/*
* Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// disable "identifier was truncated to '255' characters in the browser information" warning
#pragma warning (disable:4786)
#include "LayScale.h"
#include "LayoutParse.h"
#include "LayoutCompilerErr.h"
#include <CdlCompilerToolkit/CdlTkProcess.h>
#include <fstream>
#include <iostream>
#include <algorithm>
#include "LayoutWriter.h"
typedef LayoutProcessArgsErr<LayoutScale> LayoutScaleArgsErr;
int LayoutScale::Process(const vector<string>& args)
{
if (args.size() != 8)
throw LayoutScaleArgsErr();
auto_ptr<TLayParseLayout> sourceLayout(TLayParseLayout::Parse(args[2]));
int sourceWidth = CdlTkUtil::ParseInt(args[3]);
int sourceHeight = CdlTkUtil::ParseInt(args[4]);
string destLayout = args[5];
int destWidth = CdlTkUtil::ParseInt(args[6]);
int destHeight = CdlTkUtil::ParseInt(args[7]);
LayoutScale scale(*sourceLayout, sourceWidth, sourceHeight, destLayout, destWidth, destHeight);
scale.Run();
return 0;
}
void LayoutScale::ShowHelp(ostream& stream)
{
stream << "LayScale <sourceLayout> <sourceWidth> <sourceHeight> <destLayout> <destWidth> <destHeight>" << endl;
stream << " This performs an arithmetic scaling on all dimensional values in a layout." << endl;
stream << " This will not produce a pixel perfect scaling effect due to rounding errors," << endl;
stream << " however it may be sufficient for prototyping and demonstration purposes." << endl;
}
LayoutScale::LayoutScale(TLayout& aSourceLayout, int aSourceWidth, int aSourceHeight, const string& aDestLayoutName, int aDestWidth, int aDestHeight)
: iLayout(aSourceLayout),
iSourceWidth(aSourceWidth),
iSourceHeight(aSourceHeight),
iDestLayoutName(aDestLayoutName),
iDestWidth(aDestWidth),
iDestHeight(aDestHeight)
{
}
void LayoutScale::Run()
{
RescaleLayout();
WriteLayout();
}
const string KHoriz = "lrW";
const string KVert = "tbBH";
const string KFont = "Font";
const string KScaledSuffix = "_Scaled";
void LayoutScale::RescaleLayout()
{
for (TLayout::iterator pTab = iLayout.begin(); pTab != iLayout.end(); ++pTab)
{
TLayoutTable& table = **pTab;
for (TLayoutTable::iterator pLine = table.begin(); pLine != table.end(); ++pLine)
{
TLayoutLine& line = **pLine;
for (TLayoutLine::iterator pCell = line.begin(); pCell != line.end(); ++pCell)
{
const string& cellName = pCell->first;
TValues& values = pCell->second;
if ( cellName == KFont)
{
for (TValues::iterator pVal = values.begin(); pVal != values.end(); ++pVal)
{
TagScaledToken(*pVal);
}
}
else
{
TScale dir = EHoriz;
if (KVert.find(cellName) != string::npos)
dir = EVert;
else if (KHoriz.find(cellName) == string::npos)
continue;
for (TValues::iterator pVal = values.begin(); pVal != values.end(); ++pVal)
{
RescaleValue(*pVal, dir);
}
}
}
}
}
}
void LayoutScale::RescaleValue(string& aVal, TScale aDir)
{
// find all numbers in this value and rescale them, copy non-numeric text directly.
string result;
string num;
int count = aVal.size();
for (int pos = 0; pos < count; pos++)
{
char c = aVal[pos];
if (CdlTkUtil::IsNumeric(c))
{
num += c;
}
else
{
result += RescaleNum(num, aDir);
num = "";
result += c;
}
}
result += RescaleNum(num, aDir);
aVal = result;
}
void LayoutScale::TagScaledToken(string& aToken)
{
string result(aToken);
result += KScaledSuffix;
aToken = result;
}
string LayoutScale::RescaleNum(string& aNum, TScale aDir)
{
if (aNum.empty())
return aNum;
int num = CdlTkUtil::ParseInt(aNum);
if (aDir == EHoriz)
num = Scale(num, iDestWidth, iSourceWidth);
else
num = Scale(num, iDestHeight, iSourceHeight);
return CdlTkUtil::IntToString(num);
}
void LayoutScale::WriteLayout()
{
TLayoutWriter writer(iLayout, iDestLayoutName);
writer.Write("");
}
int LayoutScale::Scale(int aNumber, int aNumerator, int aDenominator)
{
// round to nearest whole number, rounding up on .5
int num = (aNumber * aNumerator) / aDenominator; // rounded down
int remainder = (aNumber * aNumerator) % aDenominator; // remainder
if ((remainder*2) >= aDenominator)
num++; // round up if remainder >= half
return num;
}