skins/AknSkins/sdcsrc/SDCBinOutput.cpp
changeset 0 05e9090e2422
child 6 d9c996538b26
equal deleted inserted replaced
-1:000000000000 0:05e9090e2422
       
     1 /*
       
     2 * Copyright (c) 2003-2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Binary output.
       
    15 *
       
    16 */
       
    17 
       
    18 #include <windows.h>
       
    19 
       
    20 #include "SDCGlobals.h"
       
    21 #include "SDCBinOutput.h"
       
    22 #include "AknsConstants.hrh"
       
    23 #include "SDCException.h"
       
    24 
       
    25 // Make std namespace available for compatibility
       
    26 namespace std {}
       
    27 using namespace std;
       
    28 
       
    29 // CLASS DECLARATION
       
    30 
       
    31 class TPos
       
    32     {
       
    33     public:
       
    34         TPos( CSDCBinOutput* aBinOutput )
       
    35             {
       
    36             iPosition = aBinOutput->iOutputPos;
       
    37             }
       
    38 
       
    39         void Go( CSDCBinOutput* aBinOutput )
       
    40             {
       
    41             iOriginalPosition = aBinOutput->iOutputPos;
       
    42             aBinOutput->iOutputPos = iPosition;
       
    43             }
       
    44 
       
    45         void Back( CSDCBinOutput* aBinOutput )
       
    46             {
       
    47             aBinOutput->iOutputPos = iOriginalPosition;
       
    48             }
       
    49 
       
    50         int BackwardsDelta()
       
    51              {
       
    52              return iOriginalPosition-iPosition;
       
    53              }
       
    54 
       
    55     public:
       
    56         int iPosition;
       
    57         int iOriginalPosition;
       
    58     };
       
    59 
       
    60 //////////////////////////////////////////////////////////////////////
       
    61 // Construction/Destruction
       
    62 //////////////////////////////////////////////////////////////////////
       
    63 
       
    64 CSDCBinOutput::CSDCBinOutput()
       
    65     {
       
    66     iOutputPos = 0;
       
    67     }
       
    68 
       
    69 CSDCBinOutput::~CSDCBinOutput()
       
    70     {
       
    71     }
       
    72 
       
    73 //////////////////////////////////////////////////////////////////////
       
    74 // Other methods
       
    75 //////////////////////////////////////////////////////////////////////
       
    76 
       
    77 void CSDCBinOutput::Output( CSDCData* aData, const char* aBaseName, const char* aBinFilename, const bool aStubOnly )
       
    78     {
       
    79     iData = aData;
       
    80     strcpy( iBaseName, aBaseName );
       
    81 
       
    82     PrepareSkinDescriptor( aStubOnly );
       
    83 
       
    84     if( iOutputPos != iOutputVector.size() ) throw CSDCException( ESDCUnknownError, "Internal binary output size does not match" );
       
    85 
       
    86     FILE* file = fopen( aBinFilename, "wb" );
       
    87     if( !file ) throw CSDCException( ESDCFileOpenError, "Can not open target binary file for writing" );
       
    88     int i;
       
    89     for( i=0; i<iOutputVector.size(); i++ )
       
    90         {
       
    91         fputc( iOutputVector[i], file );
       
    92         }
       
    93     fclose( file );
       
    94     }
       
    95 
       
    96 void CSDCBinOutput::PrepareSkinDescriptor( const bool aStubOnly )
       
    97     {
       
    98     TPos startPos( this );
       
    99 
       
   100     AppendBytes( 1*4 + 2*2 );
       
   101     WriteUint( 0 );             // Length
       
   102     WriteUint16( 0 );           // Type
       
   103     WriteUint16( 1 );           // Version
       
   104 
       
   105     AppendBytes( 3*4 + 1*2 + 2*4 );
       
   106     WriteInt( iData->iPid.iPID1 );      // SkinPID1
       
   107     WriteInt( iData->iPid.iPID2 );      // SkinPID2
       
   108     WriteInt( 0 );                      // SkinCF
       
   109     WriteUint16( (unsigned short int)iData->iSkinType ); // SkinType
       
   110     WriteInt( iData->iPalettePid.iPID1 ); // ColorSchemePID1
       
   111     WriteInt( iData->iPalettePid.iPID2 ); // ColorSchemePID2
       
   112 
       
   113     AppendBytes( 1*1 );                 // Protection
       
   114     if( iData->iProtection == 1 )
       
   115         {
       
   116         WriteByte( 0x01 );
       
   117         }
       
   118     else
       
   119         {
       
   120         WriteByte( 0x00 );
       
   121         }
       
   122 
       
   123     AppendBytes( 1*1 );                 // ContentFlags
       
   124     if( (iData->iAppIconDefVector.size()>0) && (!iData->IsScalable()) )
       
   125         {
       
   126         WriteByte( 1 );
       
   127         }
       
   128     else
       
   129         {
       
   130         WriteByte( 0 );
       
   131         }
       
   132     AppendBytes( 1*2 + 1*4 );
       
   133     WriteUint16( 0 );                   // Reserved2
       
   134     WriteInt( 0 );                      // Reserved3
       
   135 
       
   136     int chunksN = 0;
       
   137     AppendBytes( 1*4 );
       
   138     TPos chunksNPos( this );
       
   139     WriteInt( 0 );              // ChunksN
       
   140 
       
   141     PrepareInformation();
       
   142     chunksN++;
       
   143 
       
   144     int i;
       
   145 
       
   146     for( i=0; i<iData->iTargetDeviceVector.size(); i++ )
       
   147         {
       
   148         TSDCTargetDeviceEntry* entry = iData->iTargetDeviceVector[i];
       
   149         PrepareTargetDevice( entry->iDeviceName );
       
   150         chunksN++;
       
   151         }
       
   152 
       
   153     for( i=0; i<iData->iNameVector.size(); i++ )
       
   154         {
       
   155         TSDCNameEntry* entry = iData->iNameVector[i];
       
   156         PrepareName( entry->iLanguageID, entry->iName );
       
   157         chunksN++;
       
   158         }
       
   159 
       
   160     if( (iData->iAHOverridePid.iPID1!=0) && (iData->iAHOverridePid.iPID2!=0) )
       
   161         {
       
   162         PrepareLanguageOverride( 0x01, iData->iAHOverridePid );
       
   163         chunksN++;
       
   164         }
       
   165 
       
   166     if( !iData->IsScalable() )
       
   167         {
       
   168         for( i=0; i<iData->iBitmapDefVector.size(); i++ )
       
