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1 /* |
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2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of the License "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Base class for multi plugin controllers* |
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15 */ |
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16 |
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17 |
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18 |
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19 |
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20 |
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21 // INCLUDE FILES |
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22 #include "CCseSchedulerMultiPluginController.h" |
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23 #include "CseDebug.h" // Debug macros |
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24 #include "CCseSchedulerPluginStarter.h" |
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25 #include "CCseSchedulerLandLord.h" |
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26 #include <ipvideo/CCseScheduledProgram.h> |
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27 #include "CCseSchedulerTimer.h" |
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28 #include "CCseSchedulerServerEngine.h" |
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29 #include "CCseSchedulerThreadPacket.h" |
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30 |
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31 // EXTERNAL DATA STRUCTURES |
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32 // None. |
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33 |
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34 // EXTERNAL FUNCTION PROTOTYPES |
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35 // None. |
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36 |
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37 // CONSTANTS |
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38 // None |
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39 |
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40 // MACROS |
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41 // None. |
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42 |
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43 // LOCAL CONSTANTS AND MACROS |
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44 // None. |
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45 |
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46 // MODULE DATA STRUCTURES |
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47 // None. |
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48 |
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49 // LOCAL FUNCTION PROTOTYPES |
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50 // None. |
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51 |
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52 |
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53 // ============================ MEMBER FUNCTIONS =============================== |
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54 |
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55 // ----------------------------------------------------------------------------- |
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56 // CCseSchedulerPluginControllerBase::CCseSchedulerMultiPluginController |
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57 // C++ default constructor can NOT contain any code, that might leave. |
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58 // ----------------------------------------------------------------------------- |
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59 // |
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60 CCseSchedulerMultiPluginController::CCseSchedulerMultiPluginController( |
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61 CCseSchedulerServerEngine& aEngine, |
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62 TInt32 aPluginUid ) : |
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63 CCseSchedulerPluginControllerBase( aEngine, aPluginUid ) |
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64 |
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65 { |
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66 CSELOGSTRING_HIGH_LEVEL( |
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67 ">>>CCseSchedulerMultiPluginController::CCseSchedulerMultiPluginController"); |
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68 |
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69 CSELOGSTRING_HIGH_LEVEL( |
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70 "<<<CCseSchedulerMultiPluginController::CCseSchedulerMultiPluginController"); |
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71 } |
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72 |
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73 // ----------------------------------------------------------------------------- |
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74 // CCseSchedulerMultiPluginController::NewL |
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75 // Two-phased constructor. |
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76 // ----------------------------------------------------------------------------- |
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77 // |
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78 CCseSchedulerMultiPluginController* CCseSchedulerMultiPluginController::NewL( |
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79 CCseSchedulerServerEngine& aEngine, |
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80 TInt32 aPluginUid ) |
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81 { |
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82 CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerMultiPluginController::NewL"); |
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83 |
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84 CCseSchedulerMultiPluginController* self = |
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85 new( ELeave ) CCseSchedulerMultiPluginController( aEngine, aPluginUid ); |
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86 CleanupStack::PushL( self ); |
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87 self->ConstructL(); |
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88 CleanupStack::Pop( self ); |
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89 |
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90 CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerMultiPluginController::NewL"); |
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91 return self; |
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92 } |
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93 |
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94 // ----------------------------------------------------------------------------- |
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95 // CCseSchedulerMultiPluginController::ConstructL |
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96 // Symbian 2nd phase constructor can leave. |
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97 // ----------------------------------------------------------------------------- |
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98 // |
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99 void CCseSchedulerMultiPluginController::ConstructL() |
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100 { |
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101 CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerMultiPluginController::ConstructL"); |
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102 |
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103 CCseSchedulerPluginControllerBase::ConstructL(); |
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104 |
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105 CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerMultiPluginController::ConstructL"); |
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106 } |
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107 |
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108 // ----------------------------------------------------------------------------- |
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109 // CCseSchedulerMultiPluginController::~CCseSchedulerMultiPluginController |
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110 // Destructor. |
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111 // ----------------------------------------------------------------------------- |
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112 // |
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113 CCseSchedulerMultiPluginController::~CCseSchedulerMultiPluginController() |
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114 { |
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115 CSELOGSTRING_HIGH_LEVEL( |
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116 ">>>CCseSchedulerMultiPluginController::~CCseSchedulerMultiPluginController"); |
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117 |
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118 iLandLords.ResetAndDestroy( ); |
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119 iLandLords.Close(); |
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120 |
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121 CSELOGSTRING_HIGH_LEVEL( |
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122 "<<<CCseSchedulerMultiPluginController::~CCseSchedulerMultiPluginController"); |
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123 } |
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124 |
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125 // ----------------------------------------------------------------------------- |
