--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/skins/AknSkins/rlsrc/AknsRlInternalEffectPool.cpp Thu Dec 17 09:14:12 2009 +0200
@@ -0,0 +1,131 @@
+/*
+* Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Effect pool class.
+*
+*/
+
+
+// INCLUDE FILES
+#include "AknsRlInternalEffectPool.h"
+
+#include "AknsRlEffectPluginApplyColor.h"
+#include "AknsRlEffectPluginApplyGfx.h"
+#include "AknsRlEffectPluginAdjustChannels.h"
+#include "AknsRlEffectPluginAlphaBlend.h"
+#include "AknsRlEffectPluginBlackWhite.h"
+#include "AknsRlEffectPluginBumpMap.h"
+#include "AknsRlEffectPluginChannelBlend.h"
+#include "AknsRlEffectPluginContrast.h"
+#include "AknsRlEffectPluginConvolution.h"
+#include "AknsRlEffectPluginGrayscale.h"
+#include "AknsRlEffectPluginInvert.h"
+#include "AknsRlEffectPluginMovingLayers.h"
+#include "AknsRlEffectPluginNoise.h"
+#include "AknsRlEffectPluginSaturation.h"
+#include "AknsRlEffectPluginSolarize.h"
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CAknsRlInternalEffectPool::CAknsRlInternalEffectPool
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CAknsRlInternalEffectPool::CAknsRlInternalEffectPool()
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// Destructor
+// -----------------------------------------------------------------------------
+//
+CAknsRlInternalEffectPool::~CAknsRlInternalEffectPool()
+ {
+ for( TInt i=0; i<iEffectArray.Count(); i++ )
+ {
+ iEffectArray[i]->Effect(KAknsRlEffectPluginInterfaceEffect)->Release();
+ }
+ iEffectArray.ResetAndDestroy();
+ }
+
+// -----------------------------------------------------------------------------
+// CAknsRlInternalEffectPool::NewL
+// -----------------------------------------------------------------------------
+//
+CAknsRlInternalEffectPool* CAknsRlInternalEffectPool::NewL()
+ {
+ CAknsRlInternalEffectPool* self =
+ new (ELeave) CAknsRlInternalEffectPool();
+ CleanupStack::PushL( self );
+ self->ConstructL();
+ CleanupStack::Pop(); // self
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknsRlInternalEffectPool::ConstructL
+// -----------------------------------------------------------------------------
+//
+void CAknsRlInternalEffectPool::ConstructL()
+ {
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginApplyColor() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginApplyGfx() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginAdjustChannels() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginAlphaBlend() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginBlackWhite() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginBumpMap() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginChannelBlend() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginContrast() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginConvolution() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginGrayscale() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginInvert() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginMovingLayers() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginNoise() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginSaturation() );
+ AddInstanceL( new (ELeave) CAknsRlEffectPluginSolarize() );
+ }
+
+// -----------------------------------------------------------------------------
+// CAknsRlInternalEffectPool::GetEffect
+// -----------------------------------------------------------------------------
+//
+MAknsRlEffect* CAknsRlInternalEffectPool::GetEffect( const TUid aEffectUid )
+ {
+ MAknsRlEffect* effect = NULL;
+ for( TInt i=0; i<iEffectArray.Count(); i++ )
+ {
+ if( iEffectArray[i]->EffectUid() == aEffectUid )
+ {
+ effect =
+ iEffectArray[i]->Effect(KAknsRlEffectPluginInterfaceEffect);
+ break;
+ }
+ }
+ return effect;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknsRlInternalEffectPool::AddInstanceL
+// -----------------------------------------------------------------------------
+//
+void CAknsRlInternalEffectPool::AddInstanceL( CAknsRlEffectPlugin* aPlugin )
+ {
+ CleanupStack::PushL( aPlugin );
+ aPlugin->Effect(KAknsRlEffectPluginInterfaceEffect)->InitializeL();
+ User::LeaveIfError( iEffectArray.Append( aPlugin ) );
+ CleanupStack::Pop(); // aPlugin
+ }
+
+// End of File