   169             {
       
   170             TSDCBitmapDef* entry = iData->iBitmapDefVector[i];
       
   171             if( (entry->iIID.iMajor == EAknsMajorSkin) &&
       
   172                 (entry->iIID.iMinor == EAknsMinorWallpaper) )
       
   173                 {
       
   174                 PrepareWallpaper( 0x00, entry );
       
   175                 chunksN++;
       
   176                 PrepareWallpaper( 0x01, entry );
       
   177                 chunksN++;
       
   178                 }
       
   179             if( (entry->iIID.iMajor == EAknsMajorPinboard) &&
       
   180                 (entry->iIID.iMinor == EAknsMinorQsnFrPinbCenterWp) )
       
   181                 {
       
   182                 PrepareWallpaper( 0x02, entry );
       
   183                 chunksN++;
       
   184                 }
       
   185             }
       
   186         }
       
   187 
       
   188     if( !aStubOnly )
       
   189         {
       
   190         char buf[512];
       
   191         strcpy( buf, iBaseName );
       
   192         strcat( buf, ".mbm" );
       
   193         PrepareFilename( 0, buf );
       
   194         chunksN++;
       
   195 
       
   196         if( iData->IsScalable() )
       
   197             {
       
   198             strcpy( buf, iBaseName );
       
   199             strcat( buf, ".mif" );
       
   200             PrepareFilename( 1, buf );
       
   201             chunksN++;
       
   202             }
       
   203 
       
   204         PrepareNormalClass( 0 );
       
   205         chunksN++;
       
   206 
       
   207         if( !iData->IsScalable() )
       
   208             {
       
   209             PrepareAppIconClass();
       
   210             chunksN++;
       
   211             }
       
   212 
       
   213         // Release 2.6 specifics
       
   214         PrepareEncapsulatedNormalClass( 0x0206 );
       
   215         chunksN++;
       
   216 
       
   217         // Release 2.7 specifics
       
   218         PrepareEncapsulatedNormalClass( 0x0207 );
       
   219         chunksN++;
       
   220 
       
   221         // Release 2.8 specifics
       
   222         PrepareEncapsulatedNormalClass( 0x0208 );
       
   223         chunksN++;
       
   224 
       
   225         // Release 3.0 specifics
       
   226         PrepareEncapsulatedNormalClass( 0x0300 );
       
   227         chunksN++;
       
   228 
       
   229         // Non-mirrored
       
   230         PrepareEncapsulatedNormalClass( 0x00010000 );
       
   231         chunksN++;
       
   232 
       
   233         // Mirrored
       
   234         PrepareEncapsulatedNormalClass( 0x00020000 );
       
   235         chunksN++;
       
   236 
       
   237         for (int count = 0;count < iData->iLanguageVector.size(); count++)
       
   238             {
       
   239             // Language
       
   240             PrepareEncapsulatedNormalClass( iData->iLanguageVector[count] );
       
   241             chunksN++;
       
   242             }
       
   243         }
       
   244 
       
   245     chunksNPos.Go( this );
       
   246     WriteInt( chunksN );
       
   247     chunksNPos.Back( this );
       
   248 
       
   249     AppendBytes( 1*1 );
       
   250     WriteByte( 0xf5 );
       
   251 
       
   252     startPos.Go( this );
       
   253     WriteUint( startPos.BackwardsDelta() );
       
   254     startPos.Back( this );
       
   255     }
       
   256 
       
   257 void CSDCBinOutput::PrepareTargetDevice( const wchar_t* aDeviceName )
       
   258     {
       
   259     TPos startPos( this );
       
   260 
       
   261     AppendBytes( 1*4 + 2*2 );
       
   262     WriteUint( 0 );             // Length
       
   263     WriteUint16( 14 );          // Type
       
   264     WriteUint16( 1 );           // Version
       
   265 
       
   266     AppendBytes( 1*2 );
       
   267     WriteUint16( wcslen( aDeviceName ) );
       
   268 
       
   269     for( int i=0; i<wcslen( aDeviceName ); i++ )
       
   270         {
       
   271         AppendBytes( 2 );
       
   272         WriteUint16( aDeviceName[i] );
       
   273         }
       
   274 
       
   275     AppendBytes( 1*1 );
       
   276     WriteByte( 0xf5 );
       
   277 
       
   278     startPos.Go( this );
       
   279     WriteUint( startPos.BackwardsDelta() );
       
   280     startPos.Back( this );
       
   281     }
       
   282 
       
   283 void CSDCBinOutput::PrepareName( const short int aLanguage, const wchar_t* aName )
       
   284     {
       
   285     TPos startPos( this );
       
   286 
       
   287     AppendBytes( 1*4 + 2*2 );
       
   288     WriteUint( 0 );             // Length
       
   289     WriteUint16( 1 );           // Type
       
   290     WriteUint16( 1 );           // Version
       
   291 
       
   292     AppendBytes( 2*2 );
       
   293     WriteInt16( aLanguage );
       
   294     WriteUint16( wcslen( aName ) );
       
   295 
       
   296     for( int i=0; i<wcslen( aName ); i++ )
       
   297         {
       
   298         AppendBytes( 2 );
       
   299         WriteUint16( aName[i] );
       
   300         }
       
   301 
       
   302     AppendBytes( 1*1 );
       
   303     WriteByte( 0xf5 );
       
   304 
       
   305     startPos.Go( this );
       
   306     WriteUint( startPos.BackwardsDelta() );
       
   307     startPos.Back( this );
       
   308     }
       
   309 
       
   310 void CSDCBinOutput::PrepareInformation()
       
   311     {
       
   312     TPos startPos( this );
       
   313     int i;
       
   314 
       
   315     AppendBytes( 1*4 + 2*2 );
       
   316     WriteUint( 0 );             // Length
       
   317     WriteUint16( 11 );          // Type
       
   318     WriteUint16( 2 );           // Version
       
   319 
       
   320     AppendBytes( 2*4 );
       
   321     SYSTEMTIME sysTime;
       
   322     GetSystemTime( &sysTime );
       
   323     FILETIME fileTime;
       
   324     SystemTimeToFileTime( &sysTime, &fileTime );
       
   325     WriteInt( fileTime.dwHighDateTime );
       
   326     WriteInt( fileTime.dwLowDateTime );
       
   327 
       
   328     AppendBytes( 2*4 );
       
   329     WriteInt( (gVersionMajor<<16) | gVersionMinor );
       
   330     WriteInt( 0 );
       
   331 
       
   332     AppendBytes( 1*2 );
       
   333     WriteUint16( wcslen( iData->iAuthor ) );
       
   334     for( i=0; i<wcslen( iData->iAuthor ); i++ )
       