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126 // CCseSchedulerMultiPluginController::RunPluginsL |
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127 // |
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128 // ----------------------------------------------------------------------------- |
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129 // |
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130 void CCseSchedulerMultiPluginController::RunPluginsL() |
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131 { |
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132 CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerMultiPluginController::RunPluginsL"); |
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133 TBool scheduleAlreadyRunning( EFalse ); |
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134 |
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135 if(iScheduleArray.Count() >0 ) |
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136 { |
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137 // Kick those schedules running that aren't already running |
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138 for( TInt i = 0; i < iScheduleArray.Count(); i++) |
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139 { |
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140 for ( TInt ii = 0; ii < iLandLords.Count(); ii++ ) |
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141 { |
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142 if( iScheduleArray[i]->DbIdentifier() == |
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143 iLandLords[ii]->ThreadPacket()->Schedule()->DbIdentifier() ) |
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144 { |
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145 scheduleAlreadyRunning = ETrue; |
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146 } |
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147 } |
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148 if( !scheduleAlreadyRunning ) |
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149 { |
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150 if( iEngine.IsAllowedToRun( iScheduleArray[i]->DbIdentifier() ) ) |
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151 { |
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152 // Create new LandLord for each schedule to be run |
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153 CCseSchedulerLandLord* landLord = CCseSchedulerLandLord::NewL( this ); |
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154 |
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155 CleanupStack::PushL( landLord ); |
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156 |
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157 // Set schedule for LandLord |
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158 landLord->SetScheduleL( *iScheduleArray[i] ); |
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159 |
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160 // Increase run count |
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161 iEngine.IncreaseScheduleRunCountL( iScheduleArray[0]->DbIdentifier() ); |
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162 |
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163 // Order the LandLord to run plugin |
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164 landLord->RunPluginL(); |
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165 |
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166 CleanupStack::Pop( landLord ); |
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167 |
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168 // Add created landLord to array. Destroyed later when landLord |
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169 // is not needed anymore. |
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170 iLandLords.AppendL( landLord ); |
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171 |
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172 CleanupStack::Pop( landLord ); |
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173 } |
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174 else |
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175 { |
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176 // Schedule cannot be run anymore due to security reasons |
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177 // Signal engine to remove schedule from DB |
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178 iEngine.ScheduleNotValid( iScheduleArray[i]->DbIdentifier() ); |
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179 |
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180 // Remove schedule own list |
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181 delete iScheduleArray[i]; |
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182 iScheduleArray.Remove( i ); |
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183 i--; |
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184 } |
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185 } |
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186 } |
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187 if( iLandLords.Count() == 0 ) |
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188 { |
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189 // We've gone through all our schedules and still no LandLords. |
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190 // We need to request new schedules. |
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191 iEngine.RequestReschedule(); |
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192 } |
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193 } |
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194 else |
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195 { |
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196 // No schedules...!?!? REEEEESCHEDULE!!! |
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197 iEngine.RequestReschedule(); |
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198 } |
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199 |
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200 CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerMultiPluginController::RunPluginsL"); |
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201 } |
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202 |
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203 // ----------------------------------------------------------------------------- |
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204 // CCseSchedulerMultiPluginController::ScheduleCompletedL |
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205 // |
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206 // ----------------------------------------------------------------------------- |
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207 // |
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208 void CCseSchedulerMultiPluginController::ScheduleCompletedL( const TUint32 aDbIdentifier, |
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209 TInt aCompletitionCode ) |
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210 { |
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211 CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerMultiPluginController::ScheduleCompletedL"); |
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212 |
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213 if ( aCompletitionCode == KErrNone ) |
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214 { |
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215 ScheduleCompletedSuccesfullyL( aDbIdentifier ); |
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216 } |
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217 else |
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218 { |
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219 HandleScheduleErrorL( aDbIdentifier, aCompletitionCode ); |
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220 } |
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221 |
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222 CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerMultiPluginController::ScheduleCompletedL"); |
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223 } |
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224 |
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225 // ----------------------------------------------------------------------------- |
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226 // CCseSchedulerUniPluginController::ScheduleCompletedSuccesfullyL |
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227 // |
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228 // ----------------------------------------------------------------------------- |
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229 // |
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230 void CCseSchedulerMultiPluginController::ScheduleCompletedSuccesfullyL( const TUint32 aDbIdentifier ) |
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231 { |
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232 CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerMultiPluginController::ScheduleCompletedSuccesfullyL"); |
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233 |
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234 // Remove schedule from list |
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235 for ( TInt i = 0; i < iScheduleArray.Count(); i ++) |
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236 { |
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237 if( iScheduleArray[i]->DbIdentifier() == aDbIdentifier ) |
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238 { |
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239 delete iScheduleArray[i]; |
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240 iScheduleArray.Remove( i ); |
