMessage*/) const
       
    70 	{
       
    71 	return new(ELeave) CCdlSession();
       
    72 	}
       
    73 
       
    74 //
       
    75 // A new session is being created
       
    76 // Cancel the shutdown timer if it was running
       
    77 //
       
    78 void CCdlServer::AddSession()
       
    79 	{
       
    80 	++iSessionCount;
       
    81 	iShutdown.Cancel();
       
    82 	}
       
    83 
       
    84 //
       
    85 // A session is being destroyed
       
    86 // Start the shutdown timer if it is the last session.
       
    87 //
       
    88 void CCdlServer::DropSession()
       
    89 	{
       
    90 	if (--iSessionCount==0)
       
    91 		iShutdown.Start();
       
    92 	}
       
    93 
       
    94 //
       
    95 // Handle an error from CCdlSession::ServiceL()
       
    96 // A bad descriptor error implies a badly programmed client, so panic it;
       
    97 // otherwise report the error to the client
       
    98 //
       
    99 TInt CCdlServer::RunError(TInt aError)
       
   100 	{
       
   101 	if (aError == KErrBadDescriptor)
       
   102 		PanicClient(Message(),EPanicBadDescriptor);
       
   103 	else if (aError == KErrArgument)
       
   104 		PanicClient(Message(), EPanicParamOutOfRange);
       
   105 	else
       
   106 		Message().Complete(aError);
       
   107 	//
       
   108 	// The leave will result in an early return from CServer::RunL(), skipping
       
   109 	// the call to request another message. So do that now in order to keep the
       
   110 	// server running.
       
   111 	ReStart();
       
   112 	return KErrNone;	// handled the error fully
       
   113 	}
       
   114 
       
   115 CCdlRefs* CCdlServer::GetStateLC(const CCdlUids& aUids) const
       
   116 	{
       
   117 	return iState->SubsetByUidsLC(aUids);
       
   118 	}
       
   119 
       
   120 void CCdlServer::SetStateL(CCdlRefs* aState)
       
   121 	{
       
   122 	CCdlUids* uids = aState->UidsLC();
       
   123 	iState->MergeAndReplaceL(*aState);
       
   124 
       
   125 	iSessionIter.SetToFirst();
       
   126 	CSession2* s;
       
   127 	while ((s = iSessionIter++) != 0)
       
   128 		static_cast<CCdlSession*>(s)->HandleCustChangeL(*uids);
       
   129 
       
   130 	CleanupStack::PopAndDestroy(uids);
       
   131 	}
       
   132 
       
   133 void CCdlServer::McdoPrepareForChangesL()
       
   134 	{
       
   135 	}
       
   136 
       
   137 void CCdlServer::McdoFileAddedL(const TDesC& aFile)
       
   138 	{
       
   139 	CCdlRefCollection* refs = FileContentsLC(aFile);
       
   140 	iAllRefs->AppendL(*refs);
       
   141 	CleanupStack::PopAndDestroy(refs);
       
   142 	}
       
   143 
       
   144 void CCdlServer::McdoFileRemovedL(const TDesC& aFile)
       
   145 	{
       
   146 	iAllRefs->Delete(aFile);
       
   147 	}
       
   148 
       
   149 void CCdlServer::McdoChangesCompleteL()
       
   150 	{
       
   151 	iSessionIter.SetToFirst();
       
   152 	CSession2* s;
       
   153 	while ((s = iSessionIter++) != 0)
       
   154 		static_cast<CCdlSession*>(s)->HandleRefsChangeL();
       
   155 	}
       
   156 
       
   157 const CCdlRefs& CCdlServer::AllRefs() const
       
   158 	{
       
   159 	return *iAllRefs;
       
   160 	}
       
   161 
       
   162 TInt CCdlServer::IsPluginInRom(const TDesC& aFileName, TBool& aIsInRom)
       
   163 	{
       
   164 	return iDllWatcher->IsPluginInRom(aFileName, aIsInRom);
       
   165 	}
       
   166 
       
   167 TInt CCdlServer::PluginDrive(const TDesC& aFileName, TDriveUnit& aDrive)
       
   168 	{
       
   169 	return iDllWatcher->PluginDrive(aFileName, aDrive);
       
   170 	}