   335         {
       
   336         AppendBytes( 2 );
       
   337         WriteUint16( iData->iAuthor[i] );
       
   338         }
       
   339 
       
   340     AppendBytes( 1*2 );
       
   341     WriteUint16( wcslen( iData->iCopyright ) );
       
   342     for( i=0; i<wcslen( iData->iCopyright ); i++ )
       
   343         {
       
   344         AppendBytes( 2 );
       
   345         WriteUint16( iData->iCopyright[i] );
       
   346         }
       
   347 
       
   348     AppendBytes( 2*1 );
       
   349     WriteByte( gPlatformMajor );
       
   350     WriteByte( gPlatformMinor );
       
   351 
       
   352     AppendBytes( 1*2 );
       
   353     WriteUint16( wcslen( iData->iTool ) );
       
   354     for( i=0; i<wcslen( iData->iTool ); i++ )
       
   355         {
       
   356         AppendBytes( 2 );
       
   357         WriteUint16( iData->iTool[i] );
       
   358         }
       
   359 
       
   360     AppendBytes( 1*1 );
       
   361     WriteByte( 0xf5 );
       
   362 
       
   363     startPos.Go( this );
       
   364     WriteUint( startPos.BackwardsDelta() );
       
   365     startPos.Back( this );
       
   366     }
       
   367 
       
   368 void CSDCBinOutput::PrepareLanguageOverride( const unsigned char aOverrideType, const TSDCPID aOverridePid )
       
   369     {
       
   370     TPos startPos( this );
       
   371 
       
   372     AppendBytes( 1*4 + 2*2 );
       
   373     WriteUint( 0 );             // Length
       
   374     WriteUint16( 9 );           // Type
       
   375     WriteUint16( 1 );           // Version
       
   376 
       
   377     AppendBytes( 1*1 + 2*4 );
       
   378     WriteByte( aOverrideType );
       
   379     WriteInt( aOverridePid.iPID1 );
       
   380     WriteInt( aOverridePid.iPID2 );
       
   381 
       
   382     AppendBytes( 1*1 );
       
   383     WriteByte( 0xf5 );
       
   384 
       
   385     startPos.Go( this );
       
   386     WriteUint( startPos.BackwardsDelta() );
       
   387     startPos.Back( this );
       
   388     }
       
   389 
       
   390 void CSDCBinOutput::PrepareWallpaper( const unsigned char aWpType, const TSDCBitmapDef* aBitmapDef )
       
   391     {
       
   392     TPos startPos( this );
       
   393 
       
   394     AppendBytes( 1*4 + 2*2 );
       
   395     WriteUint( 0 );             // Length
       
   396     WriteUint16( 10 );          // Type
       
   397     WriteUint16( 1 );           // Version
       
   398 
       
   399     char buf[512];
       
   400     strcpy( buf, iBaseName );
       
   401     strcat( buf, ".mbm" );
       
   402 
       
   403     AppendBytes( 1*1 + 1*2 );
       
   404     WriteByte( aWpType );
       
   405     WriteUint16( strlen( buf ) );
       
   406 
       
   407     for( int i=0; i<strlen( buf ); i++ )
       
   408         {
       
   409         AppendBytes( 2 );
       
   410         WriteUint16( (short int)buf[i] );
       
   411         }
       
   412 
       
   413     AppendBytes( 1*4 );
       
   414     WriteInt( aBitmapDef->iMBMIndex );
       
   415 
       
   416     AppendBytes( 1*1 );
       
   417     WriteByte( 0xf5 );
       
   418 
       
   419     startPos.Go( this );
       
   420     WriteUint( startPos.BackwardsDelta() );
       
   421     startPos.Back( this );
       
   422     }
       
   423 
       
   424 void CSDCBinOutput::PrepareFilename( const int aId, const char* aFilename )
       
   425     {
       
   426     TPos startPos( this );
       
   427 
       
   428     AppendBytes( 1*4 + 2*2 );
       
   429     WriteUint( 0 );             // Length
       
   430     WriteUint16( 2 );           // Type
       
   431     WriteUint16( 1 );           // Version
       
   432 
       
   433     AppendBytes( 1*4 + 1*2 );
       
   434     WriteInt( aId );
       
   435     WriteUint16( strlen( aFilename ) );
       
   436 
       
   437     for( int i=0; i<strlen( aFilename ); i++ )
       
   438         {
       
   439         AppendBytes( 2 );
       
   440         WriteUint16( (short int)aFilename[i] );
       
   441         }
       
   442 
       
   443     AppendBytes( 1*1 );
       
   444     WriteByte( 0xf5 );
       
   445 
       
   446     startPos.Go( this );
       
   447     WriteUint( startPos.BackwardsDelta() );
       
   448     startPos.Back( this );
       
   449     }
       
   450 
       
   451 void CSDCBinOutput::PrepareEncapsulatedNormalClass( const int aRestriction )
       
   452     {
       
   453     TPos restStartPos( this );
       
   454     if( aRestriction )
       
   455         {
       
   456         AppendBytes( 1*4 + 2*2 );
       
   457         WriteUint( 0 );             // Length
       
   458 
       
   459         if( aRestriction==0x0206 )
       
   460             {
       
   461             // 2.6 release restriction
       
   462             WriteUint16( 13 );          // Type
       
   463             WriteUint16( 1 );           // Version
       
   464 
       
   465             AppendBytes( 2*1 );
       
   466             WriteByte( (aRestriction&0xff00) >> 8 );    // PlatformMajor
       
   467             WriteByte( aRestriction&0xff );             // PlatformMinor
       
   468             }
       
   469         else if( aRestriction<0x0010000 )
       
   470             {
       
   471             // Only generic release restriction
       
   472             WriteUint16( 18 );          // Type
       
   473             WriteUint16( 1 );           // Version
       
   474 
       
   475             AppendBytes( 2*1 );
       
   476             WriteByte( (aRestriction&0xff00) >> 8 );    // PlatformMajor
       
   477             WriteByte( aRestriction&0xff );             // PlatformMinor
       
   478 
       
   479             AppendBytes( 2*4 );
       
   480             WriteInt( 0 );      // Reserved1
       
   481             WriteInt( 0 );      // Reserved2
       
   482             }
       
   483         else if (aRestriction>=0x30000)
       