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241 } |
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242 } |
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243 |
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244 // Notify engine about completition. |
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245 iEngine.ScheduleCompletedSuccesfullyL( aDbIdentifier ); |
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246 |
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247 CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerMultiPluginController::ScheduleCompletedSuccesfullyL"); |
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248 } |
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249 |
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250 // ----------------------------------------------------------------------------- |
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251 // CCseSchedulerMultiPluginController::HandleScheduleErrorl |
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252 // |
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253 // ----------------------------------------------------------------------------- |
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254 // |
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255 void CCseSchedulerMultiPluginController::HandleScheduleErrorL( const TUint32 aDbIdentifier, |
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256 TUint32 aCompletitionCode ) |
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257 { |
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258 CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerMultiPluginController::HandleScheduleError"); |
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259 |
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260 // Here we could try to handle plugin errors. Problem is that scheduler doesn't |
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261 // know anything about schedule it is running and so there cannot be tailored |
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262 // error handling for each plugin. In the end, we just complete schedule |
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263 // to engine with error code (ends up removing schedule from DB). |
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264 |
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265 // Remove schedule from list |
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266 for ( TInt i = 0; i < iScheduleArray.Count(); i ++) |
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267 { |
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268 if( iScheduleArray[i]->DbIdentifier() == aDbIdentifier ) |
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269 { |
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270 delete iScheduleArray[i]; |
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271 iScheduleArray.Remove( i ); |
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272 break; |
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273 } |
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274 } |
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275 |
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276 iEngine.ScheduleCompletedWithErrorL( aDbIdentifier, aCompletitionCode ); |
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277 |
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278 CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerMultiPluginController::HandleScheduleError"); |
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279 } |
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280 |
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281 // ----------------------------------------------------------------------------- |
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282 // CCseSchedulerMultiPluginController::DoCleanUp::DoCleanUp |
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283 // |
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284 // ----------------------------------------------------------------------------- |
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285 // |
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286 void CCseSchedulerMultiPluginController::DoCleanUp( ) |
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287 { |
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288 CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerMultiPluginController::DoCleanUp"); |
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289 TBool scheduleFound( EFalse ); |
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290 |
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291 // Check all LandLords. If we found that there is no schedules related to |
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292 // one we destroy it. |
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293 for (TInt i = iLandLords.Count(); i > 0; i--) |
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294 { |
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295 for ( TInt ii = 0; ii < iScheduleArray.Count(); ii++ ) |
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296 { |
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297 // Compare LandLords DbIdentifier with the ones in schedules |
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298 if( iLandLords[i-1]->ThreadPacket()->Schedule()->DbIdentifier() == |
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299 iScheduleArray[ii]->DbIdentifier() ) |
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300 { |
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301 scheduleFound = ETrue; |
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302 break; |
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303 } |
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304 } |
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305 // Remove LandLord if there is no schedule for it. |
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306 if( !scheduleFound ) |
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307 { |
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308 delete iLandLords[i-1]; |
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309 iLandLords.Remove(i-1); |
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310 } |
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311 scheduleFound = EFalse; |
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312 } |
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313 |
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314 |
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315 CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerMultiPluginController::DoCleanUp"); |
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316 } |
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317 |
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318 // ----------------------------------------------------------------------------- |
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319 // CCseSchedulerMultiPluginController::ClearPlugin |
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320 // |
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321 // ----------------------------------------------------------------------------- |
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322 // |
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323 void CCseSchedulerMultiPluginController::ClearControllerL( ) |
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324 { |
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325 CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerMultiPluginController::ClearControllerL"); |
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326 for( TInt i = 0 ; i < iLandLords.Count() ; i++ ) |
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327 { |
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328 iLandLords[i]->ClearL(); |
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329 } |
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330 CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerMultiPluginController::ClearControllerL"); |
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331 } |
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332 |
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333 // ----------------------------------------------------------------------------- |
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334 // CCseSchedulerMultiPluginController::IsControllerActive |
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335 // |
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336 // ----------------------------------------------------------------------------- |
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337 // |
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338 TBool CCseSchedulerMultiPluginController::IsControllerActive( ) |
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339 { |
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340 TBool retVal( EFalse ); |
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341 |
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342 for( TInt i = 0; i < iLandLords.Count(); i++ ) |
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343 { |
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344 if( iLandLords[i]->IsWorking() ) |
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345 { |
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346 retVal = ETrue ; |
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347 break; |
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348 } |
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349 } |
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350 return retVal; |
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351 } |
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352 |
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353 // End of file. |