/*
* Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: ChannelBlend provides functionality to combine bitmaps arithmetically.
*
*/
#ifndef AKNSRLEFFECTPLUGINCHANNELBLEND_H
#define AKNSRLEFFECTPLUGINCHANNELBLEND_H
// INCLUDES
#include "AknsRlEffectPlugin.h"
#include <AknsRlEffect.h>
// CONSTANTS
// Effect plugin UID
const TInt KAknsRlEffectPluginChannelBlendUID = 0x10204AE0;
// Constants for parameter names
_LIT( KAknsRlEffectChannelBlendARed, "ar" );
_LIT( KAknsRlEffectChannelBlendAGreen, "ag" );
_LIT( KAknsRlEffectChannelBlendABlue, "ab" );
_LIT( KAknsRlEffectChannelBlendBRed, "br" );
_LIT( KAknsRlEffectChannelBlendBGreen, "bg" );
_LIT( KAknsRlEffectChannelBlendBBlue, "bb" );
_LIT( KAknsRlEffectChannelBlendAMask, "am" );
_LIT( KAknsRlEffectChannelBlendBMask, "bm" );
_LIT( KAknsRlEffectChannelBlendMode, "m" );
_LIT( KAknsRlEffectChannelBlendBlendFactor, "f" );
// FORWARD DECLARATIONS
class CAknsRlScanlines;
// CLASS DECLARATION
/**
* ChannelBlend provides functionality to combine bitmaps arithmetically.
* Most image manipulation tools support operations similar to channel
* blending between different layers in images or as brush drawing modes.
*
* @since 2.8
*/
NONSHARABLE_CLASS(CAknsRlEffectPluginChannelBlend):
public CAknsRlEffectPlugin,
public MAknsRlEffect
{
public:
/**
* Flags for marking set parameters, internally used.
*/
enum TConstantFlag
{
EConstantAColor = 0x01,
EConstantBColor = 0x02,
EConstantAMask = 0x04,
EConstantBMask = 0x08
};
public: // Constructors and destructor
/**
* Default constructor.
*
* @since 2.8
*/
CAknsRlEffectPluginChannelBlend();
/**
* Destructor.
*
* @since 2.8
*/
virtual ~CAknsRlEffectPluginChannelBlend();
public: // Implementation of CAknsEffectPlugin
TUid EffectUid() const;
MAknsRlEffect* Effect( const TInt aInterface );
public: // Implementation of MAknsRlEffect
void InitializeL();
void Release();
void ActivateL( MAknsRlEffectContext* aContext );
void Deactivate();
/**
* Accepted named parameters:
*
* Constant color A:
* - "ar", integer, channel value for red, truncated to range [0, 255]
* - "ag", integer, channel value for green, truncated to range [0, 255]
* - "ab", integer, channel value for blue, truncated to range [0, 255]
* Constant color B:
* - "br", integer, channel value for red, truncated to range [0, 255]
* - "bg", integer, channel value for green, truncated to range [0, 255]
* - "bb", integer, channel value for blue, truncated to range [0, 255]
* Constant mask A:
* - "am", integer, 8-bit shade, truncated to range [0, 255]
* Constant mask B:
* - "bm", integer, 8-bit shade, truncated to range [0, 255]
* Blend mode:
* - "m", integer (enumeration), one of the ChannelBlend modes
* Blend factor:
* - "f", integer, normal range [0, 255], blend factor.
*
* Constant color A and B:
* If any of the A color channel values is set the processing will use a
* constant color for A. The same goes with B. If the processed bitmaps
* are grayscale the constant colors are converted to grayscale shade.
*
* The next input/output combinations are supported:
*
* A | B | T A | B | T A | B | T
* --------- ---------- ----------
* 8 | 8 | 8 16| 16| 16 32| 32| 32
* 8 | C | 8 16| C | 16 32| C | 32
* C | 8 | 8 C | 16| 16 C | 32| 32
* C | C | 8 C | C | 16 C | C | 32
*
* A = input layer A, B = input layer B, T = target layer
* 8 = 8-bit grayscale bitmap (EGray256)
* 16 = 16-bit RGB bitmap (EColor64K)
* 32 = 24-bit unpacked RGB bitmap (EColor16MU)
* C = 24-bit constant color (converted to 8-bit gray if needed)
*
* Constant mask A and B:
* If constant mask A is set the processing will use constant mask for
* A. The same goes for mask B. The next mask combinations are
* supported:
*
* MA|MB
* -----
* 8 | 8 MA = input mask A, MB = input mask B
* 8 | C 8 = 8-bit grayscale bitmap
* C | 8 C = 8-bit constant shade
* C | C
*
* Blend mode:
* Defines the used channel blend operation. Possible values are defined
* in enumeration TAknsRlChannelBlendMode. Using any other value will
* cause leave.
*
* Blend factor:
* Blend factor controls the resulting opacity of the applied effect.
* Normal value range is [0, 255] but values outside will also work.
* - Value 0 will result in the original image.
* - Value 255 will result in the filtered image.
* - Values outside range [0, 255] will result in underexposure or
* overexposure.
*
* Default values:
* - "ar" = 255
* - "ag" = 255
* - "ab" = 255
* - "br" = 255
* - "bg" = 255
* - "bb" = 255
* - "am" = 255
* - "bm" = 255
* - "m" = EAknsRlChannelBlendNormal
* - "f" = 255, full filter opacity
*
* Note that constant color and mask values are not used by default. You
* must pass at least one value per constant (yes, a default value for
* constant mask is actually quite pointless).
*/
void SetParametersL( MAknsRlParameterIterator& aParameters );
/**
* Supported modes:
* - EColor64K -> EColor64K
* - EColor16MU -> EColor16MU
* - EGray256 -> EGray256
*/
void GetCapabilities( TAknsRlEffectCaps& aCaps );
/**
* Using a mask is optional. Masked rendering is done if any mask
* constant is set or if both input layers have the KAknsRlLayerRGBA bit
* set.
*
* Defining constants allows dropping layers. If color constant and mask
* constant are both defined the corresponding layer is never queried.
*
* If non-masked rendering is used and color constant is defined the
* corresponding layer is not queried.
*
* The target layer may or may not have mask bitmap. If target mask
* bitmap exists it is filled with white.
*/
TInt Render( const TAknsRlRenderOpParam& aParam );
void DoRenderL( const TAknsRlRenderOpParam& aParam );
private:
MAknsRlEffectContext* iContext;
TInt iBlendMode;
TInt iBlendFactor;
/**
* Any constants set during the parameter iteration are flagged here
* using TConstantFlags.
*/
TUint8 iFlags;
TUint8 iARed;
TUint8 iAGreen;
TUint8 iABlue;
TUint8 iBRed;
TUint8 iBGreen;
TUint8 iBBlue;
TUint8 iAMask;
TUint8 iBMask;
// Cache for constant scanlines, reduces memory allocations for
// constant scanlines during animations.
CAknsRlScanlines* iScans;
};
#endif // AKNSRLEFFECTPLUGINCHANNELBLEND_H
// End of File