   484             {
       
   485             // language restriction
       
   486             WriteUint16( 15 );          // Type
       
   487             WriteUint16( 1 );           // Version
       
   488 
       
   489             AppendBytes( 2*2 );
       
   490             WriteUint16( 0 ) ; // GeneralR
       
   491             WriteUint16( aRestriction&0xffff );         // LanguageR
       
   492             }
       
   493         else
       
   494             {
       
   495             // Layout restriction
       
   496             WriteUint16( 15 );          // Type
       
   497             WriteUint16( 1 );           // Version
       
   498 
       
   499             AppendBytes( 2*2 );
       
   500             WriteUint16( (aRestriction&0xffff0000) >> 16 ); // GeneralR
       
   501             WriteUint16( 0 );                               // LanguageR
       
   502             }
       
   503 
       
   504         AppendBytes( 1*4 );
       
   505         WriteInt( 1 );              // ChunksN
       
   506         }
       
   507 
       
   508     PrepareNormalClass( aRestriction );
       
   509 
       
   510     if( aRestriction )
       
   511         {
       
   512         AppendBytes( 1*1 );
       
   513         WriteByte( 0xf5 );
       
   514 
       
   515         restStartPos.Go( this );
       
   516         WriteUint( restStartPos.BackwardsDelta() );
       
   517         restStartPos.Back( this );
       
   518         }
       
   519     }
       
   520 
       
   521 void CSDCBinOutput::PrepareNormalClass( const int aRestriction )
       
   522     {
       
   523     TPos startPos( this );
       
   524 
       
   525     AppendBytes( 1*4 + 2*2 );
       
   526     WriteUint( 0 );             // Length
       
   527     WriteUint16( 3 );           // Type
       
   528     WriteUint16( 1 );           // Version
       
   529 
       
   530     AppendBytes( 1*1 );
       
   531     WriteByte( 0 );             // Class
       
   532 
       
   533     int chunksN = 0;
       
   534     AppendBytes( 1*4 );
       
   535     TPos chunksNPos( this );
       
   536     WriteInt( 0 );              // ChunksN
       
   537 
       
   538     int i;
       
   539     for( i=0; i<iData->iBitmapDefVector.size(); i++ )
       
   540         {
       
   541         if( iData->iBitmapDefVector[i]->iRestriction != aRestriction ) continue;
       
   542 
       
   543         if( (iData->iBitmapDefVector[i]->iAppIconBitmap==false) || iData->IsScalable() )
       
   544             {
       
   545             PrepareBitmap( iData->iBitmapDefVector[i] );
       
   546             chunksN++;
       
   547             }
       
   548         }
       
   549     if( iData->IsScalable() ) for( i=0; i<iData->iAppIconDefVector.size(); i++ )
       
   550         {
       
   551         TSDCAppIconDef* entry = iData->iAppIconDefVector[i];
       
   552 
       
   553         if( entry->iRestriction != aRestriction ) continue;
       
   554 
       
   555         TSDCImageAttributes attributes;
       
   556         attributes.iAttributeFlags = ESDCImageAttributeNone;
       
   557         attributes.iAlignmentFlags = ESDCImageAlignNone;
       
   558         attributes.iCoordX = 0;
       
   559         attributes.iCoordY = 0;
       
   560         attributes.iSizeW = 0;
       
   561         attributes.iSizeH = 0;
       
   562         PrepareImageTable( entry->iIID, entry->iIcons, attributes );
       
   563         chunksN++;
       
   564         }
       
   565     for( i=0; i<iData->iFrameDefVector.size(); i++ )
       
   566         {
       
   567         TSDCFrameDef* entry = iData->iFrameDefVector[i];
       
   568 
       
   569         if( entry->iRestriction != aRestriction ) continue;
       
   570 
       
   571         TSDCImageAttributes attributes;
       
   572         attributes.iAttributeFlags = ESDCImageAttributeNone;
       
   573         attributes.iAlignmentFlags = ESDCImageAlignNone;
       
   574         attributes.iCoordX = 0;
       
   575         attributes.iCoordY = 0;
       
   576         attributes.iSizeW = 0;
       
   577         attributes.iSizeH = 0;
       
   578         PrepareImageTable( entry->iIID, entry->iElements, attributes );
       
   579         chunksN++;
       
   580         }
       
   581     for( i=0; i<iData->iColorTableDefVector.size(); i++ )
       
   582         {
       
   583         if( iData->iColorTableDefVector[i]->iRestriction != aRestriction ) continue;
       
   584 
       
   585         PrepareColorTable( iData->iColorTableDefVector[i] );
       
   586         chunksN++;
       
   587         }
       
   588     for( i=0; i<iData->iBmpAnimDefVector.size(); i++ )
       
   589         {
       
   590         if( iData->iBmpAnimDefVector[i]->iRestriction != aRestriction ) continue;
       
   591 
       
   592         TSDCImageAttributes attributes;
       
   593         attributes.iAttributeFlags = ESDCImageAttributeNone;
       
   594         attributes.iAlignmentFlags = ESDCImageAlignNone;
       
   595         attributes.iCoordX = 0;
       
   596         attributes.iCoordY = 0;
       
   597         attributes.iSizeW = 0;
       
   598         attributes.iSizeH = 0;
       
   599         PrepareBmpAnim( iData->iBmpAnimDefVector[i], attributes );
       
   600         chunksN++;
       
   601         }
       
   602     for( i=0; i<iData->iStringDefVector.size(); i++ )
       
   603         {
       
   604         if( iData->iStringDefVector[i]->iRestriction != aRestriction ) continue;
       
   605 
       
   606         PrepareString( iData->iStringDefVector[i] );
       
   607         chunksN++;
       
   608         }
       
   609     if( iData->IsScalable() ) for( i=0; i<iData->iScalableItemDefVector.size(); i++ )
       
   610         {
       
   611         if( iData->iScalableItemDefVector[i]->iRestriction != aRestriction ) continue;
       
   612 
       
   613         PrepareScalableItem( iData->iScalableItemDefVector[i] );
       
   614         chunksN++;
       
   615         }
       
   616     if( iData->IsScalable() ) for( i=0; i<iData->iAnimationDefVector.size(); i++ )
       
   617         {
       
   618         if( iData->iAnimationDefVector[i]->iRestriction != aRestriction ) continue;
       
   619 
       
   620         PrepareAnimation( iData->iAnimationDefVector[i] );
       
   621         chunksN++;
       
   622         }
       
   623 
       
   624     chunksNPos.Go( this );
       
   625     WriteInt( chunksN );
       
   626     chunksNPos.Back( this );
       
   627 
       
   628     AppendBytes( 1*1 );
       
   629     WriteByte( 0xf5 );
       
   630 
       
   631     startPos.Go( this );
       
