layouts/cdl/CdlServer/src/CdlStart.cpp
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     1 /*
       
     2 * Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include "CdlServer.h"
       
    20 
       
    21 const TInt KShutdownPriority = CActive::EPriorityStandard-1;
       
    22 
       
    23 CShutdown::CShutdown()
       
    24 :CTimer(KShutdownPriority)
       
    25 	{
       
    26 	CActiveScheduler::Add(this);
       
    27 	}
       
    28 
       
    29 void CShutdown::ConstructL()
       
    30 	{
       
    31 	CTimer::ConstructL();
       
    32 	}
       
    33 
       
    34 void CShutdown::Start()
       
    35 	{
       
    36 	After(KCdlShutdownDelay);
       
    37 	}
       
    38 
       
    39 void CShutdown::RunL()
       
    40 	{
       
    41 	CActiveScheduler::Stop();
       
    42 	}
       
    43 
       
    44 
       
    45 ///////////////////////
       
    46 
       
    47 void PanicClient(const RMessagePtr2& aMessage,TCdlPanic aPanic)
       
    48 //
       
    49 // RMessage::Panic() also completes the message. This is:
       
    50 // (a) important for efficient cleanup within the kernel
       
    51 // (b) a problem if the message is completed a second time
       
    52 //
       
    53 	{
       
    54 	_LIT(KPanic,"CdlServer");
       
    55 	aMessage.Panic(KPanic,aPanic);
       
    56 	}
       
    57 
       
    58 void Panic(TCdlPanic aPanic)
       
    59 	{
       
    60 	User::Panic(KCdlServerName(), aPanic);
       
    61 	}
       
    62 
       
    63 static void RunServerL()
       
    64 //
       
    65 // Perform all server initialisation, in particular creation of the
       
    66 // scheduler and server and then run the scheduler
       
    67 //
       
    68 	{
       
    69 	//
       
    70 	// naming the server thread after the server helps to debug panics
       
    71 	User::LeaveIfError(User::RenameThread(KCdlServerName));
       
    72 	// create and install the active scheduler we need
       
    73 	CActiveScheduler* s=new(ELeave) CActiveScheduler;
       
    74 	CleanupStack::PushL(s);
       
    75 	CActiveScheduler::Install(s);
       
    76 	//
       
    77 	// create the server (leave it on the cleanup stack)
       
    78 	(void)CCdlServer::NewLC();
       
    79 	//
       
    80 	// Initialisation complete, now signal the client
       
    81 #ifdef __CDLSERVER_NO_PROCESSES__
       
    82 	RThread::Rendezvous(KErrNone);
       
    83 #else
       
    84 	RProcess::Rendezvous(KErrNone);
       
    85 #endif
       
    86 	//
       
    87 	// Ready to run
       
    88 	CActiveScheduler::Start();
       
    89 	//
       
    90 	// Cleanup the server and scheduler
       
    91 	CleanupStack::PopAndDestroy(2);
       
    92 	}
       
    93 
       
    94 TInt E32Main()
       
    95 //
       
    96 // Server process entry-point
       
    97 //
       
    98 	{
       
    99 	__UHEAP_MARK;
       
   100 	//
       
   101 	CTrapCleanup* cleanup=CTrapCleanup::New();
       
   102 	TInt r=KErrNoMemory;
       
   103 	if (cleanup)
       
   104 		{
       
   105 		TRAP(r,RunServerL());
       
   106 		delete cleanup;
       
   107 		}
       
   108 	//
       
   109 	__UHEAP_MARKEND;
       
   110 	return r;
       
   111 	}
       
   112 
       
   113 
       
   114 #ifdef __CDLSERVER_NO_PROCESSES__
       
   115 
       
   116 // The server binary is an "EPOCEXE" target type
       
   117 // Thus the server parameter passing and startup code for WINS and EPOC are
       
   118 // significantly different.
       
   119 //
       
   120 // In EKA1 WINS, the EPOCEXE target is a DLL with an entry point called WinsMain,
       
   121 // taking no parameters and returning TInt. This is not really valid as a thread
       
   122 // function which takes a TAny* parameter which we need.
       
   123 //
       
   124 // So the DLL entry-point WinsMain() is used to return a TInt representing the
       
   125 // real thread function within the DLL. This is good as long as
       
   126 // sizeof(TInt)>=sizeof(TThreadFunction).
       
   127 //
       
   128 
       
   129 static TInt ThreadFunction(TAny*)
       
   130 //
       
   131 // WINS thread entry-point function.
       
   132 //
       
   133 	{
       
   134 	return E32Main();
       
   135 	}
       
   136 
       
   137 IMPORT_C TInt WinsMain();
       
   138 EXPORT_C TInt WinsMain()
       
   139 //
       
   140 // WINS DLL entry-point. Just return the real thread function 
       
   141 // cast to TInt
       
   142 //
       
   143 	{
       
   144 	return reinterpret_cast<TInt>(&ThreadFunction);
       
   145 	}
       
   146 
       
   147 TInt E32Dll(TDllReason)
       
   148 	{
       
   149 	return KErrNone;
       
   150 	}
       
   151 
       
   152 #endif
       
   153