   632     WriteUint( startPos.BackwardsDelta() );
       
   633     startPos.Back( this );
       
   634     }
       
   635 
       
   636 void CSDCBinOutput::PrepareAppIconClass()
       
   637     {
       
   638     TPos startPos( this );
       
   639 
       
   640     AppendBytes( 1*4 + 2*2 );
       
   641     WriteUint( 0 );             // Length
       
   642     WriteUint16( 3 );           // Type
       
   643     WriteUint16( 1 );           // Version
       
   644 
       
   645     AppendBytes( 1*1 );
       
   646     WriteByte( 1 );             // Class
       
   647 
       
   648     int chunksN = 0;
       
   649     AppendBytes( 1*4 );
       
   650     TPos chunksNPos( this );
       
   651     WriteInt( 0 );              // ChunksN
       
   652 
       
   653     int i;
       
   654     for( i=0; i<iData->iBitmapDefVector.size(); i++ )
       
   655         {
       
   656         if( iData->iBitmapDefVector[i]->iAppIconBitmap == true )
       
   657             {
       
   658             if( iData->iBitmapDefVector[i]->iRestriction )
       
   659                 throw CSDCException( ESDCContentError, "Application icon bitmap contains restrictions" );
       
   660             PrepareBitmap( iData->iBitmapDefVector[i] );
       
   661             chunksN++;
       
   662             }
       
   663         }
       
   664     for( i=0; i<iData->iAppIconDefVector.size(); i++ )
       
   665         {
       
   666         TSDCAppIconDef* entry = iData->iAppIconDefVector[i];
       
   667         if( entry->iRestriction )
       
   668             throw CSDCException( ESDCContentError, "Application icon contains restrictions" );
       
   669         TSDCImageAttributes attributes;
       
   670         attributes.iAttributeFlags = ESDCImageAttributeNone;
       
   671         attributes.iAlignmentFlags = ESDCImageAlignNone;
       
   672         attributes.iCoordX = 0;
       
   673         attributes.iCoordY = 0;
       
   674         attributes.iSizeW = 0;
       
   675         attributes.iSizeH = 0;
       
   676         PrepareImageTable( entry->iIID, entry->iIcons, attributes );
       
   677         chunksN++;
       
   678         }
       
   679 
       
   680     chunksNPos.Go( this );
       
   681     WriteInt( chunksN );
       
   682     chunksNPos.Back( this );
       
   683 
       
   684     AppendBytes( 1*1 );
       
   685     WriteByte( 0xf5 );
       
   686 
       
   687     startPos.Go( this );
       
   688     WriteUint( startPos.BackwardsDelta() );
       
   689     startPos.Back( this );
       
   690     }
       
   691 
       
   692 void CSDCBinOutput::PrepareBitmap( const TSDCBitmapDef* aBitmapDef )
       
   693     {
       
   694     TPos startPos( this );
       
   695 
       
   696     AppendBytes( 1*4 + 2*2 );
       
   697     WriteUint( 0 );             // Length
       
   698     WriteUint16( 4 );           // Type
       
   699     WriteUint16( 1 );           // Version
       
   700 
       
   701     AppendBytes( 5*4 );
       
   702     WriteInt( aBitmapDef->iIID.iMajor );
       
   703     WriteInt( aBitmapDef->iIID.iMinor );
       
   704     if( aBitmapDef->iMBMIndex>=16384 )
       
   705         {
       
   706         WriteInt( 1 );              // FilenameID
       
   707         }
       
   708     else
       
   709         {
       
   710         WriteInt( 0 );              // FilenameID
       
   711         }
       
   712     WriteInt( aBitmapDef->iMBMIndex );
       
   713     WriteInt( aBitmapDef->iMaskMBMIndex );
       
   714 
       
   715     PrepareAttributes( aBitmapDef->iAttributes );
       
   716 
       
   717     AppendBytes( 1*1 );
       
   718     WriteByte( 0xf5 );
       
   719 
       
   720     startPos.Go( this );
       
   721     WriteUint( startPos.BackwardsDelta() );
       
   722     startPos.Back( this );
       
   723     }
       
   724 
       
   725 void CSDCBinOutput::PrepareColorTable( const TSDCColorTableDef* aColorTableDef )
       
   726     {
       
   727     TPos startPos( this );
       
   728 
       
   729     AppendBytes( 1*4 + 2*2 );
       
   730     WriteUint( 0 );             // Length
       
   731     WriteUint16( 5 );           // Type
       
   732     WriteUint16( 1 );           // Version
       
   733 
       
   734     AppendBytes( 2*4 + 1*1 );
       
   735     WriteInt( aColorTableDef->iIID.iMajor );
       
   736     WriteInt( aColorTableDef->iIID.iMinor );
       
   737     WriteByte( aColorTableDef->iColors.size() );
       
   738 
       
   739     for( int i=0; i<aColorTableDef->iColors.size(); i++ )
       
   740         {
       
   741         AppendBytes( 1*2 + 1*4 );
       
   742         WriteInt16( (short int)aColorTableDef->iColors[i].iIndex );
       
   743         WriteUint( aColorTableDef->iColors[i].iRgb );
       
   744         }
       
   745 
       
   746     TSDCImageAttributes attributes;
       
   747     attributes.iAttributeFlags = ESDCImageAttributeNone;
       
   748     if( iData->IsScalable() ) {
       
   749         attributes.iAttributeFlags |= ESDCImageAttributeNBC;
       
   750         }
       
   751     attributes.iAlignmentFlags = ESDCImageAlignNone;
       
   752     attributes.iCoordX = 0;
       
   753     attributes.iCoordY = 0;
       
   754     attributes.iSizeW = 0;
       
   755     attributes.iSizeH = 0;
       
   756     PrepareAttributes( attributes );
       
   757 
       
   758     AppendBytes( 1*1 );
       
   759     WriteByte( 0xf5 );
       
   760 
       
   761     startPos.Go( this );
       
   762     WriteUint( startPos.BackwardsDelta() );
       
   763     startPos.Back( this );
       
   764     }
       
   765 
       
   766 void CSDCBinOutput::PrepareBmpAnim( const TSDCBmpAnimDef* aBmpAnimDef, const TSDCImageAttributes& aAttributes )
       
   767     {
       
   768     TPos startPos( this );
       
   769 
       
   770     AppendBytes( 1*4 + 2*2 );
       
   771     WriteUint( 0 );             // Length
       
   772     WriteUint16( 8 );           // Type
       
   773     WriteUint16( 1 );           // Version
       
   774 
       
   775     AppendBytes( 2*4 + 1*2 + 3*1 );
       
   776     WriteInt( aBmpAnimDef->iIID.iMajor );
       
   777     WriteInt( aBmpAnimDef->iIID.iMinor );
       
   778     WriteInt16( (short int)aBmpAnimDef->iInterval );
       
   779     WriteByte( (unsigned char)aBmpAnimDef->iPlayMode );
       
   780     WriteByte( (unsigned char)aBmpAnimDef->iFlash );
       
   781     WriteByte( (unsigned char)aBmpAnimDef->iFrames.size() );
       
   782 
       
   783     for( int i=0; i<aBmpAnimDef->iFrames.size(); i++ )
       
   784         {
       
   785         AppendBytes( 2*4 + 3*2 );
       
   786         WriteInt( aBmpAnimDef->iFrames[i].iIID.iMajor );
       
   787         WriteInt( aBmpAnimDef->iFrames[i].iIID.iMinor );
       
   788         WriteInt16( (short int)aBmpAnimDef->iFrames[i].iTime );
       
   789         WriteInt16( (short int)aBmpAnimDef->iFrames[i].iPosX );
       
   790         WriteInt16( (short int)aBmpAnimDef->iFrames[i].iPosY );
       
   791         }
       
   792 
       
   793     PrepareAttributes( aAttributes );
       
   794 
       
   795     AppendBytes( 1*1 );
       
   796     WriteByte( 0xf5 );
       
   797 
       
   798     startPos.Go( this );
       
   799     WriteUint( startPos.BackwardsDelta() );
       
   800     startPos.Back( this );
       
   801     }
       
   802 
       
   803 void CSDCBinOutput::PrepareString( const TSDCStringDef* aStringDef )
       
   804     {
       
   805     TPos startPos( this );
       
   806 
       
   807     AppendBytes( 1*4 + 2*2 );
       
   808     WriteUint( 0 );             // Length
       
   809     WriteUint16( 12 );          // Type
       
   810     WriteUint16( 1 );           // Version
       
   811 
       
   812     AppendBytes( 2*4 + 1*2 );
       
   813     WriteInt( aStringDef->iIID.iMajor );
       
   814     WriteInt( aStringDef->iIID.iMinor );
       
   815     WriteUint16( wcslen( aStringDef->iString ) );
       
   816 
       
   817     for( int i=0; i<wcslen( aStringDef->iString ); i++ )
       
   818         {
       
   819         AppendBytes( 2 );
       
   820         WriteUint16( aStringDef->iString[i] );
       
   821         }
       
   822 
       
   823     AppendBytes( 1*1 );
       
   824     WriteByte( 0xf5 );
       
   825 
       
   826     startPos.Go( this );
       
   827     WriteUint( startPos.BackwardsDelta() );
       
   828     startPos.Back( this );
       
   829     }
       
   830 
       
   831 void CSDCBinOutput::PrepareScalableItem( const TSDCScalableItemDef* aItemDef )
       
   832     {
       
   833     TPos startPos( this );
       
   834 
       
   835     AppendBytes( 1*4 + 2*2 );
       
   836     WriteUint( 0 );             // Length
       
   837     WriteUint16( 16 );          // Type
       
   838     WriteUint16( 1 );           // Version
       
   839 
       
   840     AppendBytes( 2*4 );
       
   841     WriteInt( aItemDef->iIID.iMajor );
       
   842     WriteInt( aItemDef->iIID.iMinor );
       
   843 
       
   844     AppendBytes( 2*4 );
       
   845     WriteInt( aItemDef->iRefIID.iMajor );
       
   846     WriteInt( aItemDef->iRefIID.iMinor );
       
   847 
       
   848     AppendBytes( 2*1 );
       
   849     WriteByte( (aItemDef->iInput&0xff00) >> 8 );
       
   850     WriteByte( aItemDef->iInput&0xff );
       
   851 
       
   852     AppendBytes( 2*1 );
       
   853     WriteByte( (aItemDef->iOutput&0xff00) >> 8 );
       
   854     WriteByte( aItemDef->iOutput&0xff );
       
   855 
       
   856     AppendBytes( 1*4 );
       
   857     WriteUint( 0 );             // Reserved
       
   858 
       
   859     AppendBytes( 1*2 );
       
   860     WriteUint16( aItemDef->iCommands.size() );
       
   861 
       
   862     for( int i=0; i<aItemDef->iCommands.size(); i++ )
       
   863         {
       
   864         PrepareEffectCommand( aItemDef->iCommands[i] );
       
   865         }
       
   866 
       
   867     AppendBytes( 1*1 );
       
   868     WriteByte( 0xf5 );
       
   869 
       
   870     startPos.Go( this );
       
   871     WriteUint( startPos.BackwardsDelta() );
       
   872     startPos.Back( this );
       
   873     }
       
   874 
       
   875 void CSDCBinOutput::PrepareAnimation( const TSDCAnimationDef* aItemDef )
       
   876     {
       
   877     TPos startPos( this );
       
   878 
       
   879     AppendBytes( 1*4 + 2*2 );
       
   880     WriteUint( 0 );             // Length
       
   881     WriteUint16( 19 );          // Type
       
   882     WriteUint16( 1 );           // Version
       
   883 
       
   884     AppendBytes( 2*4 );
       
   885     WriteInt( aItemDef->iIID.iMajor );
       
   886     WriteInt( aItemDef->iIID.iMinor );
       
   887 
       
   888     AppendBytes( 2*4 );
       
   889     if( aItemDef->iMorphing )
       
   890         {
       
   891         WriteByte( 1 );
       
   892         }
       
   893     else
       
   894         {
       
   895         WriteByte( 0 );
       
   896         }
       
   897     WriteByte( 0 );             // Reserved
       
   898     WriteUint16( 0 );           // Reserved
       
   899     WriteInt( 0 );              // Reserved
       
   900 
       
   901     AppendBytes( 2*1 );
       
   902     WriteByte( (aItemDef->iInput&0xff00) >> 8 );
       
   903     WriteByte( aItemDef->iInput&0xff );
       
   904 
       
   905     AppendBytes( 2*1 );
       
   906     WriteByte( (aItemDef->iOutput&0xff00) >> 8 );
       
   907     WriteByte( aItemDef->iOutput&0xff );
       
   908 
       
   909     AppendBytes( 1*4 );
       
   910     WriteUint( aItemDef->iMinInterval );
       
   911 
       
   912     AppendBytes( 1*2 );
       
   913     WriteUint16( aItemDef->iPreprocessCommands.size() );
       
   914     int i;
       
   915     for( i=0; i<aItemDef->iPreprocessCommands.size(); i++ )
       
   916         {
       
   917         PrepareEffectCommand( aItemDef->iPreprocessCommands[i] );
       
   918         }
       
   919 
       
   920     AppendBytes( 1*2 );
       
   921     WriteUint16( aItemDef->iAnimCommands.size() );
       
   922     for( i=0; i<aItemDef->iAnimCommands.size(); i++ )
       
   923         {
       
   924         PrepareEffectCommand( aItemDef->iAnimCommands[i] );
       
   925         }
       
   926 
       
   927     AppendBytes( 1*2 );
       
   928     WriteUint16( aItemDef->iValues.size() );
       
   929     for( i=0; i<aItemDef->iValues.size(); i++ )
       
   930         {
       
   931         PrepareAnimParamGroup( aItemDef->iValues[i] );
       
   932         }
       
   933 
       
   934     AppendBytes( 1*2 );
       
   935     WriteUint16( aItemDef->iTimingModels.size() );
       
   936     for( i=0; i<aItemDef->iTimingModels.size(); i++ )
       
   937         {
       
   938         PrepareAnimParamGroup( aItemDef->iTimingModels[i] );
       
   939         }
       
   940 
       
   941     AppendBytes( 1*2 );
       
   942     WriteUint16( aItemDef->iSizeBoundParams.size() );
       
   943     for( i=0; i<aItemDef->iSizeBoundParams.size(); i++ )
       
   944         {
       
   945         PrepareAnimParamGroup( aItemDef->iSizeBoundParams[i] );
       
   946         }
       
   947 
       
   948     AppendBytes( 1*1 );
       
   949     WriteByte( 0xf5 );
       
   950 
       
   951     startPos.Go( this );
       
   952     WriteUint( startPos.BackwardsDelta() );
       
   953     startPos.Back( this );
       
   954     }
       
   955 
       
   956 void CSDCBinOutput::PrepareImageTable( const TSDCIID& aIID, const vector<TSDCIID> aImages, const TSDCImageAttributes& aAttributes )
       
   957     {
       
   958     TPos startPos( this );
       
   959 
       
   960     AppendBytes( 1*4 + 2*2 );
       
   961     WriteUint( 0 );             // Length
       
   962     WriteUint16( 6 );           // Type
       
   963     WriteUint16( 1 );           // Version
       
   964 
       
   965     AppendBytes( 2*4 + 1*1 );
       
   966     WriteInt( aIID.iMajor );
       
   967     WriteInt( aIID.iMinor );
       
   968     WriteByte( (unsigned char)aImages.size() );
       
   969 
       
   970     for( int i=0; i<aImages.size(); i++ )
       
   971         {
       
   972         AppendBytes( 2*4 );
       
   973         WriteInt( aImages[i].iMajor );
       
   974         WriteInt( aImages[i].iMinor );
       
   975         }
       
   976 
       
   977     PrepareAttributes( aAttributes );
       
   978 
       
   979     AppendBytes( 1*1 );
       
   980     WriteByte( 0xf5 );
       
   981 
       
   982     startPos.Go( this );
       
   983     WriteUint( startPos.BackwardsDelta() );
       
   984     startPos.Back( this );
       
   985     }
       
   986 
       
   987 void CSDCBinOutput::PrepareAttributes( const TSDCImageAttributes& aAttributes )
       
   988     {
       
   989     TPos startPos( this );
       
   990 
       
   991     AppendBytes( 1*4 + 2*2 );
       
   992     WriteUint( 0 );             // Length
       
   993     WriteUint16( 7 );           // Type
       
   994     WriteUint16( 2 );           // Version
       
   995 
       
   996     AppendBytes( 2*1 + 4*2 );
       
   997     WriteByte( (unsigned char)(aAttributes.iAttributeFlags&0xff) );
       
   998     WriteByte( (unsigned char)(aAttributes.iAlignmentFlags&0xff) );
       
   999     WriteInt16( (short int)aAttributes.iCoordX );
       
  1000     WriteInt16( (short int)aAttributes.iCoordY );
       
  1001     WriteInt16( (short int)aAttributes.iSizeW );
       
  1002     WriteInt16( (short int)aAttributes.iSizeH );
       
  1003 
       
  1004     AppendBytes( 1*2 + 1*4 );
       
  1005     WriteUint16( (unsigned short)((aAttributes.iAttributeFlags&0xffff00)>>8) );
       
  1006     WriteUint( 0 );             // Reserved
       
  1007 
       
  1008     AppendBytes( 1*1 );
       
  1009     WriteByte( 0xf5 );
       
  1010 
       
  1011     startPos.Go( this );
       
  1012     WriteUint( startPos.BackwardsDelta() );
       
  1013     startPos.Back( this );
       
  1014     }
       
  1015 
       
  1016 void CSDCBinOutput::PrepareParamVector( const vector<TSDCEffectParameter>& aParameters )
       
  1017     {
       
  1018     for( int i=0; i<aParameters.size(); i++ )
       
  1019         {
       
  1020         int type = aParameters[i].iType;
       
  1021 
       
  1022         TPos paramPos( this );
       
  1023 
       
  1024         AppendBytes( 1*2 + 1*1 );
       
  1025         WriteUint16( 0 );   // ParamLength
       
  1026         WriteByte( 0 );     // Reserved
       
  1027 
       
  1028         if( type == 0 || type == 3 )
       
  1029             {
       
  1030             AppendBytes( 1*1 );
       
  1031             WriteByte( type );  // ParamType
       
  1032             }
       
  1033         else if( type == 1 || type == 4 ) // String or raw data
       
  1034             {
       
  1035             AppendBytes( 1*1 );
       
  1036             WriteByte( 1 );     // ParamType
       
  1037             }
       
  1038         else if( type == 2 )
       
  1039             {
       
  1040             AppendBytes( 1*1 );
       
  1041             WriteByte( 2 );     // ParamType
       
  1042             }
       
  1043         else
       
  1044             {
       
  1045             throw CSDCException( ESDCContentError, "Unknown parameter type in scalable item effect" );
       
  1046             }
       
  1047 
       
  1048         AppendBytes( 1*2 );
       
  1049         WriteUint16( wcslen(aParameters[i].iName) ); // ParamNameLen
       
  1050 
       
  1051         for( int b=0; b<wcslen(aParameters[i].iName); b++ )
       
  1052             {
       
  1053             AppendBytes( 1*2 );
       
  1054             WriteUint16( aParameters[i].iName[b] );
       
  1055             }
       
  1056 
       
  1057         if( type == 0 || type == 3 ) // Number or named reference
       
  1058             {
       
  1059             AppendBytes( 1*4 );
       
  1060             WriteInt( aParameters[i].iNumber );
       
  1061             }
       
  1062         else if( type == 1 ) // String
       
  1063             {
       
  1064             AppendBytes( 1*2 );
       
  1065             WriteUint16( wcslen(aParameters[i].iString) );
       
  1066 
       
  1067             for( int a=0; a<wcslen(aParameters[i].iString); a++ )
       
  1068                 {
       
  1069                 AppendBytes( 1*2 );
       
  1070                 WriteUint16( aParameters[i].iString[a] );
       
  1071                 }
       
  1072             }
       
  1073         else if( type == 2 ) // Graphics
       
  1074             {
       
  1075             AppendBytes( 3*4 );
       
  1076             WriteInt( aParameters[i].iBmpIndex );
       
  1077             WriteInt( aParameters[i].iMaskIndex );
       
  1078             if( aParameters[i].iBmpIndex>=16384 )
       
  1079                 {
       
  1080                 WriteInt( 1 );      // FilenameID
       
  1081                 }
       
  1082             else
       
  1083                 {
       
  1084                 WriteInt( 0 );      // FilenameID
       
  1085                 }
       
  1086             }
       
  1087         else if( type == 4 ) // Raw data
       
  1088             {
       
  1089             AppendBytes( 1*2 );
       
  1090             WriteUint16( aParameters[i].iRawDataCount );
       
  1091 
       
  1092             for( int a=0; a<aParameters[i].iRawDataCount; a++ )
       
  1093                 {
       
  1094                 AppendBytes( 1*2 );
       
  1095                 WriteUint16( aParameters[i].iString[a] );
       
  1096                 }
       
  1097             }
       
  1098 
       
  1099         paramPos.Go( this );
       
  1100         WriteUint16( paramPos.BackwardsDelta() );
       
  1101         paramPos.Back( this );
       
  1102         }
       
  1103     }
       
  1104 
       
  1105 void CSDCBinOutput::PrepareEffectCommand( const TSDCEffectCommand& aCommand )
       
  1106     {
       
  1107     TPos startPos( this );
       
  1108 
       
  1109     AppendBytes( 1*4 + 2*2 );
       
  1110     WriteUint( 0 );             // Length
       
  1111     WriteUint16( 17 );          // Type
       
  1112     WriteUint16( 1 );           // Version
       
  1113 
       
  1114     AppendBytes( 1*4 );
       
  1115     WriteInt( aCommand.iUid );
       
  1116 
       
  1117     AppendBytes( 6*1 );
       
  1118     WriteByte( (aCommand.iInputA&0xff00) >> 8 );
       
  1119     WriteByte( aCommand.iInputA&0xff );
       
  1120     WriteByte( (aCommand.iInputB&0xff00) >> 8 );
       
  1121     WriteByte( aCommand.iInputB&0xff );
       
  1122     WriteByte( (aCommand.iOutput&0xff00) >> 8 );
       
  1123     WriteByte( aCommand.iOutput&0xff );
       
  1124 
       
  1125     AppendBytes( 1*2 );
       
  1126     WriteUint16( aCommand.iParameters.size() );
       
  1127 
       
  1128     PrepareParamVector( aCommand.iParameters );
       
  1129 
       
  1130     AppendBytes( 1*1 );
       
  1131     WriteByte( 0xf5 );
       
  1132 
       
  1133     startPos.Go( this );
       
  1134     WriteUint( startPos.BackwardsDelta() );
       
  1135     startPos.Back( this );
       
  1136     }
       
  1137 
       
  1138 void CSDCBinOutput::PrepareAnimParamGroup( const TSDCAnimParamGroup& aParamGroup )
       
  1139     {
       
  1140     TPos startPos( this );
       
  1141 
       
  1142     AppendBytes( 1*4 + 2*2 );
       
  1143     WriteUint( 0 );             // Length
       
  1144     WriteUint16( 20 );          // Type
       
  1145     WriteUint16( 1 );           // Version
       
  1146 
       
  1147     AppendBytes( 1*4 );
       
  1148     WriteUint( aParamGroup.iValueA );
       
  1149 
       
  1150     AppendBytes( 1*4 );
       
  1151     WriteUint( aParamGroup.iValueB );
       
  1152 
       
  1153     AppendBytes( 1*2 );
       
  1154     WriteUint16( aParamGroup.iParameters.size() );
       
  1155 
       
  1156     PrepareParamVector( aParamGroup.iParameters );
       
  1157 
       
  1158     AppendBytes( 1*1 );
       
  1159     WriteByte( 0xf5 );
       
  1160 
       
  1161     startPos.Go( this );
       
  1162     WriteUint( startPos.BackwardsDelta() );
       
  1163     startPos.Back( this );
       
  1164     }
       
  1165 
       
  1166 void CSDCBinOutput::AppendBytes( const int aNumberOfBytes )
       
  1167     {
       
  1168     for( int i=0; i<aNumberOfBytes; i++ )
       
  1169         iOutputVector.push_back(0);
       
  1170     }
       
  1171 
       
  1172 void CSDCBinOutput::WriteByte( const unsigned char aByte )
       
  1173     {
       
  1174     iOutputVector.at(iOutputPos++) = aByte;
       
  1175     }
       
  1176 
       
  1177 void CSDCBinOutput::WriteInt( const int aInt )
       
  1178     {
       
  1179     WriteUint( (unsigned int)aInt );
       
  1180     }
       
  1181 
       
  1182 void CSDCBinOutput::WriteUint( const unsigned int aUint )
       
  1183     {
       
  1184     unsigned char* p = (unsigned char*)(&aUint);
       
  1185     iOutputVector.at(iOutputPos++) = p[0];
       
  1186     iOutputVector.at(iOutputPos++) = p[1];
       
  1187     iOutputVector.at(iOutputPos++) = p[2];
       
  1188     iOutputVector.at(iOutputPos++) = p[3];
       
  1189     }
       
  1190 
       
  1191 void CSDCBinOutput::WriteInt16( const short int aInt )
       
  1192     {
       
  1193     WriteUint16( (unsigned short int)aInt );
       
  1194     }
       
  1195 
       
  1196 void CSDCBinOutput::WriteUint16( const short unsigned int aUint )
       
  1197     {
       
  1198     unsigned char* p = (unsigned char*)(&aUint);
       
  1199     iOutputVector.at(iOutputPos++) = p[0];
       
  1200     iOutputVector.at(iOutputPos++) = p[1];
       
  1201     }
       
  1202 
       
  1203 // End of file